Player Matchup

Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Astakio
Vulcan
Level 104
God Stats
1W - 1L
1,699 SR
Queue Stats
4W - 7L
1,403 Elo+
Solo
Medusa
Medusa
HateSm1te
Medusa
Level 14
God Stats
3W - 1L
1,793 SR
Queue Stats
27W - 6L
1,816 Elo+
Party 1
Team Averages
Level 76
1,664 SR
1,573 Elo+

VS

Team Averages
Level 93
1,442 SR
1,309 Elo+
Arachne
Arachne
HalfySlim
Arachne
Level 28
God Stats
0W - 3L
1,295 SR
Queue Stats
10W - 39L
1,130 Elo+
Party 2
Bellona
Bellona
TheEvilAvenger
Bellona
Level 127
God Stats
4W - 6L
1,447 SR
Queue Stats
148W - 147L
1,505 Elo+
Solo
Chang'e
Chang'e
x_Royalum_x
Chang'e
Level 125
God Stats
0W - 1L
1,583 SR
Queue Stats
50W - 79L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
9 / 2 / 8
9,312
847
15,691
14,148
15,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Astakio
Vulcan
12
1 / 2 / 15
8,164
742
9,387
4,533
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
HateSm1te
Medusa
14
8 / 0 / 9
9,572
870
15,613
8,674
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HalfySlim
Arachne
10
2 / 9 / 0
6,861
624
6,101
14,201
7,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 2
8,173
743
6,894
17,833
17,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
x_Royalum_x
Chang'e
11
0 / 7 / 3
7,056
641
6,075
13,759
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
4
4
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
2
8
6.5
W
Vulcan
Astakio
Vulcan
1
2
15
4.25
L
Arachne
HalfySlim
Arachne
2
9
0
0.22
W
Medusa
HateSm1te
Medusa
8
0
9
12.5
L
2
2
2
1.5
L
Chang'e
x_Royalum_x
Chang'e
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,691
Damage
19,070
27,355
Taken
45,793
21,753
Mitigated
29,753
4,031
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,691
7,756
0
3,365
14,148
15,258
504
3,602
10,546
0
38,971
W
Vulcan
Astakio
Vulcan
9,387
2,975
0
0
4,533
2,080
432
806
3,727
24,393
0
L
Arachne
HalfySlim
Arachne
6,101
4,656
0
1,057
14,201
7,433
0
2,183
12,018
0
15,868
W
Medusa
HateSm1te
Medusa
15,613
6,243
0
666
8,674
4,415
1,416
1,897
6,777
0
45,918
L
6,894
985
0
4,046
17,833
17,381
0
4,984
12,849
0
20,721
L
Chang'e
x_Royalum_x
Chang'e
6,075
96
1,914
3,363
13,759
4,939
0
2,449
11,310
27,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
22,090
157
Minions Killed
121
6
Camps Cleared
4
656,608
Distance Traveled
633,780
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,312
847
49
4
3
218,131
3
W
Vulcan
8,164
742
45
4
0
208,152
3
L
Arachne
6,861
624
16
1
3
196,024
3
W
Medusa
9,572
870
63
6
3
230,325
4
L
Bellona
8,173
743
39
4
0
241,884
2
L
Chang'e
7,056
641
66
6
1
195,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role