Player Matchup

Ah Puch
Ah Puch
Platinum IV
TurtleBussi
Ah Puch
Platinum IV
Level 36
God Stats
1W - 0L
1,459 SR
Queue Stats
30W - 14L
1,932 MMR
Party 2
Yemoja
Yemoja
Platinum V
UE Stepbro
Yemoja
Platinum V
Level 82
God Stats
29W - 13L
1,943 SR
Queue Stats
41W - 35L
1,856 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
frozenF0RK
Danzaburou
Platinum IV
Level 35
God Stats
7W - 0L
1,931 SR
Queue Stats
31W - 17L
1,932 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 51
1,778 SR
1,907 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 99
1,704 SR
1,823 MMR
Baron Samedi
Baron Samedi
Gold III
E1mondo
Baron Samedi
Gold III
Level 104
God Stats
12W - 5L
1,622 SR
Queue Stats
25W - 21L
1,862 MMR
Party 1
Chaac
Chaac
Gold I
SakamataChloe
Chaac
Gold I
Level 52
God Stats
4W - 2L
1,901 SR
Queue Stats
34W - 26L
1,884 MMR
Party 1
Skadi
Skadi
Gold I
The_Owl_Pacino
Skadi
Gold I
Level 140
God Stats
1W - 13L
1,590 SR
Queue Stats
60W - 72L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TurtleBussi
Ah Puch
17
6 / 3 / 5
12,378
688
24,673
15,133
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
UE Stepbro
Yemoja
15
1 / 1 / 7
12,035
669
5,501
17,353
23,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
frozenF0RK
Danzaburou
16
4 / 2 / 5
12,496
694
23,405
18,765
9,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BastetAtlasLancelotAh Muzen CabGilgamesh

VS

Bans
AchillesMulanAnhurGebGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
E1mondo
Baron Samedi
15
2 / 6 / 3
11,292
627
8,095
16,462
11,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 3
11,460
637
19,188
27,276
35,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 3 / 4
11,104
617
16,894
17,396
7,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
6
6
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
E1mondo
Baron Samedi
2
6
3
0.58
L
3
2
3
2.25
L
1
3
4
1
W
Ah Puch
TurtleBussi
Ah Puch
6
3
5
2.83
W
Yemoja
UE Stepbro
Yemoja
1
1
7
4.5
W
Danzaburou
frozenF0RK
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,579
Damage
44,177
51,251
Taken
61,134
41,639
Mitigated
55,285
17,757
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
E1mondo
Baron Samedi
8,095
343
1,162
1,442
16,462
11,552
0
10,018
6,444
32,360
0
L
19,188
2,089
0
5,654
27,276
35,995
0
12,969
14,307
0
49,685
L
16,894
5,912
0
1,612
17,396
7,738
1,464
8,142
9,254
14
59,304
W
Ah Puch
TurtleBussi
Ah Puch
24,673
909
0
5,267
15,133
8,008
1,026
2,003
12,674
67,162
0
W
Yemoja
UE Stepbro
Yemoja
5,501
767
2,745
3,987
17,353
23,680
300
3,965
13,066
15,436
0
W
Danzaburou
frozenF0RK
Danzaburou
23,405
11,403
0
5,758
18,765
9,951
1,622
2,582
15,696
0
52,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,909
Gold Earned
33,856
180
Minions Killed
217
4
Camps Cleared
11
949,939
Distance Traveled
904,744
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,292
627
52
3
0
283,208
1
L
Chaac
11,460
637
59
3
7
321,337
4
L
Skadi
11,104
617
106
6
4
300,199
4
W
Ah Puch
12,378
688
90
5
2
311,765
2
W
Yemoja
12,035
669
28
2
0
331,372
0
W
Danzaburou
12,496
694
62
3
2
306,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role