Player Matchup

Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Freelive4562
Anubis
Level 58
God Stats
3W - 2L
1,693 SR
Queue Stats
42W - 56L
1,322 Elo+
Solo
Chang'e
Chang'e
Gamer1una
Chang'e
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,373 Elo+
Solo
Izanami
Izanami
Yadiel-053
Izanami
Level 66
God Stats
9W - 7L
1,488 SR
Queue Stats
71W - 58L
1,362 Elo+
Solo
Nox
Nox
情场罪人
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 3L
1,997 Elo+
Party 1
Team Averages
Level 79
1,536 SR
1,511 Elo+

VS

Team Averages
Level 105
1,412 SR
1,414 Elo+
Poseidon
Poseidon
 
Poseidon
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cenny Senpai
Gilgamesh
Level 124
God Stats
4W - 6L
1,435 SR
Queue Stats
189W - 247L
1,351 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DarkKiller159
Cu Chulainn
Level 85
God Stats
15W - 15L
1,292 SR
Queue Stats
121W - 148L
1,398 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KvnGHot_boY
Tsukuyomi
Level 146
God Stats
22W - 25L
1,457 SR
Queue Stats
292W - 300L
1,482 Elo+
Solo
Jormungandr
Jormungandr
pexdro
Jormungandr
Level 57
God Stats
0W - 2L
1,375 SR
Queue Stats
28W - 41L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
9 / 2 / 7
11,920
596
17,152
20,273
10,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
1 / 4 / 5
10,718
536
9,671
12,757
7,552
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Gamer1una
Chang'e
15
3 / 2 / 7
8,999
450
8,856
12,282
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Yadiel-053
Izanami
18
2 / 3 / 2
10,914
546
8,531
16,627
7,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 0 / 11
11,123
556
6,593
11,003
13,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
2 / 4 / 3
10,926
546
7,821
12,133
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Cenny Senpai
Gilgamesh
14
1 / 4 / 2
8,356
418
8,723
17,530
14,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
DarkKiller159
Cu Chulainn
16
2 / 3 / 2
8,976
449
8,344
13,229
11,804
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
KvnGHot_boY
Tsukuyomi
15
5 / 7 / 2
9,735
487
15,834
18,594
8,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
pexdro
Jormungandr
13
1 / 2 / 2
8,358
418
4,652
13,603
8,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
20
Kills
11
11
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
2
7
6.25
L
Poseidon
 
Poseidon
2
4
3
0.88
L
Gilgamesh
Cenny Senpai
Gilgamesh
1
4
2
0.5
L
Cu Chulainn
DarkKiller159
Cu Chulainn
2
3
2
1
W
Anubis
1
4
5
0.88
W
Chang'e
Gamer1una
Chang'e
3
2
7
3.25
L
Tsukuyomi
KvnGHot_boY
Tsukuyomi
5
7
2
0.86
W
Izanami
Yadiel-053
Izanami
2
3
2
1
L
Jormungandr
pexdro
Jormungandr
1
2
2
1
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,803
Damage
45,374
72,942
Taken
75,089
44,829
Mitigated
48,806
26,502
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
17,152
11,081
0
5,011
20,273
10,474
0
3,108
17,165
0
143,693
L
Poseidon
 
Poseidon
7,821
675
0
1,818
12,133
5,167
248
6,352
5,781
83,224
0
L
Gilgamesh
Cenny Senpai
Gilgamesh
8,723
2,978
0
1,911
17,530
14,645
630
7,053
10,477
0
50,753
L
Cu Chulainn
DarkKiller159
Cu Chulainn
8,344
1,851
155
973
13,229
11,804
1,157
4,148
9,081
702
56,551
W
Anubis
9,671
540
0
5,743
12,757
7,552
1,910
1,543
11,214
88,638
0
W
Chang'e
Gamer1una
Chang'e
8,856
849
2,194
4,693
12,282
5,338
131
4,392
7,890
50,937
0
L
Tsukuyomi
KvnGHot_boY
Tsukuyomi
15,834
4,439
0
4,269
18,594
8,474
0
4,752
13,842
0
64,758
W
Izanami
Yadiel-053
Izanami
8,531
6,205
0
6,534
16,627
7,810
356
1,944
14,683
0
108,625
L
Jormungandr
pexdro
Jormungandr
4,652
1,800
0
2,908
13,603
8,716
1,402
3,568
10,035
51,500
0
W
6,593
800
0
2,327
11,003
13,655
0
2,487
8,516
37,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
46,351
666
Minions Killed
475
0
Camps Cleared
0
1,882,696
Distance Traveled
1,763,277
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,920
596
190
10
0
479,843
3
L
Poseidon
10,926
546
143
7
0
376,764
5
L
Gilgamesh
8,356
418
75
4
0
345,020
1
L
Cu Chulainn
8,976
449
76
4
0
347,835
0
W
Anubis
10,718
536
163
8
0
306,817
1
W
Chang'e
8,999
450
73
4
0
349,421
0
L
Tsukuyomi
9,735
487
93
5
0
363,212
3
W
Izanami
10,914
546
188
9
0
325,035
0
L
Jormungandr
8,358
418
88
4
0
330,446
1
W
Nox
11,123
556
52
3
0
421,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role