Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AgentX612
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,546 Elo+
Solo
Nox
Nox
Asier220016
Nox
Level 76
God Stats
10W - 16L
1,343 SR
Queue Stats
515W - 726L
1,340 Elo+
Solo
Jormungandr
Jormungandr
DeadlyHeskan
Jormungandr
Level 109
God Stats
19W - 20L
1,515 SR
Queue Stats
533W - 569L
1,523 Elo+
Solo
Team Averages
Level 91
1,453 SR
1,470 Elo+

VS

Team Averages
Level 82
1,424 SR
1,434 Elo+
Lancelot
Lancelot
MadeInEastAfrica
Lancelot
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 53L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
TheStruggler--
Zhong Kui
Level 99
God Stats
2W - 3L
1,415 SR
Queue Stats
35W - 31L
1,565 Elo+
Party 1
Ymir
Ymir
Z3PH7R
Ymir
Level 60
God Stats
53W - 106L
1,358 SR
Queue Stats
116W - 237L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AgentX612
Ah Muzen Cab
14
4 / 2 / 3
9,245
770
15,777
8,129
3,848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 2 / 5
8,583
715
5,112
6,382
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
DeadlyHeskan
Jormungandr
15
3 / 0 / 6
9,907
826
11,215
11,895
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
7,298
608
6,781
12,203
5,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
TheStruggler--
Zhong Kui
13
3 / 1 / 1
8,348
696
11,521
12,428
9,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Z3PH7R
Ymir
11
0 / 4 / 2
6,982
582
1,485
13,149
10,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
4
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AgentX612
Ah Muzen Cab
4
2
3
2.75
W
2
2
5
2.25
W
Jormungandr
DeadlyHeskan
Jormungandr
3
0
6
6
L
1
4
3
0.63
L
Zhong Kui
TheStruggler--
Zhong Kui
3
1
1
3.5
L
Ymir
Z3PH7R
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,104
Damage
19,787
26,406
Taken
37,780
19,715
Mitigated
26,066
6,780
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AgentX612
Ah Muzen Cab
15,777
8,243
0
3,447
8,129
3,848
1,597
4,345
3,708
0
37,745
W
5,112
505
0
505
6,382
3,176
323
3,590
2,760
24,626
0
W
Jormungandr
DeadlyHeskan
Jormungandr
11,215
3,896
0
2,828
11,895
12,691
210
5,211
6,529
36,736
0
L
6,781
1,609
0
2,943
12,203
5,504
0
6,257
5,750
0
15,958
L
Zhong Kui
TheStruggler--
Zhong Kui
11,521
712
0
5,234
12,428
9,772
0
5,269
6,971
37,463
0
L
Ymir
Z3PH7R
Ymir
1,485
68
0
264
13,149
10,790
0
4,470
8,480
7,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,735
Gold Earned
22,628
139
Minions Killed
126
7
Camps Cleared
3
647,928
Distance Traveled
619,718
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,245
770
45
4
3
210,565
2
W
Nox
8,583
715
46
4
0
215,630
1
W
Jormungandr
9,907
826
48
4
4
221,733
3
L
Lancelot
7,298
608
20
2
0
178,947
2
L
Zhong Kui
8,348
696
83
7
2
223,395
4
L
Ymir
6,982
582
23
2
1
217,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role