Player Matchup

Bacchus
Bacchus
EnipleD
Bacchus
Level 89
God Stats
7W - 9L
1,533 SR
Queue Stats
319W - 324L
1,404 Elo+
Solo
Sobek
Sobek
InHuman_Torch33
Sobek
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 162L
1,296 Elo+
Solo
Chiron
Chiron
LaughingSatan
Chiron
Level 157
God Stats
6W - 3L
1,593 SR
Queue Stats
395W - 408L
1,349 Elo+
Solo
Hera
Hera
Staybit
Hera
Level 80
God Stats
4W - 2L
1,369 SR
Queue Stats
75W - 72L
1,463 Elo+
Solo
Kukulkan
Kukulkan
theinmortal1323
Kukulkan
Level 122
God Stats
7W - 0L
1,810 SR
Queue Stats
248W - 262L
1,340 Elo+
Solo
Team Averages
Level 111
1,561 SR
1,370 Elo+

VS

Team Averages
Level 86
1,554 SR
1,365 Elo+
Eset
Eset
 
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MullxAble
Osiris
Level 123
God Stats
9W - 5L
1,618 SR
Queue Stats
422W - 422L
1,470 Elo+
Solo
Athena
Athena
SlimGazaah30
Athena
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 34L
1,162 Elo+
Solo
Ganesha
Ganesha
TooRedForYou
Ganesha
Level 46
God Stats
0W - 2L
1,308 SR
Queue Stats
81W - 104L
1,339 Elo+
Solo
He Bo
He Bo
WhiteBoyTheGoat
He Bo
Level 116
God Stats
10W - 8L
1,843 SR
Queue Stats
452W - 448L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EnipleD
Bacchus
16
4 / 3 / 11
10,038
913
7,899
13,516
14,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 9
8,392
763
4,433
14,528
15,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 4 / 12
10,257
932
13,989
11,539
6,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Staybit
Hera
14
2 / 1 / 8
8,710
792
8,191
5,725
2,816
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
18
7 / 2 / 7
10,448
950
15,906
7,626
4,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
1 / 2 / 6
7,860
715
7,968
8,960
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
MullxAble
Osiris
15
8 / 4 / 3
8,780
798
11,397
12,092
8,645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
13
1 / 6 / 7
7,339
667
1,724
15,340
11,250
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ganesha
TooRedForYou
Ganesha
12
0 / 4 / 10
7,164
651
3,487
12,041
10,849
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 4 / 8
8,066
733
11,283
10,997
4,656
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
20
Kills
13
15
Deaths
20
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
6
2
W
Bacchus
EnipleD
Bacchus
4
3
11
3.17
W
1
5
9
1.1
W
6
4
12
3
L
Osiris
MullxAble
Osiris
8
4
3
2.38
L
Athena
1
6
7
0.75
W
Hera
Staybit
Hera
2
1
8
6
L
Ganesha
TooRedForYou
Ganesha
0
4
10
1.25
L
3
4
8
1.75
W
Kukulkan
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,418
Damage
35,859
52,934
Taken
59,430
43,595
Mitigated
39,292
18,269
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,968
157
3,021
2,031
8,960
3,892
100
5,586
3,374
18,419
0
W
Bacchus
EnipleD
Bacchus
7,899
880
1,127
1,872
13,516
14,752
769
5,620
7,896
13,218
0
W
4,433
648
576
3,266
14,528
15,809
462
7,312
7,216
5,757
0
W
13,989
4,465
1,462
3,067
11,539
6,119
4,436
6,964
4,575
0
27,783
L
Osiris
MullxAble
Osiris
11,397
6,051
477
667
12,092
8,645
462
7,309
4,783
0
24,938
L
Athena
1,724
718
0
168
15,340
11,250
74
9,037
6,303
6,720
0
W
Hera
Staybit
Hera
8,191
1,602
1,540
1,808
5,725
2,816
1,176
1,572
4,153
17,886
0
L
Ganesha
TooRedForYou
Ganesha
3,487
314
1,669
1,020
12,041
10,849
0
8,761
3,280
7,166
0
L
11,283
1,074
1,470
2,583
10,997
4,656
273
5,736
5,261
20,194
0
W
Kukulkan
15,906
1,571
1,140
2,411
7,626
4,099
1,024
2,994
4,632
36,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,845
Gold Earned
39,209
120
Minions Killed
86
0
Camps Cleared
0
986,058
Distance Traveled
972,500
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,860
715
23
2
0
226,791
1
W
Bacchus
10,038
913
15
1
0
206,776
0
W
Sobek
8,392
763
1
0
0
175,753
0
W
Chiron
10,257
932
31
3
0
189,760
3
L
Osiris
8,780
798
37
3
0
175,916
0
L
Athena
7,339
667
13
1
0
147,243
0
W
Hera
8,710
792
22
2
0
210,262
0
L
Ganesha
7,164
651
0
0
0
195,164
3
L
He Bo
8,066
733
13
1
0
227,386
2
W
Kukulkan
10,448
950
51
5
0
203,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role