Player Matchup

Chang'e
Chang'e
DelilahDay
Chang'e
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 13L
1,647 Elo+
Solo
Ymir
Ymir
Neutralroom5344
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 88L
1,395 Elo+
Solo
Hera
Hera
StephanW0lf005
Hera
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 60L
1,522 Elo+
Solo
Bacchus
Bacchus
dankheme
Bacchus
Level 105
God Stats
3W - 3L
1,781 SR
Queue Stats
201W - 232L
1,527 Elo+
Solo
Heimdallr
Heimdallr
flammen258
Heimdallr
Level 25
God Stats
2W - 0L
1,760 SR
Queue Stats
44W - 51L
1,464 Elo+
Solo
Team Averages
Level 37
1,608 SR
1,511 Elo+

VS

Team Averages
Level 38
1,457 SR
1,469 Elo+
Ullr
Ullr
 
Ullr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FearForHydra
Guan Yu
Level 18
God Stats
0W - 2L
1,261 SR
Queue Stats
34W - 49L
1,497 Elo+
Solo
Bastet
Bastet
LeanBeefPatty28
Bastet
Level 28
God Stats
3W - 5L
1,496 SR
Queue Stats
110W - 118L
1,514 Elo+
Solo
Hachiman
Hachiman
gl_chavesmk
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,361 Elo+
Solo
Xing Tian
Xing Tian
phantonjohn8
Xing Tian
Level 108
God Stats
3W - 3L
1,530 SR
Queue Stats
106W - 118L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DelilahDay
Chang'e
20
11 / 2 / 14
14,803
779
24,814
30,042
23,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 5 / 14
12,436
655
13,655
30,099
45,160
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 3 / 16
12,935
681
30,020
19,138
11,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
dankheme
Bacchus
18
3 / 5 / 12
11,669
614
12,406
34,941
61,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
flammen258
Heimdallr
20
8 / 5 / 14
13,592
715
23,040
22,617
14,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
6 / 6 / 9
11,951
629
23,733
22,329
13,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
FearForHydra
Guan Yu
19
4 / 6 / 11
11,682
615
18,768
28,541
47,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 4 / 11
12,326
649
26,308
25,435
15,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
gl_chavesmk
Hachiman
17
1 / 7 / 14
10,367
546
16,553
17,794
10,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
phantonjohn8
Xing Tian
20
3 / 6 / 15
12,317
648
20,088
27,527
48,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
80
29
Kills
20
20
Deaths
29
70
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
6
9
1.75
W
Chang'e
DelilahDay
Chang'e
11
2
14
9
L
Guan Yu
FearForHydra
Guan Yu
4
6
11
1.58
L
6
4
11
2.88
W
2
5
14
1.8
W
5
3
16
4.33
W
Bacchus
dankheme
Bacchus
3
5
12
1.8
W
Heimdallr
flammen258
Heimdallr
8
5
14
3
L
Hachiman
gl_chavesmk
Hachiman
1
7
14
1.14
L
Xing Tian
phantonjohn8
Xing Tian
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,935
Damage
105,450
136,837
Taken
121,626
155,707
Mitigated
135,093
64,066
Healing
45,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
23,733
9,885
1,415
3,795
22,329
13,466
643
17,971
4,358
0
51,895
W
Chang'e
DelilahDay
Chang'e
24,814
1,371
24,153
17,596
30,042
23,070
1,621
5,323
24,719
57,095
0
L
Guan Yu
FearForHydra
Guan Yu
18,768
1,036
11,520
11,017
28,541
47,978
380
14,022
14,511
0
35,492
L
26,308
6,089
1,335
10,068
25,435
15,139
408
18,605
6,830
0
49,306
W
13,655
1,831
3,160
4,078
30,099
45,160
460
5,422
24,677
21,692
0
W
30,020
6,367
2,472
2,895
19,138
11,176
1,315
2,147
16,991
57,795
0
W
Bacchus
dankheme
Bacchus
12,406
781
2,946
2,498
34,941
61,565
271
4,801
30,140
20,010
0
W
Heimdallr
flammen258
Heimdallr
23,040
6,858
1,054
3,214
22,617
14,736
5,717
2,395
20,222
0
56,162
L
Hachiman
gl_chavesmk
Hachiman
16,553
6,298
0
2,417
17,794
10,069
327
13,958
3,836
0
38,897
L
Xing Tian
phantonjohn8
Xing Tian
20,088
820
1,984
1,679
27,527
48,441
0
16,339
11,188
34,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,435
Gold Earned
58,643
223
Minions Killed
160
0
Camps Cleared
0
1,677,484
Distance Traveled
1,804,501
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,951
629
47
2
0
322,892
2
W
Chang'e
14,803
779
64
3
0
393,716
3
L
Guan Yu
11,682
615
21
1
0
410,182
1
L
Bastet
12,326
649
36
2
0
397,998
4
W
Ymir
12,436
655
22
1
0
290,631
0
W
Hera
12,935
681
55
3
0
336,027
0
W
Bacchus
11,669
614
12
1
0
327,506
4
W
Heimdallr
13,592
715
70
4
0
329,604
4
L
Hachiman
10,367
546
38
2
0
276,497
1
L
Xing Tian
12,317
648
18
1
0
396,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role