Player Matchup

Apollo
Apollo
Alaeddin 0
Apollo
Level 49
God Stats
28W - 36L
1,491 SR
Queue Stats
32W - 37L
1,461 Elo+
Solo
Lancelot
Lancelot
DvZDementia
Lancelot
Level 59
God Stats
5W - 4L
1,535 SR
Queue Stats
111W - 136L
1,394 Elo+
Party 1
Chaac
Chaac
DvZPlayman
Chaac
Level 44
God Stats
2W - 10L
1,298 SR
Queue Stats
86W - 101L
1,391 Elo+
Party 1
Skadi
Skadi
Vipero 06
Skadi
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 127L
1,413 Elo+
Solo
Hades
Hades
xX-CursedGod-Xx
Hades
Level 44
God Stats
25W - 52L
1,370 SR
Queue Stats
26W - 55L
1,291 Elo+
Solo
Team Averages
Level 46
1,439 SR
1,390 Elo+

VS

Team Averages
Level 59
1,498 SR
1,459 Elo+
Danzaburou
Danzaburou
ALI-INDACLUB2
Danzaburou
Level 18
God Stats
9W - 8L
1,509 SR
Queue Stats
21W - 20L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
DanoZeQ0
Cthulhu
Level 107
God Stats
4W - 2L
1,615 SR
Queue Stats
246W - 224L
1,450 Elo+
Party 2
Ra
Ra
PirloDA1
Ra
Level 66
God Stats
24W - 25L
1,447 SR
Queue Stats
195W - 198L
1,493 Elo+
Party 2
Athena
Athena
armagedon935
Athena
Level 44
God Stats
1W - 1L
1,263 SR
Queue Stats
159W - 158L
1,447 Elo+
Party 2
Lancelot
Lancelot
kayan_MUFC
Lancelot
Level 62
God Stats
55W - 32L
1,656 SR
Queue Stats
241W - 228L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alaeddin 0
Apollo
14
2 / 2 / 0
8,441
469
7,568
13,685
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
DvZDementia
Lancelot
13
2 / 8 / 2
8,137
452
4,263
16,900
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
11
0 / 5 / 3
7,550
419
9,675
12,419
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
Vipero 06
Skadi
10
1 / 7 / 1
6,677
371
5,492
14,068
3,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 1
8,128
452
10,997
17,144
9,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALI-INDACLUB2
Danzaburou
15
6 / 2 / 7
9,522
529
12,203
13,105
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
DanoZeQ0
Cthulhu
15
2 / 1 / 5
9,574
532
11,213
13,759
12,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 0
10,306
573
11,843
10,348
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
13
2 / 0 / 15
9,474
526
6,766
19,077
25,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
kayan_MUFC
Lancelot
15
7 / 1 / 4
9,820
546
10,414
11,664
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
22
23
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ALI-INDACLUB2
Danzaburou
6
2
7
4.75
L
Apollo
Alaeddin 0
Apollo
2
2
0
1
W
Cthulhu
DanoZeQ0
Cthulhu
2
1
5
4.5
L
Lancelot
DvZDementia
Lancelot
2
8
2
0.38
L
Chaac
0
5
3
0.3
W
5
2
0
2.5
L
Skadi
Vipero 06
Skadi
1
7
1
0.21
W
Athena
2
0
15
9.5
W
Lancelot
kayan_MUFC
Lancelot
7
1
4
9
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,995
Damage
52,439
74,216
Taken
67,953
33,030
Mitigated
55,629
18,935
Healing
27,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ALI-INDACLUB2
Danzaburou
12,203
4,156
0
5,779
13,105
6,056
168
1,397
11,708
0
56,313
L
Apollo
Alaeddin 0
Apollo
7,568
4,343
0
2,994
13,685
5,314
823
7,831
5,302
0
60,890
W
Cthulhu
DanoZeQ0
Cthulhu
11,213
748
1,511
6,031
13,759
12,382
250
993
12,766
66,974
0
L
Lancelot
DvZDementia
Lancelot
4,263
672
0
4,595
16,900
6,996
0
6,256
10,250
0
48,690
L
Chaac
9,675
1,180
0
2,856
12,419
7,332
62
2,566
9,819
0
37,159
W
11,843
919
1,527
4,278
10,348
5,466
668
4,353
5,995
86,768
0
L
Skadi
Vipero 06
Skadi
5,492
1,961
0
1,742
14,068
3,957
505
2,675
11,279
0
37,657
W
Athena
6,766
1,805
0
1,898
19,077
25,472
43
3,133
15,944
26,035
0
W
Lancelot
kayan_MUFC
Lancelot
10,414
1,724
0
6,208
11,664
6,253
1,262
1,110
10,554
0
72,300
L
10,997
1,467
0
6,748
17,144
9,431
0
8,926
7,744
66,398
5,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,933
Gold Earned
48,696
410
Minions Killed
502
0
Camps Cleared
0
1,631,531
Distance Traveled
1,802,239
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,522
529
75
4
0
321,785
0
L
Apollo
8,441
469
106
6
0
328,645
1
W
Cthulhu
9,574
532
137
8
0
354,044
3
L
Lancelot
8,137
452
81
5
0
354,798
0
L
Chaac
7,550
419
56
3
0
348,137
2
W
Ra
10,306
573
140
8
0
344,546
7
L
Skadi
6,677
371
51
3
0
290,027
5
W
Athena
9,474
526
30
2
0
394,065
2
W
Lancelot
9,820
546
120
7
0
387,799
0
L
Hades
8,128
452
116
6
0
309,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role