Player Matchup

Horus
Horus
DressedLeek710
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,417 Elo+
Solo
Cernunnos
Cernunnos
Mr Koshr
Cernunnos
Level 103
God Stats
1W - 2L
1,247 SR
Queue Stats
169W - 159L
1,491 Elo+
Solo
Athena
Athena
OlympianGuardian
Athena
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 177L
1,496 Elo+
Solo
Neith
Neith
basebooch1984
Neith
Level 103
God Stats
11W - 5L
1,595 SR
Queue Stats
769W - 789L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
nalvs
Tsukuyomi
Level 119
God Stats
5W - 4L
1,516 SR
Queue Stats
267W - 258L
1,491 Elo+
Solo
Team Averages
Level 89
1,472 SR
1,473 Elo+

VS

Team Averages
Level 91
1,459 SR
1,456 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
The_USS_Alaska
Neith
Level 100
God Stats
7W - 2L
1,646 SR
Queue Stats
174W - 167L
1,511 Elo+
Solo
Chiron
Chiron
lordomba
Chiron
Level 157
God Stats
1W - 3L
1,139 SR
Queue Stats
197W - 223L
1,433 Elo+
Solo
Anhur
Anhur
mago533demente
Anhur
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
344W - 341L
1,433 Elo+
Solo
Bacchus
Bacchus
saawnii
Bacchus
Level 25
God Stats
5W - 10L
1,508 SR
Queue Stats
147W - 200L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
6,834
854
6,005
13,666
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
Mr Koshr
Cernunnos
13
2 / 4 / 2
6,843
855
10,983
10,405
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 3
6,946
868
7,187
17,527
18,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 1
5,996
750
4,679
3,206
1,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
nalvs
Tsukuyomi
14
2 / 3 / 3
7,414
927
11,646
11,280
5,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 0 / 8
7,061
883
6,438
10,833
10,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
7 / 1 / 3
8,106
1,013
14,308
7,102
3,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
lordomba
Chiron
14
5 / 2 / 7
7,542
943
12,178
10,670
5,531
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 1 / 12
6,930
866
7,473
7,846
3,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
saawnii
Bacchus
12
0 / 1 / 10
6,881
860
6,193
10,648
13,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
5
Kills
14
14
Deaths
5
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
8
6
L
0
3
4
0.67
L
Cernunnos
Mr Koshr
Cernunnos
2
4
2
0.75
L
1
3
3
0.83
W
7
1
3
8.5
L
0
1
1
0.5
W
Chiron
lordomba
Chiron
5
2
7
4.25
W
0
1
12
6
L
Tsukuyomi
nalvs
Tsukuyomi
2
3
3
1.17
W
Bacchus
saawnii
Bacchus
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,500
Damage
46,590
56,084
Taken
47,099
42,219
Mitigated
37,383
20,021
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,438
2,024
3,374
3,693
10,833
10,981
242
2,361
8,472
0
9,686
L
6,005
2,889
3,868
5,395
13,666
10,365
0
607
13,059
0
9,965
L
Cernunnos
Mr Koshr
Cernunnos
10,983
3,846
325
1,631
10,405
5,695
0
2,263
8,142
0
22,285
L
7,187
2,358
870
4,327
17,527
18,946
0
1,694
15,833
9,321
0
W
14,308
3,921
673
1,161
7,102
3,870
147
1,110
5,992
0
29,457
L
4,679
1,145
361
446
3,206
1,537
0
60
3,146
0
12,074
W
Chiron
lordomba
Chiron
12,178
4,848
1,784
3,248
10,670
5,531
240
1,554
9,097
0
22,749
W
7,473
2,263
1,520
925
7,846
3,892
824
796
7,050
0
12,128
L
Tsukuyomi
nalvs
Tsukuyomi
11,646
3,515
15
2,783
11,280
5,676
32
1,569
9,711
0
23,312
W
Bacchus
saawnii
Bacchus
6,193
589
1,227
2,092
10,648
13,109
408
1,366
9,282
8,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
36,520
81
Minions Killed
76
0
Camps Cleared
0
775,374
Distance Traveled
819,174
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,061
883
8
1
0
152,331
0
L
Horus
6,834
854
7
1
0
176,206
0
L
Cernunnos
6,843
855
35
4
0
138,705
0
L
Athena
6,946
868
2
0
0
176,268
0
W
Neith
8,106
1,013
33
4
0
174,370
2
L
Neith
5,996
750
19
2
0
100,652
2
W
Chiron
7,542
943
19
2
0
141,381
0
W
Anhur
6,930
866
13
2
0
186,225
4
L
Tsukuyomi
7,414
927
18
2
0
183,543
1
W
Bacchus
6,881
860
3
0
0
164,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role