Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Demolay171
Rama
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 128L
1,356 Elo+
Solo
Cerberus
Cerberus
Lesnik2019
Cerberus
Level 79
God Stats
4W - 4L
1,306 SR
Queue Stats
346W - 374L
1,332 Elo+
Solo
Danzaburou
Danzaburou
Mafffiozi
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,334 Elo+
Solo
Horus
Horus
wolfiluna88
Horus
Level 100
God Stats
2W - 1L
1,577 SR
Queue Stats
168W - 185L
1,395 Elo+
Solo
Team Averages
Level 87
1,477 SR
1,383 Elo+

VS

Team Averages
Level 89
1,489 SR
1,368 Elo+
Chronos
Chronos
B-U-K-I-
Chronos
Level 145
God Stats
5W - 7L
1,258 SR
Queue Stats
656W - 686L
1,467 Elo+
Solo
Artemis
Artemis
Lilit69
Artemis
Level 45
God Stats
4W - 6L
1,295 SR
Queue Stats
333W - 353L
1,414 Elo+
Solo
Terra
Terra
TuTrU
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Rama
Rama
TupsmBong2000
Rama
Level 105
God Stats
2W - 1L
1,868 SR
Queue Stats
547W - 533L
1,394 Elo+
Solo
Raijin
Raijin
couscousdu68
Raijin
Level 61
God Stats
6W - 4L
1,525 SR
Queue Stats
107W - 121L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
5 / 2 / 19
12,997
722
25,576
17,158
10,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 12
13,319
740
18,493
17,618
9,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Lesnik2019
Cerberus
20
10 / 4 / 16
13,574
754
24,607
30,492
33,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Mafffiozi
Danzaburou
20
6 / 3 / 16
13,050
725
25,250
21,968
13,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 4 / 20
12,687
705
10,092
26,577
34,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
B-U-K-I-
Chronos
19
3 / 6 / 3
11,616
645
18,790
22,345
11,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
Lilit69
Artemis
19
6 / 8 / 7
12,148
675
31,688
20,650
11,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
TuTrU
Terra
17
0 / 9 / 6
9,849
547
5,921
33,554
35,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
4 / 4 / 4
11,757
653
27,030
21,674
10,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
19
2 / 5 / 3
11,194
622
11,306
15,920
7,925
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
38
32
Kills
15
16
Deaths
32
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
19
7.25
L
Chronos
B-U-K-I-
Chronos
3
6
3
0.75
W
9
3
12
5
W
Cerberus
Lesnik2019
Cerberus
10
4
16
4.5
L
Artemis
Lilit69
Artemis
6
8
7
1.19
W
Danzaburou
Mafffiozi
Danzaburou
6
3
16
4.67
L
Terra
TuTrU
Terra
0
9
6
0.33
L
4
4
4
1.5
L
Raijin
2
5
3
0.7
W
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,018
Damage
94,735
113,813
Taken
114,143
101,582
Mitigated
76,452
53,213
Healing
29,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
25,576
6,860
1,997
5,028
17,158
10,669
3,711
5,531
11,627
0
54,590
L
Chronos
B-U-K-I-
Chronos
18,790
6,807
1,532
4,493
22,345
11,481
0
4,152
18,193
35,522
0
W
18,493
9,982
3,360
3,366
17,618
9,871
2,413
6,026
11,592
0
45,044
W
Cerberus
Lesnik2019
Cerberus
24,607
1,380
4,426
10,025
30,492
33,141
202
9,715
20,777
44,341
0
L
Artemis
Lilit69
Artemis
31,688
10,067
20
1,847
20,650
11,142
132
3,834
16,816
0
43,756
W
Danzaburou
Mafffiozi
Danzaburou
25,250
6,698
3,293
8,840
21,968
13,457
1,110
8,728
13,240
0
53,740
L
Terra
TuTrU
Terra
5,921
2,073
2,746
7,149
33,554
35,411
144
4,931
28,623
8,473
0
L
27,030
11,671
2,993
6,181
21,674
10,493
1,068
7,288
14,386
0
41,182
L
Raijin
11,306
1,562
397
1,887
15,920
7,925
420
5,067
10,853
44,252
0
W
10,092
4,963
5,472
7,406
26,577
34,444
93
6,017
20,560
750
13,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,627
Gold Earned
56,564
227
Minions Killed
205
0
Camps Cleared
0
1,635,146
Distance Traveled
1,426,820
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,997
722
62
3
0
330,142
1
L
Chronos
11,616
645
49
3
0
285,257
0
W
Rama
13,319
740
60
3
0
307,235
0
W
Cerberus
13,574
754
52
3
0
379,269
1
L
Artemis
12,148
675
22
1
0
276,152
0
W
Danzaburou
13,050
725
43
2
0
310,961
1
L
Terra
9,849
547
11
1
0
300,273
3
L
Rama
11,757
653
54
3
0
293,692
1
L
Raijin
11,194
622
69
4
0
271,446
2
W
Horus
12,687
705
10
1
0
307,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role