Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Infinity_VeTrox
Anhur
Level 103
God Stats
2W - 0L
1,494 SR
Queue Stats
128W - 127L
1,254 Elo+
Solo
Guan Yu
Guan Yu
MeanDean73
Guan Yu
Level 87
God Stats
2W - 0L
1,300 SR
Queue Stats
116W - 123L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
PartlyCloudy36
Ao Kuang
Level 67
God Stats
2W - 1L
1,468 SR
Queue Stats
94W - 92L
1,454 Elo+
Solo
Jing Wei
Jing Wei
opt1muspr1m3r1b
Jing Wei
Level 144
God Stats
5W - 4L
1,637 SR
Queue Stats
373W - 373L
1,442 Elo+
Solo
Team Averages
Level 106
1,480 SR
1,420 Elo+

VS

Team Averages
Level 117
1,447 SR
1,431 Elo+
Ra
Ra
Blind Archer X
Ra
Level 160
God Stats
1W - 2L
1,422 SR
Queue Stats
278W - 301L
1,369 Elo+
Solo
Hou Yi
Hou Yi
Mutilador2000
Hou Yi
Level 141
God Stats
1W - 4L
1,163 SR
Queue Stats
86W - 88L
1,503 Elo+
Solo
Baba Yaga
Baba Yaga
Nycolas1NMS
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,167 Elo+
Solo
Xbalanque
Xbalanque
SleekTonic
Xbalanque
Level 147
God Stats
4W - 10L
1,523 SR
Queue Stats
306W - 262L
1,562 Elo+
Solo
Heimdallr
Heimdallr
candidhawk12
Heimdallr
Level 111
God Stats
5W - 3L
1,626 SR
Queue Stats
228W - 192L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 1 / 6
8,957
814
10,525
9,168
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 8
8,633
785
6,802
8,888
4,147
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MeanDean73
Guan Yu
15
1 / 0 / 7
8,671
788
5,155
17,758
18,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ao Kuang
16
5 / 2 / 7
9,015
820
9,197
14,105
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
14
2 / 1 / 6
8,475
770
8,155
12,836
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,131
648
3,985
6,558
4,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 3
7,681
698
6,977
10,402
4,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Nycolas1NMS
Baba Yaga
12
0 / 6 / 3
7,118
647
9,457
12,088
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SleekTonic
Xbalanque
14
2 / 1 / 3
8,405
764
20,138
7,254
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Heimdallr
candidhawk12
Heimdallr
15
3 / 2 / 1
8,060
733
10,267
8,170
4,174
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
12
Kills
6
6
Deaths
12
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
6
6
L
0
1
4
2
W
1
2
8
2.5
W
Guan Yu
MeanDean73
Guan Yu
1
0
7
4.5
L
1
2
3
1.25
L
Baba Yaga
Nycolas1NMS
Baba Yaga
0
6
3
0.25
W
Ao Kuang
5
2
7
4.25
L
Xbalanque
SleekTonic
Xbalanque
2
1
3
3.5
L
Heimdallr
candidhawk12
Heimdallr
3
2
1
1.75
W
Jing Wei
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,834
Damage
50,824
62,755
Taken
44,472
41,115
Mitigated
22,625
27,687
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,525
179
2,927
1,827
9,168
3,871
470
2,987
6,181
33,668
0
L
3,985
31
6,334
2,636
6,558
4,807
52
4,558
2,000
11,021
0
W
6,802
2,393
856
350
8,888
4,147
2,084
1,636
7,252
0
16,846
W
Guan Yu
MeanDean73
Guan Yu
5,155
279
7,156
7,035
17,758
18,749
212
2,833
14,925
0
9,603
L
6,977
2,834
926
3,000
10,402
4,798
306
3,641
6,761
0
15,635
L
Baba Yaga
Nycolas1NMS
Baba Yaga
9,457
499
68
2,349
12,088
5,362
0
5,842
6,246
15,355
0
W
Ao Kuang
9,197
1,992
538
3,712
14,105
8,136
1,577
3,017
11,088
10,429
0
L
Xbalanque
SleekTonic
Xbalanque
20,138
4,119
667
1,676
7,254
3,484
52
1,825
5,429
0
32,436
L
Heimdallr
candidhawk12
Heimdallr
10,267
4,464
583
1,090
8,170
4,174
227
3,856
4,314
0
24,345
W
Jing Wei
8,155
4,769
1,090
2,196
12,836
6,212
854
2,969
9,867
0
22,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
38,395
121
Minions Killed
110
0
Camps Cleared
0
1,184,312
Distance Traveled
1,112,327
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,957
814
37
3
0
240,181
4
L
Ra
7,131
648
13
1
0
246,628
1
W
Anhur
8,633
785
33
3
0
239,464
0
W
Guan Yu
8,671
788
9
1
0
281,342
2
L
Hou Yi
7,681
698
28
3
0
208,403
0
L
Baba Yaga
7,118
647
18
2
0
222,420
1
W
Ao Kuang
9,015
820
3
0
0
233,780
0
L
Xbalanque
8,405
764
24
2
0
216,548
0
L
Heimdallr
8,060
733
27
2
0
218,328
0
W
Jing Wei
8,475
770
39
4
0
189,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role