Player Matchup

Vulcan
Vulcan
ArcGabriel01
Vulcan
Level 107
God Stats
2W - 7L
1,419 SR
Queue Stats
20W - 34L
1,298 Elo+
Solo
Chronos
Chronos
DarkNinja_343
Chronos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,492 Elo+
Solo
Mulan
Mulan
SkarletsThighs
Mulan
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
31W - 40L
1,377 Elo+
Solo
Team Averages
Level 79
1,401 SR
1,389 Elo+

VS

Team Averages
Level 100
1,553 SR
1,496 Elo+
Guan Yu
Guan Yu
FinesserJackson1
Guan Yu
Level 115
God Stats
1W - 0L
1,742 SR
Queue Stats
75W - 68L
1,666 Elo+
Solo
Fenrir
Fenrir
Petrauskas13
Fenrir
Level 124
God Stats
13W - 16L
1,493 SR
Queue Stats
183W - 244L
1,322 Elo+
Solo
Nu Wa
Nu Wa
menacing-bee329
Nu Wa
Level 62
God Stats
1W - 0L
1,422 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
2 / 3 / 1
6,847
685
8,468
6,024
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
10
0 / 5 / 3
6,429
643
3,544
10,206
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 6 / 1
6,340
634
8,084
13,134
8,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
8,780
878
9,840
15,032
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
12
6 / 1 / 4
7,777
778
5,644
8,363
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 1 / 10
7,314
731
7,674
5,512
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
14
14
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
3
1
0.83
L
Chronos
0
5
3
0.3
W
7
1
6
10
W
Fenrir
6
1
4
8
L
1
6
1
0.25
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
23,158
29,364
Taken
28,907
15,082
Mitigated
20,309
3,996
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,468
4,822
0
0
6,024
2,318
0
1,830
4,194
24,863
0
L
Chronos
3,544
1,607
219
1,740
10,206
4,275
0
2,652
7,554
18,871
2,535
W
9,840
1,172
2,637
7,212
15,032
13,784
92
6,209
8,541
0
25,959
W
Fenrir
5,644
224
0
108
8,363
4,536
0
2,665
5,405
0
18,892
L
8,084
2,020
277
1,760
13,134
8,489
0
3,192
9,942
0
20,241
W
7,674
2,033
0
362
5,512
1,989
126
2,997
2,487
24,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,616
Gold Earned
23,871
109
Minions Killed
115
1
Camps Cleared
5
523,028
Distance Traveled
622,679
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,847
685
41
4
1
186,185
3
L
Chronos
6,429
643
37
4
0
163,933
1
W
Guan Yu
8,780
878
30
3
2
218,414
4
W
Fenrir
7,777
778
25
3
2
207,829
4
L
Mulan
6,340
634
31
3
0
172,910
3
W
Nu Wa
7,314
731
60
6
1
196,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role