Player Matchup

Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FCuriel XD1259
Chaac
Level 86
God Stats
24W - 9L
1,593 SR
Queue Stats
147W - 198L
1,285 Elo+
Solo
Loki
Loki
TanyaRuby__
Loki
Level 114
God Stats
7W - 14L
1,296 SR
Queue Stats
63W - 146L
1,222 Elo+
Party 1
Team Averages
Level 100
1,463 SR
1,336 Elo+

VS

Team Averages
Level 89
1,481 SR
1,366 Elo+
He Bo
He Bo
Shhmelly67
He Bo
Level 88
God Stats
0W - 2L
1,413 SR
Queue Stats
6W - 12L
1,197 Elo+
Party 2
Chaac
Chaac
Smouse-92
Chaac
Level 56
God Stats
0W - 1L
1,449 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
Val-R-01
Charybdis
Level 122
God Stats
0W - 1L
1,582 SR
Queue Stats
20W - 19L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 3 / 8
9,789
753
13,794
11,577
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 10
9,940
765
15,424
13,760
13,985
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 2 / 5
10,133
779
7,851
9,897
3,979
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
3 / 5 / 2
8,809
678
11,253
10,530
4,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Smouse-92
Chaac
13
0 / 2 / 2
7,847
604
7,784
15,229
13,472
Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Val-R-01
Charybdis
12
2 / 7 / 1
8,299
638
9,082
16,439
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
5
5
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
3
8
2.33
W
4
0
10
9
L
He Bo
3
5
2
0.8
L
Chaac
Smouse-92
Chaac
0
2
2
0.5
W
7
2
5
4.75
L
Charybdis
Val-R-01
Charybdis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,069
Damage
28,119
35,234
Taken
42,198
22,693
Mitigated
25,576
14,211
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,794
1,208
2,207
5,132
11,577
4,729
1,067
4,700
6,877
46,191
0
W
15,424
3,538
144
4,690
13,760
13,985
385
4,626
9,134
20
41,992
L
He Bo
11,253
855
0
1,048
10,530
4,219
0
2,903
7,627
25,514
0
L
Chaac
Smouse-92
Chaac
7,784
919
0
4,542
15,229
13,472
0
5,739
9,490
0
24,606
W
7,851
1,330
0
2,038
9,897
3,979
941
2,724
7,173
0
21,968
L
Charybdis
Val-R-01
Charybdis
9,082
3,595
706
3,789
16,439
7,885
0
5,486
10,953
0
30,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
24,955
154
Minions Killed
122
6
Camps Cleared
5
725,166
Distance Traveled
656,393
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,789
753
73
6
2
220,803
2
W
Chaac
9,940
765
56
4
4
267,296
0
L
He Bo
8,809
678
45
3
3
210,361
1
L
Chaac
7,847
604
29
2
1
257,260
0
W
Loki
10,133
779
25
2
0
237,067
2
L
Charybdis
8,299
638
48
4
1
188,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role