Player Matchup

Anhur
Anhur
JammyDodger82x
Anhur
Level 29
God Stats
2W - 0L
1,697 SR
Queue Stats
11W - 16L
1,412 Elo+
Solo
Shiva
Shiva
MainaLove
Shiva
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 179L
1,440 Elo+
Solo
Fafnir
Fafnir
Wolfrider0
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,339 Elo+
Party 1
Mulan
Mulan
ZuviesGrybas69
Mulan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,452 Elo+
Solo
Thoth
Thoth
connixsed0
Thoth
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,375 Elo+
Party 1
Team Averages
Level 56
1,539 SR
1,404 Elo+

VS

Team Averages
Level 86
1,447 SR
1,398 Elo+
Geb
Geb
Dawidi92
Geb
Level 118
God Stats
10W - 7L
1,402 SR
Queue Stats
152W - 166L
1,411 Elo+
Solo
Fenrir
Fenrir
LOMMEN666
Fenrir
Level 82
God Stats
2W - 1L
1,753 SR
Queue Stats
226W - 258L
1,393 Elo+
Party 2
The Morrigan
The Morrigan
Symmic
The Morrigan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,330 Elo+
Solo
Cupid
Cupid
fnstar94
Cupid
Level 105
God Stats
0W - 2L
1,203 SR
Queue Stats
145W - 151L
1,438 Elo+
Party 2
Sobek
Sobek
nNvy_I
Sobek
Level 41
God Stats
2W - 4L
1,377 SR
Queue Stats
96W - 90L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 16
13,478
674
22,407
18,126
11,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
MainaLove
Shiva
20
3 / 4 / 19
12,583
629
11,714
26,177
35,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Wolfrider0
Fafnir
20
3 / 3 / 25
13,458
673
12,530
26,504
43,050
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 2 / 12
12,553
628
15,127
19,462
13,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
20
10 / 3 / 18
15,200
760
40,164
21,225
13,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 7
11,729
586
24,219
30,182
28,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
LOMMEN666
Fenrir
17
1 / 7 / 9
10,770
539
7,574
19,788
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Symmic
The Morrigan
17
3 / 8 / 8
11,072
554
12,815
12,788
7,719
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
fnstar94
Cupid
20
7 / 3 / 7
13,406
670
30,646
18,681
10,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
nNvy_I
Sobek
19
0 / 5 / 12
12,446
622
10,958
33,294
42,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
57
30
Kills
14
14
Deaths
31
90
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
8
2
16
8
L
Fenrir
LOMMEN666
Fenrir
1
7
9
0.79
W
Shiva
MainaLove
Shiva
3
4
19
3.13
L
The Morrigan
Symmic
The Morrigan
3
8
8
0.88
W
Fafnir
Wolfrider0
Fafnir
3
3
25
5.17
W
6
2
12
6
W
Thoth
10
3
18
6.33
L
Cupid
fnstar94
Cupid
7
3
7
3.5
L
Sobek
nNvy_I
Sobek
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,942
Damage
86,212
111,494
Taken
114,733
116,870
Mitigated
103,965
38,425
Healing
42,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,219
1,499
2,941
5,291
30,182
28,873
0
14,416
15,766
37,156
0
W
22,407
11,027
0
4,052
18,126
11,306
4,663
7,869
10,171
0
53,960
L
Fenrir
LOMMEN666
Fenrir
7,574
1,366
3,417
3,207
19,788
14,376
176
6,586
13,202
0
19,231
W
Shiva
MainaLove
Shiva
11,714
832
2,530
3,329
26,177
35,340
25
9,086
16,945
0
39,155
L
The Morrigan
Symmic
The Morrigan
12,815
4,968
628
690
12,788
7,719
734
8,134
4,329
15,593
9,691
W
Fafnir
Wolfrider0
Fafnir
12,530
3,340
1,990
6,210
26,504
43,050
863
9,906
16,390
22,452
0
W
15,127
3,002
6,662
5,995
19,462
13,887
1,286
8,423
10,916
0
25,544
W
Thoth
40,164
2,633
2,656
5,001
21,225
13,287
1,025
8,917
12,308
88,854
0
L
Cupid
fnstar94
Cupid
30,646
11,815
8,685
7,271
18,681
10,013
924
8,846
9,835
0
71,639
L
Sobek
nNvy_I
Sobek
10,958
1,032
2,042
8,054
33,294
42,984
252
14,712
18,582
23,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,272
Gold Earned
59,423
217
Minions Killed
184
0
Camps Cleared
0
1,867,417
Distance Traveled
1,687,851
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,729
586
25
1
0
340,893
4
W
Anhur
13,478
674
65
3
0
372,486
1
L
Fenrir
10,770
539
23
1
0
370,922
0
W
Shiva
12,583
629
39
2
0
383,664
0
L
The Morrigan
11,072
554
28
1
0
262,935
3
W
Fafnir
13,458
673
15
1
0
368,708
1
W
Mulan
12,553
628
11
1
0
365,635
1
W
Thoth
15,200
760
87
4
0
376,924
2
L
Cupid
13,406
670
84
4
0
351,096
0
L
Sobek
12,446
622
24
1
0
362,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role