Player Matchup

Set
Set
 
Set
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alditori
Kukulkan
Level 41
God Stats
1W - 0L
1,638 SR
Queue Stats
2W - 1L
1,493 Elo+
Party 1
Atlas
Atlas
CodeTalker1667
Atlas
Level 69
God Stats
54W - 37L
1,589 SR
Queue Stats
288W - 238L
1,635 Elo+
Solo
Shiva
Shiva
Malagamba
Shiva
Level 84
God Stats
2W - 0L
1,663 SR
Queue Stats
9W - 7L
1,563 Elo+
Party 1
Team Averages
Level 84
1,578 SR
1,538 Elo+

VS

Team Averages
Level 74
1,517 SR
1,503 Elo+
Hades
Hades
BatataHarra
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,611 Elo+
Solo
Neith
Neith
Cherry7
Neith
Level 25
God Stats
5W - 10L
1,343 SR
Queue Stats
13W - 29L
1,341 Elo+
Solo
Ganesha
Ganesha
Fennee
Ganesha
Level 121
God Stats
9W - 8L
1,664 SR
Queue Stats
325W - 354L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
Godmode0N1924
Zhong Kui
Level 86
God Stats
3W - 4L
1,535 SR
Queue Stats
188W - 173L
1,591 Elo+
Solo
Mulan
Mulan
Xy-Joker97-Yx
Mulan
Level 126
God Stats
8W - 10L
1,542 SR
Queue Stats
158W - 159L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
6 / 4 / 9
8,168
817
9,563
12,906
7,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
 
Chang'e
14
1 / 0 / 15
7,814
781
7,571
5,434
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Alditori
Kukulkan
15
3 / 2 / 12
8,369
837
8,830
7,780
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 14
9,093
909
13,535
15,286
16,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Malagamba
Shiva
15
6 / 3 / 13
9,262
926
13,915
16,521
12,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,166
717
10,096
10,851
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Cherry7
Neith
13
2 / 6 / 1
7,062
706
7,980
12,008
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Fennee
Ganesha
13
0 / 2 / 7
7,456
746
6,485
14,330
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Godmode0N1924
Zhong Kui
14
6 / 4 / 1
7,922
792
14,433
11,680
8,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 1
7,344
734
4,441
12,836
8,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
23
Kills
11
11
Deaths
23
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
4
9
2.63
W
Chang'e
 
Chang'e
1
0
15
8.5
W
Kukulkan
Alditori
Kukulkan
3
2
12
4.5
L
2
6
3
0.58
L
Neith
Cherry7
Neith
2
6
1
0.42
W
7
2
14
7
L
Ganesha
Fennee
Ganesha
0
2
7
1.75
L
Zhong Kui
Godmode0N1924
Zhong Kui
6
4
1
1.63
W
Shiva
Malagamba
Shiva
6
3
13
4.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,414
Damage
43,435
57,927
Taken
61,705
41,985
Mitigated
44,110
20,667
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,563
5,045
0
1,053
12,906
7,012
3,151
8,386
4,520
0
16,924
W
Chang'e
 
Chang'e
7,571
520
4,050
4,125
5,434
2,340
1,020
2,814
2,620
25,312
0
W
Kukulkan
Alditori
Kukulkan
8,830
1,891
0
0
7,780
3,668
553
4,599
3,181
31,888
0
L
10,096
1,325
574
2,647
10,851
6,120
0
3,910
6,703
19,891
0
L
Neith
Cherry7
Neith
7,980
3,872
0
2,151
12,008
5,539
0
6,481
5,353
0
17,262
W
13,535
5,852
0
3,663
15,286
16,023
480
7,437
7,264
22,321
0
L
Ganesha
Fennee
Ganesha
6,485
495
638
3,220
14,330
15,177
0
7,390
6,682
15,910
0
L
Zhong Kui
Godmode0N1924
Zhong Kui
14,433
2,224
0
3,143
11,680
8,954
0
5,681
5,835
31,007
0
W
Shiva
Malagamba
Shiva
13,915
2,304
2,678
5,098
16,521
12,942
651
7,778
8,743
0
24,468
L
4,441
410
0
2,181
12,836
8,320
0
5,498
7,196
0
24,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
36,950
162
Minions Killed
153
0
Camps Cleared
0
1,043,126
Distance Traveled
868,864
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,168
817
14
1
0
206,975
2
W
Chang'e
7,814
781
51
5
0
226,112
3
W
Kukulkan
8,369
837
54
5
0
208,563
1
L
Hades
7,166
717
25
3
0
126,944
0
L
Neith
7,062
706
29
3
0
173,799
1
W
Atlas
9,093
909
19
2
0
184,847
2
L
Ganesha
7,456
746
7
1
0
180,281
4
L
Zhong Kui
7,922
792
42
4
0
182,695
1
W
Shiva
9,262
926
24
2
0
216,629
0
L
Mulan
7,344
734
50
5
0
205,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role