Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DarthBabyT55
Chang'e
Level 48
God Stats
9W - 4L
1,534 SR
Queue Stats
197W - 140L
1,598 Elo+
Solo
Heimdallr
Heimdallr
Tru3AlphaWoLf
Heimdallr
Level 65
God Stats
12W - 18L
1,440 SR
Queue Stats
60W - 89L
1,429 Elo+
Solo
Bakasura
Bakasura
j_amiel
Bakasura
Level 124
God Stats
2W - 1L
1,088 SR
Queue Stats
138W - 159L
1,461 Elo+
Solo
Eset
Eset
miz_hennessy
Eset
Level 63
God Stats
5W - 2L
1,458 SR
Queue Stats
132W - 140L
1,505 Elo+
Solo
Team Averages
Level 89
1,404 SR
1,499 Elo+

VS

Team Averages
Level 87
1,320 SR
1,349 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BoxoutForBoards
Skadi
Level 27
God Stats
20W - 13L
1,197 SR
Queue Stats
54W - 58L
1,109 Elo+
Party 1
Kuzenbo
Kuzenbo
EraseY0urSocial
Kuzenbo
Level 101
God Stats
3W - 6L
1,168 SR
Queue Stats
63W - 73L
1,271 Elo+
Party 1
Eset
Eset
Maxmotor69
Eset
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 238L
1,481 Elo+
Solo
Arachne
Arachne
NonExistantDeity
Arachne
Level 46
God Stats
0W - 2L
1,236 SR
Queue Stats
30W - 39L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 0 / 0
8,140
581
6,510
7,955
5,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
DarthBabyT55
Chang'e
10
0 / 0 / 6
7,092
507
5,149
8,974
7,121
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Tru3AlphaWoLf
Heimdallr
14
4 / 0 / 1
8,620
616
6,969
6,206
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
j_amiel
Bakasura
13
1 / 1 / 2
7,544
539
4,654
10,924
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 0 / 2
7,860
561
5,040
3,432
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 0 / 0
6,521
466
2,954
10,103
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 0
6,236
445
3,508
9,990
3,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,943
425
3,106
9,307
10,722
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 0
6,825
488
1,624
5,865
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 1
5,469
391
3,615
10,185
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
0
0
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
0
4
0
0
W
Chang'e
DarthBabyT55
Chang'e
0
0
6
3
L
0
3
1
0.17
L
1
1
0
1
L
0
0
1
0.5
W
Heimdallr
Tru3AlphaWoLf
Heimdallr
4
0
1
4.5
W
Bakasura
j_amiel
Bakasura
1
1
2
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
14,807
37,491
Taken
45,450
21,432
Mitigated
27,771
16,527
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,510
1,516
0
4,258
7,955
5,441
1,233
486
6,984
0
54,231
L
Gilgamesh
 
Gilgamesh
2,954
528
0
3,184
10,103
8,286
0
0
9,102
5,107
37,482
L
3,508
1,561
0
1,595
9,990
3,123
0
1,410
8,524
0
40,301
W
Chang'e
DarthBabyT55
Chang'e
5,149
465
253
3,178
8,974
7,121
46
2,819
6,155
20,400
0
L
3,106
1,666
0
2,219
9,307
10,722
0
4,174
4,904
30,247
0
L
1,624
275
0
713
5,865
2,357
0
3,019
2,846
58,007
0
L
3,615
2,376
0
1,889
10,185
3,283
0
1,586
7,899
0
26,899
W
Heimdallr
Tru3AlphaWoLf
Heimdallr
6,969
3,713
0
3,672
6,206
2,709
1,122
307
5,899
0
63,748
W
Bakasura
j_amiel
Bakasura
4,654
3,060
0
3,326
10,924
4,494
0
1,022
9,902
0
56,984
W
5,040
249
270
1,570
3,432
1,667
145
622
2,810
61,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
30,994
488
Minions Killed
349
0
Camps Cleared
0
1,326,803
Distance Traveled
1,279,455
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,140
581
103
7
0
224,821
3
L
Gilgamesh
6,521
466
88
6
0
223,367
3
L
Skadi
6,236
445
74
5
0
271,474
1
W
Chang'e
7,092
507
31
2
0
275,437
0
L
Kuzenbo
5,943
425
43
3
0
274,630
4
L
Eset
6,825
488
98
7
0
259,747
2
L
Arachne
5,469
391
46
3
0
250,237
0
W
Heimdallr
8,620
616
116
8
0
238,825
4
W
Bakasura
7,544
539
129
9
0
321,795
2
W
Eset
7,860
561
109
8
0
265,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role