Player Matchup

Lancelot
Lancelot
IzayaBzaya
Lancelot
Level 78
God Stats
14W - 13L
1,506 SR
Queue Stats
54W - 63L
1,372 Elo+
Solo
Nu Wa
Nu Wa
KiraBoiii
Nu Wa
Level 87
God Stats
4W - 4L
1,617 SR
Queue Stats
83W - 78L
1,398 Elo+
Party 2
Yemoja
Yemoja
MPS FURY
Yemoja
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,141 Elo+
Party 2
Neith
Neith
ShaqaZulu
Neith
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 69L
1,433 Elo+
Party 2
Cliodhna
Cliodhna
Tek_Slingshot
Cliodhna
Level 34
God Stats
2W - 2L
1,365 SR
Queue Stats
27W - 19L
1,367 Elo+
Solo
Team Averages
Level 63
1,497 SR
1,342 Elo+

VS

Team Averages
Level 45
1,183 SR
1,097 Elo+
Cu Chulainn
Cu Chulainn
Delphic_Djinn
Cu Chulainn
Level 125
God Stats
27W - 26L
1,481 SR
Queue Stats
541W - 598L
1,382 Elo+
Solo
Izanami
Izanami
KRAZY_FAINTZ
Izanami
Level 18
God Stats
6W - 19L
987 SR
Queue Stats
140W - 242L
930 Elo+
Party 1
Danzaburou
Danzaburou
oCHANCHO_
Danzaburou
Level 34
God Stats
16W - 39L
1,092 SR
Queue Stats
214W - 358L
1,028 Elo+
Party 1
Pele
Pele
oIGNACIO_
Pele
Level 25
God Stats
3W - 21L
1,075 SR
Queue Stats
22W - 72L
947 Elo+
Party 1
Scylla
Scylla
x_Jamu
Scylla
Level 21
God Stats
1W - 4L
1,279 SR
Queue Stats
45W - 70L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IzayaBzaya
Lancelot
15
9 / 1 / 3
9,514
595
10,163
10,944
5,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
KiraBoiii
Nu Wa
14
5 / 0 / 7
8,819
551
12,853
6,266
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
MPS FURY
Yemoja
12
0 / 0 / 5
7,680
480
1,839
2,494
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ShaqaZulu
Neith
13
3 / 1 / 3
7,455
466
6,272
5,641
2,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Tek_Slingshot
Cliodhna
13
4 / 2 / 5
8,328
521
4,724
10,517
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Delphic_Djinn
Cu Chulainn
11
2 / 5 / 0
6,974
436
6,389
13,945
7,192
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KRAZY_FAINTZ
Izanami
11
0 / 2 / 0
6,312
395
802
9,068
3,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
oCHANCHO_
Danzaburou
10
0 / 3 / 0
6,242
390
1,779
9,108
3,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
10
0 / 5 / 1
6,447
403
4,347
13,321
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
x_Jamu
Scylla
11
1 / 6 / 0
6,637
415
3,863
8,654
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
21
Kills
3
4
Deaths
21
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Delphic_Djinn
Cu Chulainn
2
5
0
0.4
W
Lancelot
IzayaBzaya
Lancelot
9
1
3
10.5
L
Izanami
KRAZY_FAINTZ
Izanami
0
2
0
0
W
Nu Wa
KiraBoiii
Nu Wa
5
0
7
8.5
W
Yemoja
MPS FURY
Yemoja
0
0
5
2.5
W
Neith
ShaqaZulu
Neith
3
1
3
4.5
W
Cliodhna
Tek_Slingshot
Cliodhna
4
2
5
3.25
L
Danzaburou
oCHANCHO_
Danzaburou
0
3
0
0
L
Pele
0
5
1
0.1
L
Scylla
x_Jamu
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,851
Damage
17,180
35,862
Taken
54,096
16,661
Mitigated
21,827
8,808
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Delphic_Djinn
Cu Chulainn
6,389
1,015
0
1,001
13,945
7,192
110
4,311
9,220
0
54,404
W
Lancelot
IzayaBzaya
Lancelot
10,163
2,746
0
5,200
10,944
5,847
238
3,584
7,360
0
55,280
L
Izanami
KRAZY_FAINTZ
Izanami
802
365
0
4,033
9,068
3,402
68
3,078
5,828
0
42,025
W
Nu Wa
KiraBoiii
Nu Wa
12,853
2,792
0
141
6,266
2,109
1,270
68
6,198
62,156
0
W
Yemoja
MPS FURY
Yemoja
1,839
84
469
724
2,494
2,513
338
282
2,212
22,328
0
W
Neith
ShaqaZulu
Neith
6,272
841
1
1,808
5,641
2,155
0
0
5,641
0
51,133
W
Cliodhna
Tek_Slingshot
Cliodhna
4,724
527
0
465
10,517
4,037
576
279
10,238
0
46,857
L
Danzaburou
oCHANCHO_
Danzaburou
1,779
532
0
2,461
9,108
3,363
0
2,315
6,665
0
30,237
L
Pele
4,347
1,062
0
2,385
13,321
4,838
1,156
2,993
10,088
0
39,234
L
Scylla
x_Jamu
Scylla
3,863
767
0
260
8,654
3,032
0
959
7,603
31,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
32,612
418
Minions Killed
335
0
Camps Cleared
0
1,501,692
Distance Traveled
1,356,182
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,974
436
95
6
0
278,896
0
W
Lancelot
9,514
595
96
6
0
323,844
1
L
Izanami
6,312
395
68
4
0
261,737
0
W
Nu Wa
8,819
551
85
5
0
278,201
3
W
Yemoja
7,680
480
51
3
0
294,052
1
W
Neith
7,455
466
95
6
0
286,946
9
W
Cliodhna
8,328
521
91
6
0
318,649
0
L
Danzaburou
6,242
390
62
4
0
252,876
1
L
Pele
6,447
403
62
4
0
295,988
1
L
Scylla
6,637
415
48
3
0
266,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role