Player Matchup

Chang'e
Chang'e
Clan Idler
Chang'e
Level 109
God Stats
0W - 3L
1,438 SR
Queue Stats
424W - 459L
1,383 Elo+
Solo
Merlin
Merlin
Dern Tron 3000
Merlin
Level 82
God Stats
1W - 1L
1,726 SR
Queue Stats
88W - 85L
1,507 Elo+
Party 2
Charybdis
Charybdis
JULIUZ-1792
Charybdis
Level 87
God Stats
3W - 13L
1,216 SR
Queue Stats
461W - 490L
1,400 Elo+
Solo
Bellona
Bellona
X-VongolaDecimo_
Bellona
Level 107
God Stats
0W - 3L
1,168 SR
Queue Stats
30W - 26L
1,416 Elo+
Solo
Hachiman
Hachiman
ZekeSach
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,196 Elo+
Party 2
Team Averages
Level 82
1,409 SR
1,381 Elo+

VS

Team Averages
Level 73
1,493 SR
1,448 Elo+
Hou Yi
Hou Yi
CIRCUSPHREAK
Hou Yi
Level 86
God Stats
2W - 6L
1,416 SR
Queue Stats
270W - 291L
1,390 Elo+
Solo
Ymir
Ymir
Dbz-san22
Ymir
Level 125
God Stats
4W - 9L
1,402 SR
Queue Stats
387W - 400L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
SayehVain
Cthulhu
Level 28
God Stats
7W - 1L
1,649 SR
Queue Stats
125W - 137L
1,473 Elo+
Party 1
Achilles
Achilles
ashnag04
Achilles
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 104L
1,486 Elo+
Solo
Horus
Horus
herbertreyes13
Horus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 110L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clan Idler
Chang'e
14
2 / 8 / 8
8,009
728
14,974
19,979
9,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
2 / 6 / 5
8,473
770
12,945
11,471
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
JULIUZ-1792
Charybdis
13
0 / 7 / 7
7,487
681
7,196
14,272
6,004
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 6 / 6
9,746
886
7,743
17,036
25,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
ZekeSach
Hachiman
13
2 / 9 / 5
7,941
722
10,608
14,552
6,640
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
11 / 1 / 23
10,577
962
19,222
12,380
6,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
2 / 3 / 23
9,434
858
10,661
18,403
20,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
SayehVain
Cthulhu
15
2 / 4 / 23
9,015
820
11,481
18,417
29,767
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
ashnag04
Achilles
18
11 / 3 / 20
10,936
994
17,957
21,120
22,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 4 / 18
10,474
952
7,109
18,039
21,553
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
142
13
Kills
35
36
Deaths
15
31
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
11
1
23
22.5
L
Chang'e
Clan Idler
Chang'e
2
8
8
0.75
W
Ymir
2
3
23
4.5
L
2
6
5
0.75
L
Charybdis
JULIUZ-1792
Charybdis
0
7
7
0.5
W
Cthulhu
SayehVain
Cthulhu
2
4
23
3.38
L
7
6
6
1.67
L
Hachiman
ZekeSach
Hachiman
2
9
5
0.5
W
Achilles
ashnag04
Achilles
11
3
20
7
W
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,466
Damage
66,430
77,310
Taken
88,359
52,884
Mitigated
100,737
15,031
Healing
38,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
19,222
8,756
1,171
3,081
12,380
6,973
2,549
4,724
7,656
0
27,849
L
Chang'e
Clan Idler
Chang'e
14,974
320
2,961
4,107
19,979
9,026
0
5,913
13,860
23,725
0
W
Ymir
10,661
1,306
1,796
2,817
18,403
20,043
1,204
5,625
12,778
21,127
0
L
12,945
1,223
951
1,270
11,471
5,701
0
3,161
8,224
30,489
0
L
Charybdis
JULIUZ-1792
Charybdis
7,196
3,223
313
2,126
14,272
6,004
512
4,436
9,608
0
13,950
W
Cthulhu
SayehVain
Cthulhu
11,481
1,543
3,815
1,215
18,417
29,767
234
4,359
14,058
23,850
0
L
7,743
2,846
747
1,383
17,036
25,513
0
5,071
11,656
79
10,801
L
Hachiman
ZekeSach
Hachiman
10,608
5,221
380
793
14,552
6,640
420
2,614
11,820
0
16,817
W
Achilles
ashnag04
Achilles
17,957
6,734
914
8,335
21,120
22,401
1,629
7,960
13,160
0
31,626
W
7,109
2,680
10,061
5,644
18,039
21,553
960
5,330
12,709
0
15,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,656
Gold Earned
50,436
87
Minions Killed
100
0
Camps Cleared
0
736,295
Distance Traveled
1,011,845
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,577
962
6
1
0
207,644
1
L
Chang'e
8,009
728
17
2
0
155,082
0
W
Ymir
9,434
858
38
3
0
175,666
0
L
Merlin
8,473
770
38
3
0
162,260
2
L
Charybdis
7,487
681
17
2
0
127,563
0
W
Cthulhu
9,015
820
12
1
0
211,298
0
L
Bellona
9,746
886
7
1
0
145,579
0
L
Hachiman
7,941
722
8
1
0
145,811
0
W
Achilles
10,936
994
29
3
0
206,031
0
W
Horus
10,474
952
15
1
0
211,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role