Player Matchup

Merlin
Merlin
 
Merlin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BranFlakes18
Bellona
Level 108
God Stats
5W - 4L
1,475 SR
Queue Stats
241W - 221L
1,447 Elo+
Party 3
Izanami
Izanami
Rupturedz
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,443 Elo+
Party 2
Bastet
Bastet
Unit9TypeS
Bastet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,424 Elo+
Party 3
Ymir
Ymir
lingeringrook21
Ymir
Level 76
God Stats
2W - 1L
1,431 SR
Queue Stats
45W - 45L
1,439 Elo+
Party 2
Team Averages
Level 69
1,481 SR
1,451 Elo+

VS

Team Averages
Level 65
1,461 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
DDLumberjack
Morgan Le Fay
Level 142
God Stats
0W - 4L
1,358 SR
Queue Stats
168W - 152L
1,496 Elo+
Solo
Charybdis
Charybdis
WimbledonTheGod
Charybdis
Level 57
God Stats
0W - 1L
1,621 SR
Queue Stats
110W - 104L
1,448 Elo+
Solo
Khepri
Khepri
bigdaddytime
Khepri
Level 41
God Stats
4W - 6L
1,324 SR
Queue Stats
149W - 169L
1,271 Elo+
Party 1
Serqet
Serqet
geenietheweeny
Serqet
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,448 Elo+
Solo
Amaterasu
Amaterasu
theghostoftime95
Amaterasu
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 249L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 0 / 0
9,425
725
12,476
6,782
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
BranFlakes18
Bellona
12
2 / 1 / 0
7,712
593
13,320
12,703
10,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Rupturedz
Izanami
11
7 / 0 / 4
7,569
582
10,314
7,704
2,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Unit9TypeS
Bastet
11
0 / 1 / 1
6,428
494
3,241
11,058
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 0 / 9
7,554
581
5,164
10,691
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DDLumberjack
Morgan Le Fay
12
0 / 3 / 0
6,543
503
3,242
8,056
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
WimbledonTheGod
Charybdis
10
0 / 6 / 0
5,800
446
5,507
10,518
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
9
0 / 6 / 0
5,681
437
2,414
13,260
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 0
6,401
492
6,335
13,110
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
12
1 / 2 / 1
7,204
554
9,057
16,933
13,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
18
Kills
2
2
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
0
7
W
Bellona
BranFlakes18
Bellona
2
1
0
2
L
Morgan Le Fay
DDLumberjack
Morgan Le Fay
0
3
0
0
W
Izanami
Rupturedz
Izanami
7
0
4
9
W
Bastet
Unit9TypeS
Bastet
0
1
1
0.5
L
Charybdis
WimbledonTheGod
Charybdis
0
6
0
0
L
Khepri
0
6
0
0
L
1
1
0
1
W
2
0
9
6.5
L
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,515
Damage
26,555
48,938
Taken
61,877
28,085
Mitigated
37,158
15,236
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,476
1,822
0
3,536
6,782
2,718
0
1,495
4,927
97,986
0
W
Bellona
BranFlakes18
Bellona
13,320
7,630
0
1,415
12,703
10,915
0
0
12,537
0
57,190
L
Morgan Le Fay
DDLumberjack
Morgan Le Fay
3,242
818
80
1,305
8,056
3,686
0
4,952
3,104
57,745
0
W
Izanami
Rupturedz
Izanami
10,314
8,458
0
3,966
7,704
2,647
1,017
1,318
6,386
0
55,510
W
Bastet
Unit9TypeS
Bastet
3,241
1,573
0
2,491
11,058
3,684
0
605
10,323
0
38,744
L
Charybdis
WimbledonTheGod
Charybdis
5,507
3,681
0
1,653
10,518
3,211
0
2,963
7,555
0
39,658
L
Khepri
2,414
235
0
1,083
13,260
10,517
0
6,893
6,367
16,978
0
L
6,335
1,387
0
3,928
13,110
5,985
0
2,832
10,278
0
46,636
W
5,164
1,655
175
3,653
10,691
8,121
130
3,260
7,181
24,165
0
L
Amaterasu
9,057
5,722
0
7,951
16,933
13,759
661
0
16,802
0
55,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
31,629
457
Minions Killed
373
0
Camps Cleared
0
1,247,275
Distance Traveled
1,223,033
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,425
725
164
13
0
242,100
3
W
Bellona
7,712
593
103
8
0
254,419
5
L
Morgan Le Fay
6,543
503
97
7
0
240,960
3
W
Izanami
7,569
582
82
6
0
242,909
3
W
Bastet
6,428
494
74
6
0
260,688
1
L
Charybdis
5,800
446
75
6
0
218,269
3
L
Khepri
5,681
437
19
1
0
208,400
1
L
Serqet
6,401
492
88
7
0
308,123
5
W
Ymir
7,554
581
34
3
0
247,159
1
L
Amaterasu
7,204
554
94
7
0
247,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role