Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Callypto
Anubis
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,159 Elo+
Solo
Lancelot
Lancelot
KhalDrogo98
Lancelot
Level 126
God Stats
0W - 2L
1,325 SR
Queue Stats
33W - 42L
1,462 Elo+
Party 1
Fenrir
Fenrir
Mpagiaskos
Fenrir
Level 35
God Stats
10W - 14L
1,505 SR
Queue Stats
46W - 62L
1,326 Elo+
Solo
Janus
Janus
darklane28
Janus
Level 49
God Stats
1W - 1L
1,547 SR
Queue Stats
18W - 16L
1,534 Elo+
Solo
Team Averages
Level 70
1,475 SR
1,396 Elo+

VS

Team Averages
Level 103
1,418 SR
1,516 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BARTEKn98
Aphrodite
Level 139
God Stats
74W - 72L
1,520 SR
Queue Stats
894W - 962L
1,486 Elo+
Solo
Loki
Loki
Kuhschubser007
Loki
Level 140
God Stats
7W - 17L
1,111 SR
Queue Stats
617W - 598L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
WaffleSensei390
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Solo
Thor
Thor
Zu0O
Thor
Level 121
God Stats
4W - 1L
1,460 SR
Queue Stats
25W - 17L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 4 / 4
10,002
625
14,244
21,634
21,817
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Callypto
Anubis
15
0 / 8 / 3
9,243
578
8,833
20,110
12,628
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
KhalDrogo98
Lancelot
18
4 / 3 / 1
11,282
705
10,395
14,302
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Mpagiaskos
Fenrir
16
0 / 2 / 4
9,837
615
4,149
13,391
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
18
0 / 4 / 2
10,897
681
12,142
12,717
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 1 / 3
12,613
788
23,017
11,250
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
BARTEKn98
Aphrodite
17
1 / 1 / 8
10,359
647
8,030
8,206
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
4 / 2 / 8
11,726
733
7,467
12,932
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
WaffleSensei390
Sun Wukong
19
3 / 2 / 6
11,769
736
12,204
21,262
10,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Zu0O
Thor
19
4 / 0 / 10
11,674
730
14,278
19,238
17,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
6
Kills
21
21
Deaths
6
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
4
4
1
W
Kukulkan
 
Kukulkan
9
1
3
10.5
W
Aphrodite
BARTEKn98
Aphrodite
1
1
8
5
L
Anubis
Callypto
Anubis
0
8
3
0.19
L
Lancelot
KhalDrogo98
Lancelot
4
3
1
1.5
W
4
2
8
4
L
Fenrir
Mpagiaskos
Fenrir
0
2
4
1
W
Sun Wukong
WaffleSensei390
Sun Wukong
3
2
6
3
W
Thor
Zu0O
Thor
4
0
10
9
L
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,763
Damage
64,996
82,154
Taken
72,888
59,051
Mitigated
44,593
12,426
Healing
27,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,244
1,419
0
4,393
21,634
21,817
0
6,975
14,659
0
31,079
W
Kukulkan
 
Kukulkan
23,017
316
0
500
11,250
5,450
600
2,800
8,395
76,452
0
W
Aphrodite
BARTEKn98
Aphrodite
8,030
0
6,972
4,966
8,206
4,775
734
2,714
5,372
18,094
0
L
Anubis
Callypto
Anubis
8,833
901
0
2,934
20,110
12,628
0
10,159
9,951
20,216
0
L
Lancelot
KhalDrogo98
Lancelot
10,395
848
0
628
14,302
11,399
0
4,965
9,337
0
39,248
W
7,467
1,029
0
1,093
12,932
5,556
0
3,515
9,246
0
42,985
L
Fenrir
Mpagiaskos
Fenrir
4,149
561
0
2,566
13,391
7,537
353
7,061
6,330
0
19,464
W
Sun Wukong
WaffleSensei390
Sun Wukong
12,204
2,947
0
10,245
21,262
10,945
0
6,894
13,054
0
49,378
W
Thor
Zu0O
Thor
14,278
995
0
3,951
19,238
17,867
693
5,052
13,961
208
41,062
L
Janus
12,142
388
106
1,799
12,717
5,670
276
2,095
10,622
62,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,261
Gold Earned
58,141
244
Minions Killed
350
0
Camps Cleared
0
1,625,201
Distance Traveled
1,735,503
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,002
625
22
1
0
371,637
1
W
Kukulkan
12,613
788
119
7
0
382,610
1
W
Aphrodite
10,359
647
26
2
0
338,719
0
L
Anubis
9,243
578
25
2
0
251,404
0
L
Lancelot
11,282
705
61
4
0
340,243
1
W
Loki
11,726
733
55
3
0
348,787
2
L
Fenrir
9,837
615
33
2
0
358,557
0
W
Sun Wukong
11,769
736
98
6
0
325,107
3
W
Thor
11,674
730
52
3
0
340,280
2
L
Janus
10,897
681
103
6
0
303,360
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role