Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
PraizedR
Hou Yi
Level 18
God Stats
9W - 0L
1,597 SR
Queue Stats
53W - 5L
1,918 Elo+
Party 1
Team Averages
Level 95
1,532 SR
1,639 Elo+

VS

Team Averages
Level 28
1,444 SR
1,355 Elo+
Scylla
Scylla
DetBOOOIIII
Scylla
Level 30
God Stats
0W - 2L
1,173 SR
Queue Stats
3W - 5L
1,434 Elo+
Party 2
Ne Zha
Ne Zha
Wolferzz_
Ne Zha
Level 29
God Stats
7W - 14L
1,660 SR
Queue Stats
9W - 28L
1,337 Elo+
Party 2
Skadi
Skadi
vVv-Lord
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 1 / 6
9,141
831
10,877
4,761
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
 
Tyr
12
4 / 4 / 10
8,630
785
8,833
12,613
9,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
PraizedR
Hou Yi
14
6 / 2 / 8
9,349
850
13,146
11,341
4,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
5 / 1 / 2
8,836
803
8,762
9,930
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Wolferzz_
Ne Zha
10
0 / 4 / 5
7,149
650
2,035
10,148
9,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
vVv-Lord
Skadi
10
2 / 10 / 3
7,577
689
5,991
15,343
5,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
6
8
W
Tyr
 
Tyr
4
4
10
2.25
L
Scylla
5
1
2
6
W
Hou Yi
PraizedR
Hou Yi
6
2
8
5
L
Ne Zha
Wolferzz_
Ne Zha
0
4
5
0.63
L
Skadi
vVv-Lord
Skadi
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,856
Damage
16,788
28,715
Taken
35,421
15,838
Mitigated
18,233
7,752
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,877
795
0
2,111
4,761
2,093
111
1,848
2,802
35,919
0
W
Tyr
 
Tyr
8,833
1,046
0
2,694
12,613
9,100
0
3,690
8,639
0
17,149
L
Scylla
8,762
812
0
2,634
9,930
3,604
0
2,758
6,864
34,810
0
W
Hou Yi
PraizedR
Hou Yi
13,146
5,366
0
2,947
11,341
4,645
129
3,188
7,965
0
37,421
L
Ne Zha
Wolferzz_
Ne Zha
2,035
307
468
714
10,148
9,169
0
2,563
7,301
0
6,882
L
Skadi
vVv-Lord
Skadi
5,991
2,967
0
505
15,343
5,460
0
4,703
10,288
0
13,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
23,562
136
Minions Killed
100
7
Camps Cleared
4
645,671
Distance Traveled
624,627
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,141
831
57
5
3
204,004
5
W
Tyr
8,630
785
13
1
1
224,993
1
L
Scylla
8,836
803
80
7
2
225,636
5
W
Hou Yi
9,349
850
66
6
3
216,674
0
L
Ne Zha
7,149
650
9
1
1
218,541
2
L
Skadi
7,577
689
11
1
1
180,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role