Player Matchup

Nox
Nox
Crazythunder28
Nox
Level 108
God Stats
14W - 16L
1,952 SR
Queue Stats
121W - 140L
1,537 Elo+
Solo
Sylvanus
Sylvanus
Yournanonsniff
Sylvanus
Level 101
God Stats
3W - 2L
1,390 SR
Queue Stats
38W - 53L
1,314 Elo+
Party 1
Rama
Rama
cam4_skinner
Rama
Level 120
God Stats
1W - 1L
1,757 SR
Queue Stats
175W - 219L
1,337 Elo+
Party 1
Team Averages
Level 110
1,700 SR
1,396 Elo+

VS

Team Averages
Level 85
1,451 SR
1,421 Elo+
Raijin
Raijin
JlMMY CROW
Raijin
Level 122
God Stats
1W - 1L
1,316 SR
Queue Stats
129W - 154L
1,305 Elo+
Party 2
Artemis
Artemis
RobcarteI
Artemis
Level 27
God Stats
2W - 4L
1,303 SR
Queue Stats
45W - 35L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
ThESpEciAl9
Ne Zha
Level 106
God Stats
24W - 15L
1,734 SR
Queue Stats
143W - 160L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
8,567
857
7,707
6,752
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
12
3 / 1 / 9
7,936
794
4,749
7,262
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 2 / 8
8,083
808
8,274
9,167
3,385
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JlMMY CROW
Raijin
11
1 / 5 / 3
7,074
707
4,343
9,746
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RobcarteI
Artemis
12
1 / 3 / 3
7,185
719
6,061
5,480
2,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
12
3 / 4 / 2
7,801
780
7,932
10,608
4,767
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
12
Kills
5
5
Deaths
12
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Raijin
JlMMY CROW
Raijin
1
5
3
0.5
L
Artemis
RobcarteI
Artemis
1
3
3
0.83
L
Ne Zha
3
4
2
1
W
Sylvanus
3
1
9
7.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,730
Damage
18,336
23,181
Taken
25,834
12,309
Mitigated
10,730
5,122
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,707
382
0
986
6,752
2,783
861
940
5,812
30,169
0
L
Raijin
JlMMY CROW
Raijin
4,343
609
0
1,380
9,746
3,647
0
4,700
5,046
19,728
0
L
Artemis
RobcarteI
Artemis
6,061
2,467
234
726
5,480
2,316
809
3,514
1,966
0
14,963
L
Ne Zha
7,932
1,266
344
3,169
10,608
4,767
609
4,243
6,365
0
28,933
W
Sylvanus
4,749
1,150
1,495
1,240
7,262
6,141
238
1,389
5,873
13,250
2,315
W
8,274
6,261
0
1,401
9,167
3,385
1,585
2,220
6,947
0
23,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
22,060
123
Minions Killed
117
4
Camps Cleared
4
532,939
Distance Traveled
499,598
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,567
857
64
6
0
192,403
4
L
Raijin
7,074
707
44
4
1
144,511
0
L
Artemis
7,185
719
37
4
2
152,667
0
L
Ne Zha
7,801
780
36
4
1
202,420
4
W
Sylvanus
7,936
794
23
2
2
176,276
1
W
Rama
8,083
808
36
4
2
164,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role