Player Matchup

Susano
Susano
Blochius
Susano
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,469 Elo+
Solo
Horus
Horus
LIONSLAYER2771
Horus
Level 64
God Stats
56W - 59L
1,711 SR
Queue Stats
224W - 235L
1,526 Elo+
Solo
Eset
Eset
hurshy21
Eset
Level 160
God Stats
1W - 1L
1,726 SR
Queue Stats
286W - 307L
1,482 Elo+
Solo
Ullr
Ullr
slavitor2230
Ullr
Level 58
God Stats
0W - 2L
1,050 SR
Queue Stats
13W - 16L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
temp-974329
Kuzenbo
Level 117
God Stats
0W - 3L
1,204 SR
Queue Stats
85W - 81L
1,560 Elo+
Party 2
Team Averages
Level 111
1,438 SR
1,502 Elo+

VS

Team Averages
Level 85
1,579 SR
1,479 Elo+
Tyr
Tyr
CrucifiedBeast
Tyr
Level 124
God Stats
14W - 10L
1,590 SR
Queue Stats
127W - 143L
1,459 Elo+
Party 1
Izanami
Izanami
InfamousZu
Izanami
Level 66
God Stats
8W - 12L
1,443 SR
Queue Stats
154W - 175L
1,499 Elo+
Solo
Freya
Freya
Necrinox
Freya
Level 128
God Stats
5W - 3L
1,625 SR
Queue Stats
46W - 53L
1,449 Elo+
Solo
Achilles
Achilles
kingmurphy1217
Achilles
Level 64
God Stats
11W - 4L
1,647 SR
Queue Stats
100W - 125L
1,417 Elo+
Party 1
Persephone
Persephone
puthyflapth
Persephone
Level 43
God Stats
4W - 4L
1,592 SR
Queue Stats
62W - 54L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Blochius
Susano
15
6 / 5 / 4
9,766
514
10,047
18,841
9,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 7 / 5
7,948
418
6,805
22,370
22,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
16
4 / 6 / 6
10,162
535
14,256
17,049
8,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 0
7,787
410
3,039
12,932
5,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Kuzenbo
temp-974329
Kuzenbo
14
3 / 5 / 8
9,102
479
11,338
16,644
16,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 17
10,481
552
10,836
15,758
18,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
InfamousZu
Izanami
19
12 / 0 / 5
12,707
669
18,656
12,929
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Necrinox
Freya
16
5 / 5 / 5
11,173
588
12,939
19,296
8,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
14
2 / 6 / 8
9,507
500
4,983
18,738
8,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
puthyflapth
Persephone
16
5 / 4 / 11
11,212
590
16,346
12,750
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
15
Kills
27
27
Deaths
16
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Susano
Blochius
Susano
6
5
4
1.6
W
3
1
17
11.5
W
Izanami
InfamousZu
Izanami
12
0
5
14.5
L
2
7
5
0.64
W
Freya
Necrinox
Freya
5
5
5
1.5
L
Eset
4
6
6
1.17
W
Achilles
2
6
8
1
W
Persephone
puthyflapth
Persephone
5
4
11
2.63
L
0
4
0
0
L
Kuzenbo
temp-974329
Kuzenbo
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,485
Damage
63,760
87,836
Taken
79,471
62,449
Mitigated
47,429
22,263
Healing
27,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Blochius
Susano
10,047
2,410
0
5,716
18,841
9,105
0
8,044
10,579
0
67,716
W
10,836
950
362
4,899
15,758
18,919
0
6,378
9,380
0
38,309
W
Izanami
InfamousZu
Izanami
18,656
13,318
0
8,432
12,929
5,734
3,960
1,233
11,696
0
111,184
L
6,805
2,738
2,359
4,182
22,370
22,918
0
5,784
16,392
0
15,523
W
Freya
Necrinox
Freya
12,939
4,962
0
9,578
19,296
8,453
2,685
6,268
13,028
84,208
0
L
Eset
14,256
2,059
1,707
3,064
17,049
8,639
0
6,534
10,151
97,122
0
W
Achilles
4,983
1,982
0
2,405
18,738
8,635
0
6,513
12,225
0
67,177
W
Persephone
puthyflapth
Persephone
16,346
1,157
0
2,158
12,750
5,688
0
6,657
6,089
73,152
0
L
3,039
1,392
0
1,259
12,932
5,105
0
300
12,632
0
54,745
L
Kuzenbo
temp-974329
Kuzenbo
11,338
3,226
0
3,976
16,644
16,682
0
9,889
6,536
57,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,765
Gold Earned
55,080
463
Minions Killed
549
0
Camps Cleared
0
1,739,896
Distance Traveled
1,798,193
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,766
514
111
6
0
394,747
1
W
Tyr
10,481
552
46
2
0
391,090
12
W
Izanami
12,707
669
162
9
0
342,114
2
L
Horus
7,948
418
14
1
0
387,334
0
W
Freya
11,173
588
131
7
0
291,525
3
L
Eset
10,162
535
170
9
0
301,207
2
W
Achilles
9,507
500
96
5
0
378,531
5
W
Persephone
11,212
590
114
6
0
394,933
7
L
Ullr
7,787
410
79
4
0
333,436
7
L
Kuzenbo
9,102
479
89
5
0
323,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role