Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Zumbatumba66
Ymir
Level 159
God Stats
13W - 2L
1,690 SR
Queue Stats
355W - 147L
1,737 Elo+
Party 1
Hera
Hera
ixion22
Hera
Level 160
God Stats
2W - 1L
1,635 SR
Queue Stats
206W - 66L
1,812 Elo+
Party 1
Team Averages
Level 154
1,608 SR
1,683 Elo+

VS

Team Averages
Level 107
1,516 SR
1,595 Elo+
Janus
Janus
ItsFran_am
Janus
Level 125
God Stats
12W - 13L
1,549 SR
Queue Stats
154W - 82L
1,630 Elo+
Party 2
Hercules
Hercules
NairobiCDP_
Hercules
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
453W - 249L
1,558 Elo+
Party 2
Lancelot
Lancelot
angelscotexx
Lancelot
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 62L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 2 / 8
8,963
689
7,760
13,726
14,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 0 / 4
10,094
776
9,054
13,435
14,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hera
ixion22
Hera
15
3 / 0 / 5
9,548
734
14,896
7,121
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 5 / 2
8,300
638
6,462
9,843
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
NairobiCDP_
Hercules
13
1 / 0 / 1
8,170
628
7,820
15,024
14,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
angelscotexx
Lancelot
11
1 / 5 / 1
7,804
600
7,154
12,763
7,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
8
3
L
Janus
0
5
2
0.2
L
Hercules
NairobiCDP_
Hercules
1
0
1
1.5
W
5
0
4
7
L
Lancelot
angelscotexx
Lancelot
1
5
1
0.3
W
Hera
ixion22
Hera
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,710
Damage
21,436
34,282
Taken
37,630
32,370
Mitigated
25,813
9,776
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,760
1,789
0
3,780
13,726
14,880
443
2,915
9,919
186
14,791
L
Janus
6,462
155
0
500
9,843
4,485
0
6,725
2,774
46,050
0
L
Hercules
NairobiCDP_
Hercules
7,820
1,191
0
5,335
15,024
14,005
0
8,802
5,344
0
15,927
W
9,054
980
0
4,384
13,435
14,363
0
1,718
10,770
19,205
0
L
Lancelot
angelscotexx
Lancelot
7,154
1,405
0
1,549
12,763
7,323
0
7,929
4,379
0
13,476
W
Hera
ixion22
Hera
14,896
2,981
0
1,612
7,121
3,127
676
1,935
4,981
58,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
24,274
154
Minions Killed
144
9
Camps Cleared
3
718,964
Distance Traveled
763,382
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,963
689
11
1
4
212,900
3
L
Janus
8,300
638
110
8
3
243,174
2
L
Hercules
8,170
628
21
2
0
266,678
1
W
Ymir
10,094
776
21
2
2
248,865
2
L
Lancelot
7,804
600
13
1
0
253,530
0
W
Hera
9,548
734
122
9
3
257,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role