Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Gold V
Epe262
Yemoja
Gold V
Level 67
God Stats
0W - 2L
1,452 SR
Queue Stats
56W - 70L
1,440 MMR
Solo
Chaac
Chaac
Bronze III
Mavisi
Chaac
Bronze III
Level 127
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,485 SR
1,488 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,450 SR
1,451 MMR
Izanami
Izanami
Gold IV
BeeGeesLover
Izanami
Gold IV
Level 108
God Stats
16W - 17L
1,494 SR
Queue Stats
142W - 150L
1,406 MMR
Solo
Tyr
Tyr
Gold IV
Icouldbeyourmomi
Tyr
Gold IV
Level 145
God Stats
13W - 13L
1,530 SR
Queue Stats
231W - 237L
1,403 MMR
Solo
Cthulhu
Cthulhu
Silver I
Louis丶Vuitton
Cthulhu
Silver I
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 19L
1,386 MMR
Party 1
Eset
Eset
Bronze III
Prin1
Eset
Bronze III
Level 109
God Stats
1W - 1L
1,232 SR
Queue Stats
9W - 12L
1,413 MMR
Solo
Susano
Susano
Gold II
十地反飙
Susano
Gold II
Level 158
God Stats
4W - 2L
1,495 SR
Queue Stats
33W - 25L
1,648 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 4 / 2
7,548
503
7,369
15,400
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
 
Poseidon
12
1 / 5 / 1
7,336
489
6,436
9,028
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
 
Charybdis
11
1 / 2 / 2
6,865
458
6,509
10,383
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Epe262
Yemoja
11
0 / 1 / 2
6,788
453
2,304
12,060
10,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
Mavisi
Chaac
11
0 / 2 / 0
6,621
441
7,456
13,715
7,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
BellonaAtlasKaliMercury

VS

Bans
ArachneFreyaBakasuraYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeeGeesLover
Izanami
15
4 / 1 / 0
8,815
588
7,893
9,141
4,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 0
9,203
614
7,746
10,914
12,948
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 6
8,013
534
6,835
12,786
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
Prin1
Eset
12
1 / 1 / 4
7,103
474
7,315
6,303
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
14
4 / 2 / 5
8,378
559
10,220
13,664
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
14
14
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
2
0.75
L
Poseidon
 
Poseidon
1
5
1
0.3
L
Charybdis
 
Charybdis
1
2
2
1
W
Izanami
BeeGeesLover
Izanami
4
1
0
4
L
Yemoja
Epe262
Yemoja
0
1
2
1
W
3
0
0
3
W
2
0
6
5
L
Chaac
Mavisi
Chaac
0
2
0
0
W
Eset
Prin1
Eset
1
1
4
3
W
Susano
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
40,009
60,586
Taken
52,808
31,797
Mitigated
39,026
22,318
Healing
18,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,369
2,380
0
6,452
15,400
6,833
0
3,511
11,889
0
50,629
L
Poseidon
 
Poseidon
6,436
703
0
1,472
9,028
3,049
0
2,489
6,539
63,995
0
L
Charybdis
 
Charybdis
6,509
2,914
1
3,263
10,383
3,743
0
4,764
5,619
0
47,817
W
Izanami
BeeGeesLover
Izanami
7,893
6,386
0
2,869
9,141
4,320
146
2,096
7,045
0
89,765
L
Yemoja
Epe262
Yemoja
2,304
788
2,707
2,416
12,060
10,670
0
3,386
8,674
22,705
0
W
7,746
1,165
0
6,111
10,914
12,948
0
229
10,685
0
73,595
W
6,835
344
153
2,081
12,786
12,957
0
3,352
9,434
28,650
0
L
Chaac
Mavisi
Chaac
7,456
2,360
0
6,007
13,715
7,502
0
0
13,715
0
50,259
W
Eset
Prin1
Eset
7,315
407
337
1,931
6,303
2,677
740
1,325
4,978
46,510
0
W
Susano
10,220
3,666
0
5,278
13,664
6,124
0
2,060
11,604
0
68,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
41,512
392
Minions Killed
517
0
Camps Cleared
0
1,414,639
Distance Traveled
1,506,415
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,548
503
90
6
0
304,824
4
L
Poseidon
7,336
489
102
7
0
279,433
4
L
Charybdis
6,865
458
85
6
0
269,219
4
W
Izanami
8,815
588
158
11
0
288,203
0
L
Yemoja
6,788
453
34
2
0
273,177
2
W
Tyr
9,203
614
141
9
0
308,773
8
W
Cthulhu
8,013
534
34
2
0
306,319
5
L
Chaac
6,621
441
81
5
0
287,986
5
W
Eset
7,103
474
77
5
0
281,338
0
W
Susano
8,378
559
107
7
0
321,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role