Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Chirogane
Da Ji
Level 27
God Stats
13W - 13L
1,492 SR
Queue Stats
40W - 40L
1,420 Elo+
Party 2
Neith
Neith
Lisеnо4еК
Neith
Level 106
God Stats
1W - 4L
1,206 SR
Queue Stats
59W - 66L
1,435 Elo+
Party 2
Ullr
Ullr
dimasikjiv
Ullr
Level 17
God Stats
1W - 2L
1,480 SR
Queue Stats
12W - 16L
1,357 Elo+
Party 2
Baba Yaga
Baba Yaga
синекдоха
Baba Yaga
Level 105
God Stats
1W - 3L
1,486 SR
Queue Stats
58W - 72L
1,404 Elo+
Party 2
Team Averages
Level 77
1,433 SR
1,423 Elo+

VS

Team Averages
Level 100
1,578 SR
1,444 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IIWonderLandsII
Apollo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 163L
1,381 Elo+
Party 1
Thanatos
Thanatos
Masterpedro
Thanatos
Level 69
God Stats
4W - 1L
1,818 SR
Queue Stats
10W - 11L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
TENGRETI
Guan Yu
Level 158
God Stats
11W - 12L
1,573 SR
Queue Stats
481W - 493L
1,411 Elo+
Solo
Sol
Sol
peterutoLoL
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 0 / 0
4,849
606
1,661
2,923
1,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
Chirogane
Da Ji
4
0 / 2 / 0
3,513
439
1,060
5,842
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
3,945
493
4,964
4,731
1,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
1 / 0 / 0
3,612
452
1,795
1,865
585
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,995
499
1,763
3,392
959
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 0 / 0
4,713
589
2,553
6,359
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,110
514
1,128
3,356
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Masterpedro
Thanatos
7
2 / 0 / 1
4,495
562
2,298
6,289
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
TENGRETI
Guan Yu
8
1 / 1 / 0
4,670
584
2,086
4,417
2,478
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 0 / 0
4,917
615
1,896
3,020
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
5
5
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
0
0
1
W
Bacchus
 
Bacchus
1
0
0
1
L
Da Ji
Chirogane
Da Ji
0
2
0
0
W
0
1
0
0
L
0
1
1
0.5
W
Thanatos
Masterpedro
Thanatos
2
0
1
2.5
W
Guan Yu
TENGRETI
Guan Yu
1
1
0
1
L
1
0
0
1
W
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,243
Damage
9,961
18,753
Taken
23,441
5,686
Mitigated
10,673
5,039
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,661
731
0
1,063
2,923
1,113
0
0
2,923
31,696
0
W
Bacchus
 
Bacchus
2,553
238
229
2,758
6,359
4,427
0
0
6,359
16,228
0
L
Da Ji
Chirogane
Da Ji
1,060
262
0
1,818
5,842
1,665
0
848
4,994
0
9,893
W
1,128
717
0
794
3,356
807
75
0
3,356
0
24,280
L
4,964
2,871
0
960
4,731
1,364
0
1,859
2,872
0
20,441
W
Thanatos
Masterpedro
Thanatos
2,298
721
0
6,674
6,289
2,045
0
739
5,500
0
19,286
W
Guan Yu
TENGRETI
Guan Yu
2,086
165
0
1,188
4,417
2,478
304
1,661
2,756
0
26,047
L
1,795
932
0
210
1,865
585
0
694
1,171
0
8,931
W
1,896
703
0
1,815
3,020
916
228
890
2,046
27,294
0
L
1,763
428
0
988
3,392
959
0
1,048
2,344
14,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,914
Gold Earned
22,905
144
Minions Killed
215
0
Camps Cleared
0
639,973
Distance Traveled
794,949
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,849
606
53
7
0
145,621
1
W
Bacchus
4,713
589
19
2
0
157,477
3
L
Da Ji
3,513
439
23
3
0
125,138
0
W
Apollo
4,110
514
53
7
0
135,454
3
L
Neith
3,945
493
27
3
0
132,531
3
W
Thanatos
4,495
562
47
6
0
170,664
1
W
Guan Yu
4,670
584
38
5
0
162,409
4
L
Ullr
3,612
452
13
2
0
100,248
1
W
Sol
4,917
615
58
7
0
168,945
2
L
Baba Yaga
3,995
499
28
4
0
136,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role