Player Matchup

Set
Set
 
Set
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CrawlDown
Yu Huang
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 251L
1,562 Elo+
Solo
Cabrakan
Cabrakan
Malagamba
Cabrakan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,519 Elo+
Party 1
Neith
Neith
Sjobert
Neith
Level 152
God Stats
3W - 1L
1,524 SR
Queue Stats
53W - 55L
1,547 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,526 Elo+

VS

Team Averages
Level 137
1,477 SR
1,523 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MrXopc
Charybdis
Level 124
God Stats
7W - 5L
1,533 SR
Queue Stats
56W - 63L
1,580 Elo+
Party 2
Arachne
Arachne
Wrathline
Arachne
Level 144
God Stats
29W - 21L
1,587 SR
Queue Stats
72W - 73L
1,512 Elo+
Solo
Aphrodite
Aphrodite
ayazicus
Aphrodite
Level 156
God Stats
1W - 3L
1,267 SR
Queue Stats
50W - 54L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
3 / 5 / 1
8,683
482
6,403
14,784
7,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
 
Hercules
12
1 / 1 / 5
8,253
459
5,551
13,832
11,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
CrawlDown
Yu Huang
14
1 / 4 / 1
7,805
434
6,782
8,431
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Malagamba
Cabrakan
16
2 / 6 / 4
10,042
558
15,157
19,255
15,360
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Sjobert
Neith
18
3 / 0 / 2
10,787
599
10,869
9,359
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
7 / 2 / 1
9,975
554
12,344
17,273
8,183
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
 
Bacchus
11
1 / 1 / 4
7,118
395
7,722
13,995
14,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MrXopc
Charybdis
14
0 / 4 / 4
8,143
452
5,170
14,115
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Wrathline
Arachne
16
4 / 4 / 5
9,724
540
10,736
18,964
10,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
ayazicus
Aphrodite
12
4 / 0 / 2
8,473
471
6,678
7,685
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
16
16
Deaths
11
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
5
1
0.7
W
Hercules
 
Hercules
1
1
5
3.5
L
Jormungandr
 
Jormungandr
7
2
1
3.75
L
Bacchus
 
Bacchus
1
1
4
3
W
Yu Huang
CrawlDown
Yu Huang
1
4
1
0.38
W
Cabrakan
Malagamba
Cabrakan
2
6
4
0.67
L
Charybdis
MrXopc
Charybdis
0
4
4
0.5
W
Neith
Sjobert
Neith
3
0
2
4
L
Arachne
Wrathline
Arachne
4
4
5
1.63
L
Aphrodite
ayazicus
Aphrodite
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,762
Damage
42,650
65,661
Taken
72,032
43,097
Mitigated
42,460
15,196
Healing
24,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,403
3,583
0
961
14,784
7,767
1,194
5,428
9,356
0
60,167
W
Hercules
 
Hercules
5,551
1,425
0
4,473
13,832
11,634
0
5,324
8,508
0
19,638
L
Jormungandr
 
Jormungandr
12,344
2,292
0
5,334
17,273
8,183
0
6,748
10,525
85,982
0
L
Bacchus
 
Bacchus
7,722
1,218
0
500
13,995
14,531
0
3,806
10,189
23,448
0
W
Yu Huang
CrawlDown
Yu Huang
6,782
605
0
1,250
8,431
4,079
204
6,117
2,314
53,359
0
W
Cabrakan
Malagamba
Cabrakan
15,157
681
0
4,862
19,255
15,360
245
5,822
13,433
84,740
0
L
Charybdis
MrXopc
Charybdis
5,170
2,287
537
4,421
14,115
5,879
74
3,903
10,212
0
64,034
W
Neith
Sjobert
Neith
10,869
5,432
0
3,650
9,359
4,257
1,045
3,293
6,066
0
121,625
L
Arachne
Wrathline
Arachne
10,736
6,917
0
7,636
18,964
10,219
22
4,835
14,129
0
79,457
L
Aphrodite
ayazicus
Aphrodite
6,678
1,885
610
5,338
7,685
3,648
818
2,647
5,038
48,534
4,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,570
Gold Earned
43,433
556
Minions Killed
470
0
Camps Cleared
0
1,611,539
Distance Traveled
1,566,323
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,683
482
86
5
0
321,197
6
W
Hercules
8,253
459
26
1
0
390,019
5
L
Jormungandr
9,975
554
133
7
0
326,614
2
L
Bacchus
7,118
395
31
2
0
368,897
2
W
Yu Huang
7,805
434
88
5
0
284,050
6
W
Cabrakan
10,042
558
171
10
0
286,207
2
L
Charybdis
8,143
452
101
6
0
320,449
2
W
Neith
10,787
599
185
10
0
330,066
2
L
Arachne
9,724
540
131
7
0
380,144
4
L
Aphrodite
8,473
471
74
4
0
170,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role