Player Matchup

Fafnir
Fafnir
Ghostie_gooo
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 17L
981 Elo+
Party 1
Nemesis
Nemesis
Kai1301
Nemesis
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 31L
973 Elo+
Party 1
King Arthur
King Arthur
MRUniverse07
King Arthur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 39L
924 Elo+
Party 1
Team Averages
Level 35
1,500 SR
959 Elo+

VS

Team Averages
Level 115
1,604 SR
1,417 Elo+
Charybdis
Charybdis
GrandpasDrawers
Charybdis
Level 160
God Stats
9W - 4L
1,811 SR
Queue Stats
501W - 385L
1,521 Elo+
Party 2
Sobek
Sobek
Rudeboiii
Sobek
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 31L
1,475 Elo+
Party 2
Tiamat
Tiamat
SinfulJ3ST3R
Tiamat
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 44L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 3 / 2
9,216
658
5,984
19,672
26,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Kai1301
Nemesis
11
0 / 5 / 6
8,655
618
6,436
20,393
12,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
MRUniverse07
King Arthur
11
2 / 6 / 2
8,334
595
7,556
17,527
12,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrandpasDrawers
Charybdis
15
6 / 3 / 6
10,706
765
25,006
12,104
5,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Rudeboiii
Sobek
14
4 / 1 / 7
10,832
774
3,996
11,311
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
15
4 / 2 / 8
10,020
716
12,517
9,880
7,166
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
4
Kills
14
14
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
3
2
1
W
Charybdis
GrandpasDrawers
Charybdis
6
3
6
3
L
Nemesis
Kai1301
Nemesis
0
5
6
0.6
L
King Arthur
MRUniverse07
King Arthur
2
6
2
0.5
W
Sobek
Rudeboiii
Sobek
4
1
7
7.5
W
Tiamat
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,976
Damage
41,519
57,592
Taken
33,295
51,837
Mitigated
26,807
7,116
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,984
2,089
0
2,930
19,672
26,328
224
6,406
13,266
16,727
0
W
Charybdis
GrandpasDrawers
Charybdis
25,006
17,340
0
5,303
12,104
5,093
1,926
1,948
10,156
0
63,116
L
Nemesis
Kai1301
Nemesis
6,436
1,978
450
3,721
20,393
12,528
368
4,877
15,516
0
17,262
L
King Arthur
MRUniverse07
King Arthur
7,556
1,080
0
15
17,527
12,981
364
5,691
11,836
0
27,614
W
Sobek
Rudeboiii
Sobek
3,996
531
0
2,666
11,311
14,548
48
1,936
9,375
12,150
0
W
Tiamat
12,517
1,444
742
4,423
9,880
7,166
415
2,734
7,146
27,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
31,558
79
Minions Killed
120
2
Camps Cleared
6
705,397
Distance Traveled
681,339
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,216
658
17
1
0
256,755
1
W
Charybdis
10,706
765
66
5
5
200,267
0
L
Nemesis
8,655
618
25
2
0
244,987
2
L
King Arthur
8,334
595
37
3
2
203,655
1
W
Sobek
10,832
774
24
2
0
237,490
0
W
Tiamat
10,020
716
30
2
1
243,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role