Player Matchup

Chaac
Chaac
Ranger Rick9850
Chaac
Level 53
God Stats
5W - 5L
1,494 SR
Queue Stats
6W - 11L
1,270 Elo+
Party 2
Zhong Kui
Zhong Kui
iwasamistake927
Zhong Kui
Level 34
God Stats
4W - 5L
1,434 SR
Queue Stats
6W - 11L
1,248 Elo+
Party 2
Mercury
Mercury
thegreenjackle
Mercury
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 244L
1,243 Elo+
Solo
Team Averages
Level 60
1,476 SR
1,253 Elo+

VS

Team Averages
Level 43
1,353 SR
1,288 Elo+
Kali
Kali
Ho3zm8d
Kali
Level 28
God Stats
5W - 2L
1,702 SR
Queue Stats
14W - 22L
1,272 Elo+
Party 1
Vamana
Vamana
Liable Bluud
Vamana
Level 38
God Stats
5W - 7L
1,145 SR
Queue Stats
34W - 42L
1,330 Elo+
Party 1
Cliodhna
Cliodhna
Trap masta vito
Cliodhna
Level 62
God Stats
3W - 7L
1,211 SR
Queue Stats
10W - 14L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,481
623
9,322
15,909
17,208
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
iwasamistake927
Zhong Kui
12
2 / 4 / 1
8,053
671
12,066
13,149
12,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
7,427
619
5,387
11,303
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ho3zm8d
Kali
14
5 / 1 / 7
9,597
800
10,329
10,320
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
15
6 / 3 / 7
9,929
827
14,146
15,091
13,365
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
13
2 / 0 / 5
8,722
727
10,950
12,321
5,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kali
Ho3zm8d
Kali
5
1
7
8.5
W
Vamana
6
3
7
3.17
L
1
5
2
0.4
W
Cliodhna
2
0
5
4.5
L
Zhong Kui
iwasamistake927
Zhong Kui
2
4
1
0.63
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
35,425
40,361
Taken
37,732
35,664
Mitigated
24,400
11,704
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Ho3zm8d
Kali
10,329
5,100
0
5,356
10,320
5,718
1,089
4,344
5,976
0
30,885
W
Vamana
14,146
7,244
0
5,386
15,091
13,365
781
4,967
10,124
0
41,098
L
9,322
1,698
923
4,555
15,909
17,208
0
159
15,750
0
25,187
W
Cliodhna
10,950
1,060
0
1,432
12,321
5,317
961
3,526
8,795
0
34,831
L
Zhong Kui
iwasamistake927
Zhong Kui
12,066
1,652
410
4,826
13,149
12,753
0
60
13,089
24,655
0
L
5,387
1,990
398
592
11,303
5,703
0
0
11,303
0
12,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,961
Gold Earned
28,248
90
Minions Killed
144
2
Camps Cleared
9
626,499
Distance Traveled
726,141
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,597
800
50
4
5
247,421
0
W
Vamana
9,929
827
53
4
1
232,127
0
L
Chaac
7,481
623
32
3
2
209,690
1
W
Cliodhna
8,722
727
41
3
3
246,593
6
L
Zhong Kui
8,053
671
46
4
0
185,162
0
L
Mercury
7,427
619
12
1
0
231,647
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role