Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
EAStWooDz
Rama
Level 160
God Stats
3W - 2L
1,820 SR
Queue Stats
265W - 70L
1,982 Elo+
Party 2
Raijin
Raijin
Kuroz0
Raijin
Level 160
God Stats
1W - 1L
1,633 SR
Queue Stats
331W - 41L
2,107 Elo+
Party 2
Team Averages
Level 160
1,651 SR
1,863 Elo+

VS

Team Averages
Level 53
1,630 SR
1,548 Elo+
Tyr
Tyr
Joqx
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,309 Elo+
Party 1
Hou Yi
Hou Yi
RockyPlatypus
Hou Yi
Level 103
God Stats
5W - 7L
1,890 SR
Queue Stats
50W - 16L
1,844 Elo+
Party 1
Janus
Janus
SirMorisPL
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 12
8,276
828
6,836
11,525
11,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
14
10 / 1 / 6
9,425
943
13,190
9,166
3,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Kuroz0
Raijin
13
5 / 3 / 8
8,769
877
9,611
8,617
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Joqx
Tyr
12
2 / 3 / 2
7,847
785
4,174
13,826
11,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 6 / 2
7,755
776
11,017
12,275
4,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
10
1 / 8 / 0
6,734
673
6,053
10,488
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
5
5
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
12
8
W
Rama
10
1
6
13
L
Tyr
Joqx
Tyr
2
3
2
1
W
Raijin
Kuroz0
Raijin
5
3
8
3
L
2
6
2
0.5
L
Janus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,637
Damage
21,244
29,308
Taken
36,589
19,044
Mitigated
20,167
10,447
Healing
2,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,836
2,419
0
5,260
11,525
11,571
121
3,003
8,318
0
16,419
W
Rama
13,190
10,894
0
3,424
9,166
3,903
1,543
1,065
8,035
0
32,788
L
Tyr
Joqx
Tyr
4,174
695
0
1,237
13,826
11,794
0
3,858
9,968
0
19,210
W
Raijin
Kuroz0
Raijin
9,611
1,236
0
1,763
8,617
3,570
302
1,773
6,632
34,344
0
L
11,017
4,932
0
1,518
12,275
4,955
0
3,730
8,545
0
26,198
L
Janus
6,053
801
0
80
10,488
3,418
0
2,414
8,074
16,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
22,336
115
Minions Killed
79
7
Camps Cleared
2
615,064
Distance Traveled
559,439
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,276
828
8
1
0
240,705
7
W
Rama
9,425
943
55
6
5
186,400
1
L
Tyr
7,847
785
22
2
1
223,679
1
W
Raijin
8,769
877
52
5
2
187,959
3
L
Hou Yi
7,755
776
30
3
1
177,870
1
L
Janus
6,734
673
27
3
0
157,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role