Player Matchup

Chaac
Chaac
CODEMAN122097
Chaac
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 201L
1,445 Elo+
Solo
Nemesis
Nemesis
CthyllasDream
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 146L
1,554 Elo+
Party 2
Fafnir
Fafnir
LegendEvolved
Fafnir
Level 80
God Stats
1W - 5L
1,360 SR
Queue Stats
241W - 238L
1,533 Elo+
Party 2
Anubis
Anubis
ll LilStorm ll
Anubis
Level 119
God Stats
5W - 3L
1,834 SR
Queue Stats
184W - 156L
1,541 Elo+
Solo
Medusa
Medusa
xXArchangelXx7
Medusa
Level 134
God Stats
20W - 17L
1,561 SR
Queue Stats
141W - 154L
1,451 Elo+
Solo
Team Averages
Level 115
1,551 SR
1,505 Elo+

VS

Team Averages
Level 98
1,530 SR
1,474 Elo+
Danzaburou
Danzaburou
AngelLaMaquinaPR
Danzaburou
Level 100
God Stats
344W - 405L
1,506 SR
Queue Stats
524W - 648L
1,341 Elo+
Party 1
Ao Kuang
Ao Kuang
DirtyDan473
Ao Kuang
Level 66
God Stats
7W - 7L
1,396 SR
Queue Stats
291W - 318L
1,435 Elo+
Party 3
Persephone
Persephone
MadamKills
Persephone
Level 109
God Stats
4W - 3L
1,397 SR
Queue Stats
73W - 62L
1,589 Elo+
Solo
Bellona
Bellona
ScorpionStorm53
Bellona
Level 128
God Stats
10W - 5L
1,816 SR
Queue Stats
477W - 444L
1,606 Elo+
Party 3
Horus
Horus
YulAngel2020
Horus
Level 87
God Stats
53W - 49L
1,534 SR
Queue Stats
363W - 457L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,481
432
6,718
16,440
10,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
12
4 / 2 / 4
7,587
506
9,932
14,323
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 5
6,677
445
4,498
11,497
9,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 3
8,081
539
4,857
10,704
5,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 2
6,161
411
6,400
11,078
3,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelLaMaquinaPR
Danzaburou
12
4 / 3 / 3
7,985
532
8,545
11,276
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
DirtyDan473
Ao Kuang
12
2 / 4 / 2
7,353
490
5,038
14,050
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
MadamKills
Persephone
16
4 / 0 / 0
9,851
657
10,848
7,570
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 0 / 0
9,696
646
12,370
12,747
12,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 6
7,052
470
9,459
10,848
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
8
Kills
14
14
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AngelLaMaquinaPR
Danzaburou
4
3
3
1.83
L
0
3
0
0
L
Nemesis
4
2
4
3
W
Ao Kuang
DirtyDan473
Ao Kuang
2
4
2
0.75
L
2
2
5
2.25
W
Persephone
MadamKills
Persephone
4
0
0
4
W
3
0
0
3
W
1
2
6
2
L
2
3
3
1.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,405
Damage
46,260
64,042
Taken
56,491
35,051
Mitigated
29,693
14,866
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AngelLaMaquinaPR
Danzaburou
8,545
4,259
201
3,838
11,276
4,318
814
1,541
9,529
0
46,900
L
6,718
2,476
0
5,744
16,440
10,534
265
1,041
15,399
0
46,234
L
Nemesis
9,932
3,699
0
1,533
14,323
5,442
0
3,208
11,115
0
63,427
W
Ao Kuang
DirtyDan473
Ao Kuang
5,038
2,471
0
4,491
14,050
5,155
0
1,192
12,858
47,699
0
L
4,498
1,187
309
861
11,497
9,842
0
3,970
7,527
16,952
0
W
Persephone
MadamKills
Persephone
10,848
849
124
3,403
7,570
2,991
1,140
2,657
4,913
85,065
0
W
12,370
6,419
0
8,047
12,747
12,383
0
0
12,747
0
80,197
W
9,459
5,033
548
1,944
10,848
4,846
440
3,965
6,883
0
32,890
L
4,857
645
0
4,578
10,704
5,740
0
6,669
4,035
64,816
0
L
6,400
3,256
0
1,841
11,078
3,493
0
998
10,080
0
47,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
41,937
399
Minions Killed
502
0
Camps Cleared
0
1,452,735
Distance Traveled
1,470,684
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,985
532
75
5
0
256,137
6
L
Chaac
6,481
432
74
5
0
295,570
0
L
Nemesis
7,587
506
94
6
0
351,776
3
W
Ao Kuang
7,353
490
77
5
0
287,495
0
L
Fafnir
6,677
445
31
2
0
296,706
0
W
Persephone
9,851
657
143
10
0
292,656
3
W
Bellona
9,696
646
166
11
0
336,812
2
W
Horus
7,052
470
41
3
0
297,584
3
L
Anubis
8,081
539
130
9
0
240,008
1
L
Medusa
6,161
411
70
5
0
268,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role