Player Matchup

Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Anny_2979
Jing Wei
Level 127
God Stats
0W - 1L
1,226 SR
Queue Stats
10W - 2L
1,868 Elo+
Party 1
Hercules
Hercules
Herỏ
Hercules
Level 88
God Stats
29W - 16L
1,615 SR
Queue Stats
130W - 80L
1,687 Elo+
Party 1
Team Averages
Level 124
1,447 SR
1,685 Elo+

VS

Team Averages
Level 97
1,564 SR
1,565 Elo+
Baron Samedi
Baron Samedi
Lord_Reyne
Baron Samedi
Level 123
God Stats
36W - 31L
1,561 SR
Queue Stats
479W - 350L
1,626 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RedOnHead
Ah Muzen Cab
Level 40
God Stats
7W - 6L
1,454 SR
Queue Stats
49W - 86L
1,452 Elo+
Solo
Sylvanus
Sylvanus
hybridmaar
Sylvanus
Level 128
God Stats
123W - 79L
1,675 SR
Queue Stats
493W - 358L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 3 / 3
9,998
667
19,243
19,012
8,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Anny_2979
Jing Wei
15
2 / 4 / 2
9,816
654
5,859
13,748
4,967
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Herỏ
Hercules
15
1 / 3 / 5
10,813
721
11,902
22,770
27,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lord_Reyne
Baron Samedi
14
0 / 3 / 9
9,547
636
9,730
13,341
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
RedOnHead
Ah Muzen Cab
15
3 / 2 / 7
10,215
681
21,382
11,856
5,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
hybridmaar
Sylvanus
17
7 / 1 / 3
12,181
812
15,711
22,614
23,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
10
10
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
3
3
1.5
L
Jing Wei
Anny_2979
Jing Wei
2
4
2
0.75
L
Hercules
Herỏ
Hercules
1
3
5
1.17
W
Baron Samedi
Lord_Reyne
Baron Samedi
0
3
9
1.5
W
Ah Muzen Cab
RedOnHead
Ah Muzen Cab
3
2
7
3.25
W
Sylvanus
hybridmaar
Sylvanus
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,004
Damage
46,823
55,530
Taken
47,811
40,676
Mitigated
36,269
15,283
Healing
29,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
19,243
4,637
0
1,835
19,012
8,677
0
10,036
8,976
44,783
0
L
Jing Wei
Anny_2979
Jing Wei
5,859
3,967
0
2,129
13,748
4,967
1,109
5,457
8,291
0
39,297
L
Hercules
Herỏ
Hercules
11,902
2,947
0
11,319
22,770
27,032
300
10,177
12,593
0
28,594
W
Baron Samedi
Lord_Reyne
Baron Samedi
9,730
268
2,904
3,031
13,341
6,923
476
6,715
6,295
39,818
0
W
Ah Muzen Cab
RedOnHead
Ah Muzen Cab
21,382
8,053
0
1,625
11,856
5,815
1,490
3,983
7,523
0
47,325
W
Sylvanus
hybridmaar
Sylvanus
15,711
2,114
7,844
14,116
22,614
23,531
443
7,639
14,417
26,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
31,943
217
Minions Killed
158
8
Camps Cleared
6
856,865
Distance Traveled
815,620
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,998
667
79
5
1
285,134
1
L
Jing Wei
9,816
654
90
6
7
284,991
8
L
Hercules
10,813
721
48
3
0
286,740
3
W
Baron Samedi
9,547
636
56
4
2
266,803
3
W
Ah Muzen Cab
10,215
681
81
5
3
269,410
1
W
Sylvanus
12,181
812
21
1
1
279,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role