Player Matchup

Achilles
Achilles
Antalasitar
Achilles
Level 125
God Stats
1W - 1L
1,740 SR
Queue Stats
134W - 122L
1,525 Elo+
Solo
Bacchus
Bacchus
AragaoOGrande
Bacchus
Level 47
God Stats
3W - 11L
1,485 SR
Queue Stats
193W - 239L
1,390 Elo+
Solo
Lancelot
Lancelot
CrocsIsLife
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,470 Elo+
Party 3
Hou Yi
Hou Yi
DaNkaL1111
Hou Yi
Level 87
God Stats
13W - 12L
1,440 SR
Queue Stats
591W - 652L
1,390 Elo+
Solo
Sol
Sol
mahadini
Sol
Level 61
God Stats
6W - 7L
1,500 SR
Queue Stats
28W - 35L
1,342 Elo+
Party 3
Team Averages
Level 73
1,533 SR
1,423 Elo+

VS

Team Averages
Level 68
1,560 SR
1,462 Elo+
Bellona
Bellona
 
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Hinsher
Camazotz
Level 100
God Stats
13W - 10L
1,561 SR
Queue Stats
139W - 154L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sh4rkmin
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,375 Elo+
Party 1
Horus
Horus
ZackGuy
Horus
Level 47
God Stats
16W - 10L
1,741 SR
Queue Stats
200W - 189L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Antalasitar
Achilles
18
7 / 6 / 1
11,818
492
19,299
25,379
19,675
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
14
0 / 6 / 6
9,262
386
8,198
25,640
28,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
CrocsIsLife
Lancelot
19
7 / 5 / 4
12,096
504
24,788
22,989
16,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
DaNkaL1111
Hou Yi
17
1 / 7 / 2
10,420
434
12,145
23,541
9,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 0 / 3
11,014
459
7,114
16,342
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
5 / 6 / 3
13,302
554
12,564
26,398
27,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
19
2 / 2 / 6
12,623
526
18,688
12,340
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Hinsher
Camazotz
18
5 / 4 / 9
12,605
525
18,177
27,552
23,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
Sh4rkmin
Ah Muzen Cab
20
9 / 2 / 6
14,653
611
23,745
17,791
8,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
ZackGuy
Horus
18
3 / 3 / 13
12,359
515
9,543
21,842
29,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
16
Kills
24
24
Deaths
17
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
6
3
1.08
W
Nu Wa
 
Nu Wa
2
2
6
2.5
L
Achilles
Antalasitar
Achilles
7
6
1
1.25
L
Bacchus
0
6
6
0.5
L
Lancelot
CrocsIsLife
Lancelot
7
5
4
1.8
L
Hou Yi
DaNkaL1111
Hou Yi
1
7
2
0.29
W
Camazotz
Hinsher
Camazotz
5
4
9
2.38
W
Ah Muzen Cab
Sh4rkmin
Ah Muzen Cab
9
2
6
6
W
Horus
ZackGuy
Horus
3
3
13
3.17
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,544
Damage
82,717
113,891
Taken
105,923
80,458
Mitigated
94,123
30,264
Healing
42,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,564
5,508
0
5,061
26,398
27,088
2,496
3,458
22,940
0
82,300
W
Nu Wa
 
Nu Wa
18,688
3,660
0
1,864
12,340
5,651
1,033
1,318
11,022
107,061
0
L
Achilles
Antalasitar
Achilles
19,299
6,038
0
2,952
25,379
19,675
554
4,036
21,254
0
93,104
L
Bacchus
8,198
1,366
0
4,863
25,640
28,884
0
3,102
22,044
34,551
0
L
Lancelot
CrocsIsLife
Lancelot
24,788
6,439
0
6,250
22,989
16,095
502
3,897
18,840
0
120,008
L
Hou Yi
DaNkaL1111
Hou Yi
12,145
4,950
0
4,876
23,541
9,206
0
2,537
21,004
0
110,699
W
Camazotz
Hinsher
Camazotz
18,177
4,088
0
14,732
27,552
23,123
936
3,342
23,814
0
74,333
W
Ah Muzen Cab
Sh4rkmin
Ah Muzen Cab
23,745
13,525
0
5,525
17,791
8,517
8,253
3,086
14,705
0
174,717
W
Horus
ZackGuy
Horus
9,543
4,773
5,868
8,956
21,842
29,744
773
5,158
16,684
0
26,431
L
7,114
1,248
0
11,323
16,342
6,598
0
5,442
10,900
117,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,610
Gold Earned
65,542
729
Minions Killed
701
0
Camps Cleared
0
2,138,287
Distance Traveled
2,357,902
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,302
554
164
7
0
452,030
0
W
Nu Wa
12,623
526
154
6
0
463,087
0
L
Achilles
11,818
492
154
6
0
458,214
4
L
Bacchus
9,262
386
57
2
0
408,140
2
L
Lancelot
12,096
504
158
7
0
510,608
5
L
Hou Yi
10,420
434
166
7
0
346,270
0
W
Camazotz
12,605
525
105
4
0
499,081
3
W
Ah Muzen Cab
14,653
611
237
10
0
475,108
5
W
Horus
12,359
515
41
2
0
468,596
3
L
Sol
11,014
459
194
8
0
415,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role