Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
IAmStuckDad
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,621 Elo+
Party 3
Sylvanus
Sylvanus
Jav-Senberg
Sylvanus
Level 48
God Stats
3W - 1L
1,298 SR
Queue Stats
100W - 134L
1,417 Elo+
Party 1
Chaac
Chaac
Sbn_Empty
Chaac
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 80L
1,422 Elo+
Party 1
Fenrir
Fenrir
jojoXZ60
Fenrir
Level 122
God Stats
3W - 2L
1,802 SR
Queue Stats
83W - 80L
1,472 Elo+
Party 3
Team Averages
Level 78
1,520 SR
1,486 Elo+

VS

Team Averages
Level 96
1,384 SR
1,491 Elo+
Loki
Loki
LiteDead
Loki
Level 23
God Stats
2W - 2L
1,605 SR
Queue Stats
15W - 6L
1,663 Elo+
Party 2
Kukulkan
Kukulkan
POCKETT_POTATO
Kukulkan
Level 45
God Stats
0W - 1L
1,133 SR
Queue Stats
0W - 8L
1,078 Elo+
Solo
Yemoja
Yemoja
amariguanado
Yemoja
Level 122
God Stats
0W - 5L
1,088 SR
Queue Stats
125W - 96L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
miconmar
Heimdallr
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 41L
1,596 Elo+
Party 2
Fenrir
Fenrir
xDanfp97x
Fenrir
Level 160
God Stats
2W - 4L
1,593 SR
Queue Stats
121W - 88L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 0 / 1
8,413
647
11,189
8,197
3,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
14
7 / 1 / 3
8,559
658
8,512
7,602
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Jav-Senberg
Sylvanus
11
2 / 0 / 2
6,579
506
3,373
5,710
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Sbn_Empty
Chaac
12
1 / 4 / 1
7,375
567
7,725
12,134
7,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
jojoXZ60
Fenrir
13
5 / 3 / 4
7,896
607
8,114
12,613
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 5 / 2
7,095
546
4,645
11,995
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
10
2 / 6 / 0
6,136
472
2,310
9,756
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
9
0 / 4 / 0
5,813
447
2,572
11,227
7,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
miconmar
Heimdallr
10
0 / 3 / 0
5,716
440
4,256
9,141
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
xDanfp97x
Fenrir
14
4 / 2 / 1
8,059
620
9,356
11,480
7,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
20
Kills
8
8
Deaths
20
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
1
5.5
W
Merlin
7
1
3
8.5
W
Sylvanus
Jav-Senberg
Sylvanus
2
0
2
3
L
Loki
2
5
2
0.6
L
Kukulkan
2
6
0
0.33
W
Chaac
Sbn_Empty
Chaac
1
4
1
0.38
L
Yemoja
0
4
0
0
W
Fenrir
jojoXZ60
Fenrir
5
3
4
2.33
L
Heimdallr
miconmar
Heimdallr
0
3
0
0
L
Fenrir
xDanfp97x
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,913
Damage
23,139
46,256
Taken
53,599
22,854
Mitigated
26,680
13,777
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,189
6,463
0
1,500
8,197
3,109
1,386
503
7,694
0
82,350
W
Merlin
8,512
665
0
1,650
7,602
3,103
858
2,604
4,998
66,354
0
W
Sylvanus
Jav-Senberg
Sylvanus
3,373
1,057
1,197
3,082
5,710
4,308
0
1,281
4,429
23,679
9,582
L
Loki
4,645
983
0
4,157
11,995
4,133
0
1,313
10,682
0
48,157
L
Kukulkan
2,310
304
0
125
9,756
3,814
428
5,897
3,859
27,236
0
W
Chaac
Sbn_Empty
Chaac
7,725
3,866
0
4,002
12,134
7,117
0
0
12,134
401
49,830
L
Yemoja
2,572
723
1,538
2,286
11,227
7,694
0
3,740
7,487
21,028
0
W
Fenrir
jojoXZ60
Fenrir
8,114
2,396
0
2,346
12,613
5,217
75
494
12,119
0
58,876
L
Heimdallr
miconmar
Heimdallr
4,256
2,331
0
2,384
9,141
3,352
0
550
8,591
0
40,279
L
Fenrir
xDanfp97x
Fenrir
9,356
3,431
0
4,507
11,480
7,687
0
114
11,366
0
49,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
32,819
487
Minions Killed
350
0
Camps Cleared
0
1,252,214
Distance Traveled
1,217,602
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,413
647
132
10
0
253,256
1
W
Merlin
8,559
658
117
9
0
233,250
2
W
Sylvanus
6,579
506
56
4
0
231,715
4
L
Loki
7,095
546
92
7
0
284,757
0
L
Kukulkan
6,136
472
42
3
0
244,049
0
W
Chaac
7,375
567
96
7
0
244,976
5
L
Yemoja
5,813
447
44
3
0
239,338
1
W
Fenrir
7,896
607
86
7
0
289,017
3
L
Heimdallr
5,716
440
68
5
0
208,289
1
L
Fenrir
8,059
620
104
8
0
241,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role