Player Matchup

Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Casta328
Ares
Level 157
God Stats
9W - 6L
1,571 SR
Queue Stats
298W - 278L
1,469 Elo+
Party 2
Cupid
Cupid
E5kol
Cupid
Level 157
God Stats
11W - 9L
1,519 SR
Queue Stats
336W - 338L
1,450 Elo+
Party 2
Fenrir
Fenrir
JamesGames1920
Fenrir
Level 105
God Stats
2W - 0L
1,481 SR
Queue Stats
140W - 112L
1,514 Elo+
Party 1
Yu Huang
Yu Huang
SeaAcer Games
Yu Huang
Level 117
God Stats
9W - 2L
1,625 SR
Queue Stats
382W - 333L
1,550 Elo+
Party 1
Team Averages
Level 136
1,539 SR
1,497 Elo+

VS

Team Averages
Level 111
1,429 SR
1,557 Elo+
Yu Huang
Yu Huang
TheGayPanda23
Yu Huang
Level 129
God Stats
6W - 5L
1,582 SR
Queue Stats
119W - 139L
1,450 Elo+
Solo
Bellona
Bellona
Tracy_McGravyy
Bellona
Level 125
God Stats
0W - 3L
1,124 SR
Queue Stats
134W - 119L
1,575 Elo+
Party 3
Achilles
Achilles
bigfrogwatson23
Achilles
Level 68
God Stats
38W - 30L
1,625 SR
Queue Stats
106W - 94L
1,574 Elo+
Party 3
Discordia
Discordia
q12w
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,650 Elo+
Solo
Tyr
Tyr
yadavid5
Tyr
Level 125
God Stats
0W - 2L
1,312 SR
Queue Stats
248W - 245L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
0 / 0 / 2
10,933
521
4,360
11,730
9,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
16
5 / 0 / 10
11,200
533
7,175
15,198
19,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
E5kol
Cupid
19
4 / 0 / 10
11,649
555
11,923
15,527
8,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 2 / 2
10,215
486
8,160
19,352
10,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
SeaAcer Games
Yu Huang
19
8 / 0 / 3
12,350
588
15,794
10,260
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
TheGayPanda23
Yu Huang
13
0 / 4 / 0
8,095
385
4,085
9,519
3,728
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
1 / 2 / 1
10,550
502
11,784
15,065
16,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
13
0 / 7 / 0
8,260
393
4,994
21,190
9,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
q12w
Discordia
16
0 / 2 / 0
9,186
437
8,574
10,143
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 1
7,993
381
8,747
16,435
14,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
19
Kills
2
2
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
2
1
W
Ares
5
0
10
10
W
Cupid
E5kol
Cupid
4
0
10
9
W
2
2
2
1.5
W
Yu Huang
SeaAcer Games
Yu Huang
8
0
3
9.5
L
Yu Huang
TheGayPanda23
Yu Huang
0
4
0
0
L
1
2
1
0.75
L
Achilles
0
7
0
0
L
Discordia
q12w
Discordia
0
2
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,412
Damage
38,184
72,067
Taken
72,352
54,387
Mitigated
47,576
24,881
Healing
20,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,360
272
0
2,334
11,730
9,999
486
0
10,915
0
86,335
W
Ares
7,175
580
0
2,618
15,198
19,104
40
3,342
11,533
25,909
0
W
Cupid
E5kol
Cupid
11,923
6,743
1,271
8,542
15,527
8,780
1,580
2,011
13,370
0
131,986
W
8,160
1,012
0
9,325
19,352
10,791
0
3,251
15,934
17
101,193
W
Yu Huang
SeaAcer Games
Yu Huang
15,794
1,897
0
791
10,260
5,713
396
4,635
5,587
108,875
0
L
Yu Huang
TheGayPanda23
Yu Huang
4,085
340
0
621
9,519
3,728
0
2,350
7,169
59,523
0
L
11,784
3,783
0
6,766
15,065
16,275
0
2,869
12,196
356
91,635
L
Achilles
4,994
1,415
0
6,386
21,190
9,682
0
7,337
13,853
0
68,207
L
Discordia
q12w
Discordia
8,574
637
117
2,517
10,143
3,677
0
6,000
4,143
91,137
0
L
8,747
635
0
3,960
16,435
14,214
0
4,430
12,005
0
49,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,347
Gold Earned
44,084
728
Minions Killed
624
0
Camps Cleared
0
1,935,799
Distance Traveled
1,956,884
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,933
521
176
8
0
341,199
4
W
Ares
11,200
533
23
1
0
379,239
3
W
Cupid
11,649
555
208
10
0
371,826
1
W
Fenrir
10,215
486
128
6
0
436,156
6
W
Yu Huang
12,350
588
193
9
0
407,379
2
L
Yu Huang
8,095
385
101
5
0
364,725
3
L
Bellona
10,550
502
190
9
0
347,980
5
L
Achilles
8,260
393
107
5
0
427,223
4
L
Discordia
9,186
437
145
7
0
385,256
4
L
Tyr
7,993
381
81
4
0
431,700
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role