Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Akya2120
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,323 Elo+
Party 3
Nemesis
Nemesis
BitterJive
Nemesis
Level 108
God Stats
0W - 1L
1,525 SR
Queue Stats
26W - 38L
1,422 Elo+
Party 3
Discordia
Discordia
Ronzku
Discordia
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 28L
1,451 Elo+
Solo
Tiamat
Tiamat
rgtonx
Tiamat
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,451 Elo+
Party 3
Team Averages
Level 88
1,462 SR
1,429 Elo+

VS

Team Averages
Level 93
1,474 SR
1,427 Elo+
Sol
Sol
CanIgetaSmurf
Sol
Level 76
God Stats
9W - 2L
1,670 SR
Queue Stats
178W - 178L
1,575 Elo+
Party 1
Xing Tian
Xing Tian
EasZpanther1
Xing Tian
Level 151
God Stats
21W - 18L
1,415 SR
Queue Stats
995W - 1,083L
1,412 Elo+
Party 2
Thoth
Thoth
FreakCryptic
Thoth
Level 76
God Stats
1W - 1L
1,284 SR
Queue Stats
31W - 35L
1,304 Elo+
Solo
Chiron
Chiron
Reaper7007
Chiron
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 78L
1,551 Elo+
Party 1
Cliodhna
Cliodhna
ZLaster17618
Cliodhna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 5 / 6
8,349
759
8,677
9,833
4,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Akya2120
Apollo
13
1 / 5 / 5
7,079
644
4,043
10,620
4,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
BitterJive
Nemesis
15
3 / 3 / 6
8,091
736
5,221
11,001
11,749
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Ronzku
Discordia
15
2 / 7 / 3
8,385
762
10,110
11,469
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
rgtonx
Tiamat
12
2 / 5 / 5
7,423
675
3,745
9,514
5,799
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 10
9,855
896
14,238
11,717
5,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
EasZpanther1
Xing Tian
15
1 / 3 / 19
9,243
840
6,390
20,511
18,302
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
10 / 2 / 13
10,522
957
9,522
7,737
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Reaper7007
Chiron
17
1 / 1 / 13
9,212
837
11,076
8,822
3,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
ZLaster17618
Cliodhna
13
4 / 5 / 10
8,733
794
7,143
9,047
3,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
13
Kills
25
25
Deaths
14
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
5
6
1.6
L
Apollo
Akya2120
Apollo
1
5
5
0.7
L
Nemesis
BitterJive
Nemesis
3
3
6
2
W
9
3
10
4.67
W
Xing Tian
EasZpanther1
Xing Tian
1
3
19
3.5
W
10
2
13
8.25
W
Chiron
Reaper7007
Chiron
1
1
13
7.5
L
Discordia
Ronzku
Discordia
2
7
3
0.5
W
Cliodhna
ZLaster17618
Cliodhna
4
5
10
1.8
L
Tiamat
rgtonx
Tiamat
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,796
Damage
48,369
52,437
Taken
57,834
32,110
Mitigated
33,526
7,155
Healing
24,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,677
197
400
562
9,833
4,803
57
5,392
4,441
20,100
0
L
Apollo
Akya2120
Apollo
4,043
2,352
97
1,077
10,620
4,783
517
6,029
4,591
0
13,614
L
Nemesis
BitterJive
Nemesis
5,221
1,349
430
1,521
11,001
11,749
0
6,510
4,491
0
9,986
W
14,238
3,795
159
4,463
11,717
5,195
4,023
4,778
6,939
24,523
769
W
Xing Tian
EasZpanther1
Xing Tian
6,390
464
2,136
7,723
20,511
18,302
250
5,859
14,652
11,115
0
W
9,522
393
113
1,683
7,737
3,004
1,213
2,081
5,656
27,910
0
W
Chiron
Reaper7007
Chiron
11,076
1,489
3,112
4,451
8,822
3,677
1,635
5,438
3,384
0
22,822
L
Discordia
Ronzku
Discordia
10,110
1,428
88
949
11,469
4,976
392
5,560
5,909
19,137
0
W
Cliodhna
ZLaster17618
Cliodhna
7,143
881
286
829
9,047
3,348
319
4,376
4,671
0
11,377
L
Tiamat
rgtonx
Tiamat
3,745
370
683
1,348
9,514
5,799
0
6,087
3,427
7,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,327
Gold Earned
47,565
81
Minions Killed
121
0
Camps Cleared
0
901,780
Distance Traveled
1,031,048
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,349
759
25
2
0
181,415
2
L
Apollo
7,079
644
24
2
0
180,442
0
L
Nemesis
8,091
736
8
1
0
236,039
0
W
Sol
9,855
896
35
3
0
187,771
0
W
Xing Tian
9,243
840
7
1
0
222,182
0
W
Thoth
10,522
957
37
3
0
212,977
0
W
Chiron
9,212
837
32
3
0
227,074
1
L
Discordia
8,385
762
19
2
0
171,225
0
W
Cliodhna
8,733
794
10
1
0
181,044
0
L
Tiamat
7,423
675
5
0
0
132,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role