Player Matchup

Ratatoskr
Ratatoskr
JJ_jackie
Ratatoskr
Level 42
God Stats
2W - 6L
1,172 SR
Queue Stats
45W - 53L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
JamminQjaf
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 263L
1,457 Elo+
Party 2
Geb
Geb
Venandi24
Geb
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,332 Elo+
Party 3
Hera
Hera
its-Tobin
Hera
Level 67
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 7L
1,429 Elo+
Party 3
Neith
Neith
x_Scarecrxw_0
Neith
Level 4
God Stats
3W - 5L
1,642 SR
Queue Stats
3W - 5L
1,610 Elo+
Party 3
Team Averages
Level 64
1,420 SR
1,448 Elo+

VS

Team Averages
Level 116
1,582 SR
1,543 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Nuclear Divine
Olorun
Level 41
God Stats
3W - 1L
1,749 SR
Queue Stats
25W - 13L
1,669 Elo+
Party 1
Achilles
Achilles
RaccoonSam
Achilles
Level 152
God Stats
3W - 1L
1,516 SR
Queue Stats
104W - 109L
1,427 Elo+
Solo
Ares
Ares
TheColtrain98
Ares
Level 141
God Stats
6W - 1L
1,638 SR
Queue Stats
258W - 227L
1,661 Elo+
Party 1
Hun Batz
Hun Batz
g-rant-loco
Hun Batz
Level 85
God Stats
5W - 9L
1,507 SR
Queue Stats
191W - 202L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JJ_jackie
Ratatoskr
7
1 / 4 / 1
5,288
481
3,365
8,797
2,720
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
JamminQjaf
Jormungandr
11
3 / 2 / 1
6,738
613
6,308
8,307
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
2 / 4 / 1
5,276
480
2,652
10,453
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
9
2 / 4 / 1
5,503
500
4,230
6,193
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 5 / 0
4,720
429
3,393
6,196
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
7 / 3 / 1
7,203
655
6,265
8,908
3,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
3 / 0 / 3
6,669
606
6,412
6,605
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
RaccoonSam
Achilles
9
1 / 3 / 2
5,576
507
3,409
10,406
5,924
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 2 / 6
6,906
628
7,305
8,857
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
g-rant-loco
Hun Batz
10
3 / 2 / 3
6,185
562
3,104
7,967
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
9
Kills
18
19
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
3
1
2.5
L
Ratatoskr
JJ_jackie
Ratatoskr
1
4
1
0.38
L
Jormungandr
JamminQjaf
Jormungandr
3
2
1
1.75
W
3
0
3
4.5
W
Achilles
RaccoonSam
Achilles
1
3
2
0.67
W
4
2
6
3.5
L
2
4
1
0.63
W
Hun Batz
g-rant-loco
Hun Batz
3
2
3
2.25
L
Hera
2
4
1
0.63
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,948
Damage
26,495
39,946
Taken
42,743
17,457
Mitigated
21,469
5,658
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,265
2,446
0
1,922
8,908
3,208
1,406
1,260
7,648
0
55,606
L
Ratatoskr
JJ_jackie
Ratatoskr
3,365
832
0
2,359
8,797
2,720
0
1,126
7,671
0
24,063
L
Jormungandr
JamminQjaf
Jormungandr
6,308
2,230
0
750
8,307
5,113
286
596
7,711
47,318
0
W
6,412
2,875
0
3,483
6,605
2,965
312
2,140
4,465
47,345
0
W
Achilles
RaccoonSam
Achilles
3,409
585
0
1,936
10,406
5,924
0
5,501
4,905
0
24,879
W
7,305
1,245
0
2,164
8,857
6,555
0
2,554
6,303
22,322
0
L
2,652
861
0
1,670
10,453
5,130
0
5,496
4,957
10,395
0
W
Hun Batz
g-rant-loco
Hun Batz
3,104
913
457
3,343
7,967
2,817
0
1,735
6,232
0
30,908
L
Hera
4,230
1,450
0
250
6,193
2,000
0
1,933
4,260
31,431
0
L
3,393
1,855
0
629
6,196
2,494
0
4,566
1,630
0
23,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,525
Gold Earned
32,539
224
Minions Killed
283
0
Camps Cleared
0
997,169
Distance Traveled
995,778
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,203
655
90
8
0
188,131
1
L
Ratatoskr
5,288
481
46
4
0
203,597
0
L
Jormungandr
6,738
613
80
7
0
200,665
5
W
Olorun
6,669
606
73
7
0
192,764
3
W
Achilles
5,576
507
40
4
0
200,527
0
W
Ares
6,906
628
22
2
0
202,686
2
L
Geb
5,276
480
16
1
0
202,934
2
W
Hun Batz
6,185
562
58
5
0
211,670
1
L
Hera
5,503
500
51
5
0
202,537
2
L
Neith
4,720
429
31
3
0
187,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role