Player Matchup

Ullr
Ullr
Diamond V
Chisáto
Ullr
Diamond V
Level 130
God Stats
20W - 5L
1,926 SR
Queue Stats
101W - 72L
2,075 MMR
Solo
Artio
Artio
Platinum II
Imagamerx88x
Artio
Platinum II
Level 156
God Stats
3W - 1L
1,518 SR
Queue Stats
179W - 172L
1,884 MMR
Solo
Odin
Odin
Diamond II
Phanthasos
Odin
Diamond II
Level 160
God Stats
2W - 2L
1,354 SR
Queue Stats
97W - 88L
2,041 MMR
Solo
Eset
Eset
Platinum III
Reltyx
Eset
Platinum III
Level 91
God Stats
9W - 4L
1,786 SR
Queue Stats
38W - 31L
1,909 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
unclebigbuns
Xbalanque
Diamond IV
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 54L
2,140 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,617 SR
2,010 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,590 SR
1,936 MMR
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Bo0tsAndCats
Xing Tian
Diamond V
Level 160
God Stats
1W - 1L
1,250 SR
Queue Stats
268W - 240L
1,973 MMR
Solo
Ra
Ra
Diamond IV
SuccodactyI
Ra
Diamond IV
Level 157
God Stats
2W - 3L
1,742 SR
Queue Stats
69W - 66L
2,193 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
Succolodocus
Hou Yi
Platinum I
Level 160
God Stats
11W - 7L
1,641 SR
Queue Stats
67W - 59L
2,033 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
XxStaTicaLxX
Sun Wukong
Platinum II
Level 156
God Stats
8W - 11L
1,816 SR
Queue Stats
242W - 235L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
8 / 0 / 4
12,403
620
17,931
13,349
7,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 2 / 3
10,723
536
12,321
19,462
22,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 5
10,075
504
4,392
10,352
11,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
Reltyx
Eset
16
3 / 1 / 3
10,209
510
16,678
11,115
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
unclebigbuns
Xbalanque
18
3 / 4 / 5
11,196
560
13,462
14,996
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
CupidFreyaAresKali

VS

Bans
RavanaMercuryYu HuangLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 8 / 1
7,980
399
5,904
21,251
9,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Bo0tsAndCats
Xing Tian
12
0 / 1 / 2
8,011
401
5,831
19,562
22,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 3 / 0
9,349
467
6,605
10,750
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
17
3 / 3 / 0
9,989
499
9,323
15,421
7,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
XxStaTicaLxX
Sun Wukong
17
2 / 3 / 1
10,232
512
10,929
19,561
22,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
8
8
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
8
1
0.06
L
Xing Tian
Bo0tsAndCats
Xing Tian
0
1
2
1
W
Ullr
8
0
4
10
W
2
2
3
1.75
W
2
1
5
4.5
W
Eset
Reltyx
Eset
3
1
3
4.5
L
3
3
0
1
L
Hou Yi
3
3
0
1
L
Sun Wukong
XxStaTicaLxX
Sun Wukong
2
3
1
0.83
W
Xbalanque
unclebigbuns
Xbalanque
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,784
Damage
38,592
69,274
Taken
86,545
53,653
Mitigated
66,957
23,186
Healing
22,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,904
1,276
0
6,231
21,251
9,412
0
4,223
16,668
0
63,328
L
Xing Tian
Bo0tsAndCats
Xing Tian
5,831
843
0
2,562
19,562
22,358
0
7,238
11,804
29,020
0
W
Ullr
17,931
6,268
0
3,829
13,349
7,555
66
2,904
10,301
0
115,351
W
12,321
1,069
788
6,978
19,462
22,705
0
2,277
17,137
78,127
0
W
4,392
1,203
0
1,533
10,352
11,769
0
2,556
7,694
0
32,307
W
Eset
Reltyx
Eset
16,678
1,291
1,664
2,370
11,115
5,306
822
3,186
7,784
95,424
0
L
6,605
700
1,254
1,757
10,750
5,465
204
4,553
5,924
76,567
0
L
Hou Yi
9,323
4,582
0
4,850
15,421
7,653
0
1,104
14,283
0
99,674
L
Sun Wukong
XxStaTicaLxX
Sun Wukong
10,929
2,081
0
6,329
19,561
22,069
0
10,218
8,375
0
81,917
W
Xbalanque
unclebigbuns
Xbalanque
13,462
7,083
0
6,024
14,996
6,318
0
1,662
13,296
0
113,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,606
Gold Earned
45,561
674
Minions Killed
613
0
Camps Cleared
0
1,933,070
Distance Traveled
1,861,747
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,980
399
96
5
0
352,429
5
L
Xing Tian
8,011
401
25
1
0
417,737
9
W
Ullr
12,403
620
169
8
0
461,633
3
W
Artio
10,723
536
133
7
0
396,069
4
W
Odin
10,075
504
43
2
0
334,529
5
W
Eset
10,209
510
150
8
0
387,952
8
L
Ra
9,349
467
159
8
0
404,214
6
L
Hou Yi
9,989
499
175
9
0
342,162
6
L
Sun Wukong
10,232
512
158
8
0
345,205
8
W
Xbalanque
11,196
560
179
9
0
352,887
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role