Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlkoMachine
Kukulkan
Level 160
God Stats
21W - 22L
1,522 SR
Queue Stats
436W - 473L
1,567 Elo+
Solo
Vulcan
Vulcan
VaneadoconV
Vulcan
Level 109
God Stats
30W - 16L
1,672 SR
Queue Stats
285W - 259L
1,548 Elo+
Solo
Ymir
Ymir
bxbshemtovbxb
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
823W - 837L
1,443 Elo+
Party 1
Loki
Loki
davidshemtov12
Loki
Level 126
God Stats
156W - 116L
1,619 SR
Queue Stats
187W - 171L
1,538 Elo+
Party 1
Team Averages
Level 134
1,563 SR
1,519 Elo+

VS

Team Averages
Level 112
1,580 SR
1,554 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
NaDesD
Ullr
Level 63
God Stats
240W - 216L
1,617 SR
Queue Stats
247W - 223L
1,600 Elo+
Solo
The Morrigan
The Morrigan
Salahlalala
The Morrigan
Level 105
God Stats
2W - 1L
1,728 SR
Queue Stats
43W - 32L
1,615 Elo+
Solo
Fenrir
Fenrir
SevenTZX
Fenrir
Level 129
God Stats
22W - 19L
1,557 SR
Queue Stats
384W - 384L
1,468 Elo+
Solo
Bacchus
Bacchus
SplicketySploop
Bacchus
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 107L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 1 / 0
5,042
1,008
995
1,290
501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
AlkoMachine
Kukulkan
10
0 / 1 / 2
5,382
1,076
3,766
2,735
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
10
1 / 1 / 0
5,910
1,182
6,294
2,903
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,524
1,105
2,704
5,160
3,637
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 1
5,749
1,150
2,890
9,055
5,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

368

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 0 / 3
5,808
1,162
3,515
5,973
2,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
NaDesD
Ullr
11
2 / 0 / 4
6,237
1,247
5,813
1,624
678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Salahlalala
The Morrigan
11
0 / 1 / 4
5,621
1,124
3,812
2,699
1,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
SevenTZX
Fenrir
10
2 / 1 / 3
6,374
1,275
2,403
5,509
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 5
6,376
1,275
4,170
3,835
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
2
Kills
6
6
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
W
Hun Batz
 
Hun Batz
1
0
3
2.5
L
Kukulkan
AlkoMachine
Kukulkan
0
1
2
1
W
Ullr
NaDesD
Ullr
2
0
4
4
W
The Morrigan
Salahlalala
The Morrigan
0
1
4
2
W
Fenrir
SevenTZX
Fenrir
2
1
3
3.5
W
1
0
5
3.5
L
Vulcan
1
1
0
1
L
0
1
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,649
Damage
19,713
21,143
Taken
19,640
12,710
Mitigated
12,388
425
Healing
2,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
995
618
0
44
1,290
501
0
445
845
0
2,484
W
Hun Batz
 
Hun Batz
3,515
775
0
1,230
5,973
2,690
0
2,996
2,977
0
15,648
L
Kukulkan
AlkoMachine
Kukulkan
3,766
82
0
22
2,735
1,270
0
1,024
1,711
10,508
0
W
Ullr
NaDesD
Ullr
5,813
3,154
0
0
1,624
678
0
1,157
467
0
13,351
W
The Morrigan
Salahlalala
The Morrigan
3,812
876
0
0
2,699
1,176
0
1,708
952
12,145
3,897
W
Fenrir
SevenTZX
Fenrir
2,403
206
0
528
5,509
4,924
0
3,902
1,607
36
6,366
W
4,170
303
0
1,016
3,835
2,920
0
3,001
834
8,573
0
L
Vulcan
6,294
2,744
0
0
2,903
1,358
0
908
1,995
25,133
0
L
2,704
532
0
301
5,160
3,637
0
1,736
3,424
10,061
0
L
2,890
533
0
58
9,055
5,944
0
2,647
6,408
0
8,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
30,416
90
Minions Killed
97
4
Camps Cleared
7
476,664
Distance Traveled
542,599
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,042
1,008
2
0
1
80,361
1
W
Hun Batz
5,808
1,162
35
7
0
115,857
1
L
Kukulkan
5,382
1,076
19
4
1
91,519
0
W
Ullr
6,237
1,247
24
5
2
96,689
2
W
The Morrigan
5,621
1,124
17
3
1
99,769
0
W
Fenrir
6,374
1,275
6
1
1
112,967
2
W
Bacchus
6,376
1,275
15
3
3
117,317
3
L
Vulcan
5,910
1,182
52
10
1
103,073
0
L
Ymir
5,524
1,105
7
1
1
95,149
0
L
Loki
5,749
1,150
10
2
0
106,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role