Player Matchup

Gilgamesh
Gilgamesh
Hugo34928
Gilgamesh
Level 89
God Stats
0W - 3L
1,179 SR
Queue Stats
92W - 97L
1,462 Elo+
Party 1
Sobek
Sobek
Itiag0rockI
Sobek
Level 57
God Stats
1W - 1L
1,759 SR
Queue Stats
114W - 109L
1,452 Elo+
Solo
Bellona
Bellona
XVipesZ
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
elluchador484
Morgan Le Fay
Level 88
God Stats
0W - 2L
1,221 SR
Queue Stats
71W - 73L
1,477 Elo+
Party 1
Apollo
Apollo
yerik2
Apollo
Level 101
God Stats
3W - 4L
1,660 SR
Queue Stats
199W - 188L
1,459 Elo+
Party 1
Team Averages
Level 81
1,464 SR
1,481 Elo+

VS

Team Averages
Level 70
1,673 SR
1,536 Elo+
Serqet
Serqet
 
Serqet
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Charanpreet001
Bacchus
Level 140
God Stats
21W - 13L
1,632 SR
Queue Stats
195W - 168L
1,585 Elo+
Party 2
Chang'e
Chang'e
SophHarvey96
Chang'e
Level 20
God Stats
14W - 4L
1,841 SR
Queue Stats
25W - 14L
1,626 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xPassio
Ah Muzen Cab
Level 79
God Stats
7W - 4L
1,894 SR
Queue Stats
119W - 116L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hugo34928
Gilgamesh
13
1 / 4 / 1
7,943
467
3,506
13,271
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 3 / 2
7,094
417
4,409
15,063
12,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bellona
XVipesZ
Bellona
14
2 / 4 / 0
8,079
475
6,853
15,666
12,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
elluchador484
Morgan Le Fay
14
2 / 4 / 1
8,583
505
7,455
14,751
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
yerik2
Apollo
12
1 / 5 / 0
7,293
429
4,662
11,981
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
14 / 1 / 2
10,832
637
17,277
13,014
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
 
Persephone
14
1 / 2 / 4
8,991
529
9,797
9,147
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 5
8,476
499
5,671
9,716
12,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
SophHarvey96
Chang'e
16
2 / 2 / 4
9,795
576
10,742
12,022
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
xPassio
Ah Muzen Cab
16
2 / 1 / 4
9,194
541
10,016
6,704
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
20
20
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
14
1
2
15
W
Persephone
 
Persephone
1
2
4
1.5
W
1
1
5
3.5
L
Gilgamesh
Hugo34928
Gilgamesh
1
4
1
0.38
L
1
3
2
0.67
W
Chang'e
SophHarvey96
Chang'e
2
2
4
2
L
Bellona
XVipesZ
Bellona
2
4
0
0.5
L
Morgan Le Fay
elluchador484
Morgan Le Fay
2
4
1
0.63
W
Ah Muzen Cab
xPassio
Ah Muzen Cab
2
1
4
4
L
Apollo
yerik2
Apollo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,885
Damage
53,503
70,732
Taken
50,603
41,008
Mitigated
33,267
17,389
Healing
15,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
17,277
5,669
0
750
13,014
6,668
118
2,713
10,301
0
86,108
W
Persephone
 
Persephone
9,797
803
0
2,816
9,147
3,770
654
5,892
3,253
67,130
0
W
5,671
1,168
258
2,649
9,716
12,381
0
1,568
8,148
28,663
0
L
Gilgamesh
Hugo34928
Gilgamesh
3,506
1,161
0
4,920
13,271
7,529
0
2,648
10,449
0
60,454
L
4,409
174
0
5,136
15,063
12,044
0
4,644
9,974
17,957
0
W
Chang'e
SophHarvey96
Chang'e
10,742
729
1,532
5,413
12,022
7,520
12
669
11,353
83,934
0
L
Bellona
XVipesZ
Bellona
6,853
2,312
0
3,621
15,666
12,746
0
9,672
5,854
0
64,279
L
Morgan Le Fay
elluchador484
Morgan Le Fay
7,455
403
0
498
14,751
4,927
0
6,515
7,346
53,864
0
W
Ah Muzen Cab
xPassio
Ah Muzen Cab
10,016
3,373
0
1,692
6,704
2,928
120
1,020
5,684
0
94,915
L
Apollo
yerik2
Apollo
4,662
2,955
21
3,193
11,981
3,762
882
2,731
9,175
0
51,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
47,288
445
Minions Killed
571
0
Camps Cleared
0
1,561,836
Distance Traveled
1,670,216
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,832
637
119
7
0
403,338
1
W
Persephone
8,991
529
97
6
0
299,879
6
W
Bacchus
8,476
499
31
2
0
339,149
7
L
Gilgamesh
7,943
467
108
6
0
345,647
0
L
Sobek
7,094
417
38
2
0
296,388
10
W
Chang'e
9,795
576
160
9
0
299,520
6
L
Bellona
8,079
475
110
6
0
326,361
3
L
Morgan Le Fay
8,583
505
82
5
0
291,369
0
W
Ah Muzen Cab
9,194
541
164
10
0
328,330
0
L
Apollo
7,293
429
107
6
0
302,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role