Player Matchup

Hera
Hera
 
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JP095
Anhur
Level 145
God Stats
1W - 1L
1,755 SR
Queue Stats
247W - 216L
1,632 Elo+
Solo
Thanatos
Thanatos
ShaQStrangE
Thanatos
Level 123
God Stats
6W - 7L
1,393 SR
Queue Stats
98W - 84L
1,595 Elo+
Solo
Geb
Geb
Tengo23ComoMike
Geb
Level 106
God Stats
0W - 1L
1,790 SR
Queue Stats
6W - 4L
1,729 Elo+
Solo
Ratatoskr
Ratatoskr
pvTomato
Ratatoskr
Level 146
God Stats
3W - 4L
1,558 SR
Queue Stats
164W - 146L
1,612 Elo+
Solo
Team Averages
Level 127
1,599 SR
1,614 Elo+

VS

Team Averages
Level 153
1,484 SR
1,570 Elo+
Tyr
Tyr
Foroark
Tyr
Level 151
God Stats
3W - 3L
1,437 SR
Queue Stats
189W - 183L
1,598 Elo+
Solo
Cliodhna
Cliodhna
LordFuriza
Cliodhna
Level 160
God Stats
17W - 16L
1,607 SR
Queue Stats
123W - 107L
1,581 Elo+
Solo
Chiron
Chiron
McMugus
Chiron
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 230L
1,536 Elo+
Solo
Sobek
Sobek
Mokkurkalfe
Sobek
Level 148
God Stats
10W - 6L
1,698 SR
Queue Stats
66W - 68L
1,640 Elo+
Solo
Tiamat
Tiamat
kartynezusz
Tiamat
Level 159
God Stats
3W - 10L
1,179 SR
Queue Stats
356W - 366L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 1 / 0
6,258
481
5,929
4,860
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
JP095
Anhur
10
0 / 5 / 0
5,819
448
5,423
8,723
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
ShaQStrangE
Thanatos
10
1 / 2 / 1
6,185
476
4,357
9,128
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 2
5,410
416
3,163
10,933
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
pvTomato
Ratatoskr
12
4 / 1 / 1
7,385
568
8,651
12,403
5,556
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
1 / 2 / 0
6,493
499
4,643
9,892
5,501
Cliodhna
LordFuriza
Cliodhna
10
2 / 3 / 5
6,322
486
4,841
9,912
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
McMugus
Chiron
13
6 / 0 / 4
8,455
650
8,353
6,733
2,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 1 / 6
6,608
508
4,509
11,075
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
11
1 / 0 / 6
6,613
509
7,109
4,568
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
13
13
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
0
1
W
Tyr
1
2
0
0.5
L
Anhur
JP095
Anhur
0
5
0
0
W
Cliodhna
LordFuriza
Cliodhna
2
3
5
1.5
W
Chiron
McMugus
Chiron
6
0
4
8
W
3
1
6
6
L
Thanatos
ShaQStrangE
Thanatos
1
2
1
0.75
L
0
4
2
0.25
W
Tiamat
1
0
6
4
L
Ratatoskr
pvTomato
Ratatoskr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,523
Damage
29,455
46,047
Taken
42,180
20,409
Mitigated
21,189
15,929
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,929
2,064
0
500
4,860
1,798
0
2,571
2,289
49,237
0
W
Tyr
4,643
976
0
3,169
9,892
5,501
0
554
9,338
0
37,945
L
Anhur
JP095
Anhur
5,423
3,132
0
1,245
8,723
2,573
0
1,271
7,452
0
34,577
W
Cliodhna
LordFuriza
Cliodhna
4,841
929
0
1,255
9,912
3,273
0
1,984
7,928
0
44,171
W
Chiron
McMugus
Chiron
8,353
3,419
611
3,174
6,733
2,356
562
839
5,894
0
61,811
W
4,509
486
0
3,746
11,075
7,630
0
3,894
7,181
15,681
0
L
Thanatos
ShaQStrangE
Thanatos
4,357
967
0
9,245
9,128
4,213
0
1,665
7,463
0
46,515
L
3,163
901
0
1,613
10,933
6,269
0
4,268
6,665
9,717
0
W
Tiamat
7,109
1,117
0
1,955
4,568
2,429
128
1,821
2,747
40,669
0
L
Ratatoskr
pvTomato
Ratatoskr
8,651
2,632
0
3,326
12,403
5,556
0
1,843
10,560
0
55,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
34,491
348
Minions Killed
347
0
Camps Cleared
0
1,296,405
Distance Traveled
1,309,901
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,258
481
90
7
0
258,163
5
W
Tyr
6,493
499
75
6
0
282,617
4
L
Anhur
5,819
448
67
5
0
232,285
5
W
Cliodhna
6,322
486
75
6
0
272,619
5
W
Chiron
8,455
650
102
8
0
250,047
4
W
Sobek
6,608
508
24
2
0
266,786
2
L
Thanatos
6,185
476
79
6
0
258,789
3
L
Geb
5,410
416
10
1
0
261,858
3
W
Tiamat
6,613
509
71
5
0
237,832
6
L
Ratatoskr
7,385
568
102
8
0
285,310
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role