Player Matchup

Baron Samedi
Baron Samedi
Chaisee
Baron Samedi
Level 101
God Stats
2W - 1L
1,424 SR
Queue Stats
36W - 28L
1,635 Elo+
Solo
Ganesha
Ganesha
FreshKlaffy
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,510 Elo+
Solo
Ne Zha
Ne Zha
Insomniaque5756
Ne Zha
Level 47
God Stats
15W - 18L
1,509 SR
Queue Stats
448W - 463L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
RoastedBeans17
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 211L
1,395 Elo+
Solo
Neith
Neith
an Nsane Player
Neith
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 253L
1,419 Elo+
Solo
Team Averages
Level 94
1,487 SR
1,489 Elo+

VS

Team Averages
Level 101
1,603 SR
1,528 Elo+
Ravana
Ravana
Artificialism
Ravana
Level 125
God Stats
32W - 24L
1,598 SR
Queue Stats
266W - 259L
1,630 Elo+
Solo
Achilles
Achilles
Capital Dice
Achilles
Level 69
God Stats
4W - 2L
1,732 SR
Queue Stats
56W - 46L
1,414 Elo+
Solo
Persephone
Persephone
SkyWasHere
Persephone
Level 122
God Stats
25W - 19L
1,634 SR
Queue Stats
137W - 119L
1,581 Elo+
Solo
Khepri
Khepri
ZI R3LO4DZ ZI
Khepri
Level 82
God Stats
14W - 9L
1,611 SR
Queue Stats
453W - 425L
1,556 Elo+
Solo
Artemis
Artemis
cghlreinsn
Artemis
Level 108
God Stats
17W - 21L
1,439 SR
Queue Stats
664W - 674L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chaisee
Baron Samedi
13
2 / 4 / 5
8,122
427
8,510
16,279
8,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
FreshKlaffy
Ganesha
12
0 / 2 / 5
8,124
428
8,082
16,366
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
6 / 1 / 0
10,442
550
10,754
18,193
8,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
RoastedBeans17
Gilgamesh
13
1 / 5 / 1
8,094
426
10,886
21,320
12,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 0
9,070
477
9,450
13,569
5,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
10,073
530
11,998
8,049
8,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Capital Dice
Achilles
14
4 / 6 / 3
8,882
467
10,298
17,858
8,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
SkyWasHere
Persephone
15
5 / 3 / 4
10,259
540
19,211
13,745
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 8
9,112
480
5,388
18,692
19,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
cghlreinsn
Artemis
16
2 / 0 / 4
9,690
510
9,890
12,579
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
10
Kills
15
16
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Achilles
Capital Dice
Achilles
4
6
3
0.92
L
Baron Samedi
Chaisee
Baron Samedi
2
4
5
1.13
L
Ganesha
FreshKlaffy
Ganesha
0
2
5
1.25
L
6
1
0
6
L
Gilgamesh
RoastedBeans17
Gilgamesh
1
5
1
0.3
W
Persephone
SkyWasHere
Persephone
5
3
4
2.33
W
1
1
8
5
L
1
4
0
0.25
W
Artemis
cghlreinsn
Artemis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,682
Damage
56,785
85,727
Taken
70,923
50,152
Mitigated
48,189
31,738
Healing
22,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,998
3,381
0
3,325
8,049
8,880
0
914
7,135
58
77,254
W
Achilles
Capital Dice
Achilles
10,298
5,408
19
3,087
17,858
8,520
548
5,656
12,202
0
52,641
L
Baron Samedi
Chaisee
Baron Samedi
8,510
654
691
3,753
16,279
8,150
130
6,920
9,359
48,061
0
L
Ganesha
FreshKlaffy
Ganesha
8,082
750
218
3,603
16,366
15,985
0
7,026
9,340
27,240
0
L
10,754
2,592
0
12,154
18,193
8,691
0
4,829
13,364
0
104,526
L
Gilgamesh
RoastedBeans17
Gilgamesh
10,886
5,487
0
5,438
21,320
12,276
0
4,014
17,306
0
58,752
W
Persephone
SkyWasHere
Persephone
19,211
1,293
182
4,343
13,745
5,467
342
3,118
10,624
83,762
0
W
5,388
652
575
3,816
18,692
19,964
0
6,206
12,486
30,145
0
L
9,450
5,031
0
5,881
13,569
5,050
94
2,396
11,173
0
88,743
W
Artemis
cghlreinsn
Artemis
9,890
4,993
0
7,473
12,579
5,358
1,140
698
11,881
0
86,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
48,016
517
Minions Killed
473
0
Camps Cleared
0
1,707,274
Distance Traveled
1,739,594
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,073
530
117
6
0
339,916
2
W
Achilles
8,882
467
80
4
0
356,967
0
L
Baron Samedi
8,122
427
89
5
0
329,844
0
L
Ganesha
8,124
428
8
0
0
341,376
3
L
Ne Zha
10,442
550
183
10
0
380,454
0
L
Gilgamesh
8,094
426
86
5
0
354,798
6
W
Persephone
10,259
540
112
6
0
350,671
4
W
Khepri
9,112
480
42
2
0
364,755
2
L
Neith
9,070
477
151
8
0
300,802
4
W
Artemis
9,690
510
122
6
0
327,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role