Player Matchup

Awilix
Awilix
Iron_Del
Awilix
Level 27
God Stats
3W - 2L
1,673 SR
Queue Stats
76W - 63L
1,530 Elo+
Party 4
Persephone
Persephone
Sylfaen-
Persephone
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 123L
1,487 Elo+
Party 4
Da Ji
Da Ji
jabon3579
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,502 Elo+
Party 3
Sylvanus
Sylvanus
xSSx J I IVI
Sylvanus
Level 116
God Stats
1W - 2L
1,323 SR
Queue Stats
86W - 98L
1,463 Elo+
Party 3
Anubis
Anubis
xSSxFleeep
Anubis
Level 122
God Stats
2W - 1L
1,620 SR
Queue Stats
118W - 102L
1,533 Elo+
Party 3
Team Averages
Level 77
1,523 SR
1,503 Elo+

VS

Team Averages
Level 59
1,456 SR
1,514 Elo+
Nu Wa
Nu Wa
COFESYTRA
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,710 Elo+
Party 2
Bastet
Bastet
FlipSidMarkeloff
Bastet
Level 82
God Stats
1W - 1L
1,280 SR
Queue Stats
78W - 72L
1,483 Elo+
Party 2
Hera
Hera
Newcontest
Hera
Level 77
God Stats
4W - 0L
1,500 SR
Queue Stats
92W - 80L
1,475 Elo+
Party 1
Janus
Janus
OxygenTriggered
Janus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,498 Elo+
Party 1
Horus
Horus
lllooorrrddd
Horus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 148L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Iron_Del
Awilix
20
14 / 4 / 13
13,160
731
23,335
25,676
14,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Sylfaen-
Persephone
20
5 / 6 / 16
12,957
720
23,976
20,981
8,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
jabon3579
Da Ji
18
2 / 5 / 17
11,438
635
5,360
18,667
9,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
xSSx J I IVI
Sylvanus
20
4 / 5 / 22
12,293
683
10,239
29,460
43,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
xSSxFleeep
Anubis
20
6 / 3 / 17
13,001
722
21,459
22,550
14,515
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
COFESYTRA
Nu Wa
19
1 / 6 / 14
12,098
672
17,276
15,202
6,177
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 6 / 12
12,400
689
14,928
23,125
10,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 7 / 8
11,988
666
20,284
14,532
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 5 / 7
15,248
847
29,753
18,332
8,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 7 / 16
12,365
687
11,856
27,804
27,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
79
31
Kills
22
23
Deaths
31
85
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
COFESYTRA
Nu Wa
1
6
14
1.33
W
4
6
12
1.67
L
Awilix
Iron_Del
Awilix
14
4
13
5.13
W
4
7
8
1.14
W
11
5
7
2.9
L
Persephone
Sylfaen-
Persephone
5
6
16
2.17
L
Da Ji
jabon3579
Da Ji
2
5
17
2.1
W
2
7
16
1.43
L
Sylvanus
xSSx J I IVI
Sylvanus
4
5
22
3
L
Anubis
xSSxFleeep
Anubis
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,369
Damage
94,097
117,334
Taken
98,995
90,971
Mitigated
59,595
57,618
Healing
36,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
COFESYTRA
Nu Wa
17,276
6,188
829
1,995
15,202
6,177
1,790
9,287
5,915
35,253
0
W
14,928
4,758
2,266
8,201
23,125
10,543
1,373
10,534
12,591
0
36,123
L
Awilix
Iron_Del
Awilix
23,335
5,497
4,923
6,246
25,676
14,063
789
15,232
10,230
0
36,223
W
20,284
4,116
1,923
836
14,532
6,567
990
8,889
5,643
36,184
0
W
29,753
2,946
200
2,084
18,332
8,987
2,523
11,151
7,181
65,961
0
L
Persephone
Sylfaen-
Persephone
23,976
921
1,524
5,597
20,981
8,804
2,158
10,044
10,735
61,646
0
L
Da Ji
jabon3579
Da Ji
5,360
1,008
1,861
864
18,667
9,739
1,283
13,877
4,594
0
15,531
W
11,856
5,225
8,857
9,681
27,804
27,321
105
15,114
12,690
0
17,117
L
Sylvanus
xSSx J I IVI
Sylvanus
10,239
2,609
15,274
10,558
29,460
43,850
967
15,870
13,328
26,149
2,879
L
Anubis
xSSxFleeep
Anubis
21,459
398
2,428
8,343
22,550
14,515
843
12,285
10,076
59,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,849
Gold Earned
64,099
243
Minions Killed
197
0
Camps Cleared
0
1,615,709
Distance Traveled
1,510,641
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,098
672
34
2
0
291,963
0
W
Bastet
12,400
689
32
2
0
362,176
1
L
Awilix
13,160
731
34
2
0
361,082
1
W
Hera
11,988
666
36
2
0
278,026
0
W
Janus
15,248
847
83
5
0
291,203
0
L
Persephone
12,957
720
65
4
0
329,513
0
L
Da Ji
11,438
635
23
1
0
333,375
0
W
Horus
12,365
687
12
1
0
287,273
3
L
Sylvanus
12,293
683
33
2
0
280,932
0
L
Anubis
13,001
722
88
5
0
310,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role