Player Matchup

Nu Wa
Nu Wa
DisGrowth
Nu Wa
Level 105
God Stats
1W - 6L
1,500 SR
Queue Stats
71W - 132L
1,324 Elo+
Party 1
Bellona
Bellona
Kirisute-Gomen24
Bellona
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Shirayume8192
Da Ji
Level 86
God Stats
21W - 24L
1,347 SR
Queue Stats
50W - 93L
1,390 Elo+
Party 1
Chiron
Chiron
Speciqlized
Chiron
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 66L
1,331 Elo+
Party 1
Bacchus
Bacchus
chan_rii
Bacchus
Level 65
God Stats
7W - 5L
1,835 SR
Queue Stats
39W - 87L
1,283 Elo+
Party 1
Team Averages
Level 78
1,536 SR
1,366 Elo+

VS

Team Averages
Level 80
1,393 SR
1,324 Elo+
Nu Wa
Nu Wa
BloodMoonBarbi
Nu Wa
Level 75
God Stats
36W - 35L
1,424 SR
Queue Stats
46W - 44L
1,349 Elo+
Solo
Anubis
Anubis
LNeto15
Anubis
Level 123
God Stats
13W - 17L
1,318 SR
Queue Stats
270W - 303L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
ProfessorRekt
Gilgamesh
Level 34
God Stats
0W - 3L
1,114 SR
Queue Stats
205W - 200L
1,140 Elo+
Solo
Pele
Pele
Shadow Blaze908
Pele
Level 62
God Stats
3W - 2L
1,738 SR
Queue Stats
49W - 51L
1,370 Elo+
Solo
Danzaburou
Danzaburou
pitttiger
Danzaburou
Level 108
God Stats
74W - 86L
1,372 SR
Queue Stats
745W - 793L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DisGrowth
Nu Wa
19
9 / 0 / 10
11,269
537
15,657
7,443
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 0 / 8
11,113
529
12,877
19,478
21,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
9 / 1 / 9
10,767
513
13,237
16,233
7,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
16
0 / 1 / 3
9,453
450
6,028
10,728
4,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
chan_rii
Bacchus
15
1 / 0 / 11
9,809
467
8,664
17,742
23,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
9,126
435
13,754
9,895
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
LNeto15
Anubis
12
0 / 7 / 0
8,026
382
3,867
14,706
6,943
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ProfessorRekt
Gilgamesh
15
1 / 5 / 0
9,123
434
9,245
18,142
11,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 1
9,650
460
8,596
19,829
8,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
pitttiger
Danzaburou
14
0 / 4 / 1
8,396
400
4,877
16,818
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
23
Kills
2
2
Deaths
23
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Nu Wa
DisGrowth
Nu Wa
9
0
10
14
W
4
0
8
8
L
Anubis
LNeto15
Anubis
0
7
0
0
L
Gilgamesh
ProfessorRekt
Gilgamesh
1
5
0
0.2
L
1
5
1
0.3
W
9
1
9
13.5
W
Chiron
0
1
3
1.5
W
Bacchus
chan_rii
Bacchus
1
0
11
6.5
L
Danzaburou
pitttiger
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,463
Damage
40,339
71,624
Taken
79,390
61,377
Mitigated
37,931
26,945
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,754
4,828
0
2,938
9,895
4,010
664
4,445
5,230
74,330
0
W
Nu Wa
DisGrowth
Nu Wa
15,657
2,572
0
1,567
7,443
3,496
0
3,699
3,744
104,340
0
W
12,877
3,183
0
9,721
19,478
21,246
1,393
4,947
14,531
0
96,806
L
Anubis
LNeto15
Anubis
3,867
326
0
3,672
14,706
6,943
237
6,008
8,430
50,483
0
L
Gilgamesh
ProfessorRekt
Gilgamesh
9,245
4,009
0
2,850
18,142
11,354
1,307
4,359
13,523
0
71,082
L
8,596
1,602
0
4,443
19,829
8,311
0
5,005
14,488
0
95,229
W
13,237
3,829
0
8,220
16,233
7,837
0
1,449
14,784
0
87,761
W
Chiron
6,028
1,164
352
3,845
10,728
4,932
1,365
1,760
8,754
0
81,883
W
Bacchus
chan_rii
Bacchus
8,664
771
0
3,240
17,742
23,866
178
5,766
11,976
38,563
0
L
Danzaburou
pitttiger
Danzaburou
4,877
1,091
0
3,781
16,818
7,313
164
3,254
13,398
0
50,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,411
Gold Earned
44,321
622
Minions Killed
525
0
Camps Cleared
0
2,071,658
Distance Traveled
1,792,269
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,126
435
108
5
0
365,928
0
W
Nu Wa
11,269
537
169
8
0
390,594
7
W
Bellona
11,113
529
164
8
0
431,232
2
L
Anubis
8,026
382
82
4
0
312,433
5
L
Gilgamesh
9,123
434
116
6
0
396,457
4
L
Pele
9,650
460
134
6
0
400,393
3
W
Da Ji
10,767
513
114
5
0
463,630
6
W
Chiron
9,453
450
142
7
0
369,937
3
W
Bacchus
9,809
467
33
2
0
416,265
5
L
Danzaburou
8,396
400
85
4
0
317,058
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role