Player Matchup

Gilgamesh
Gilgamesh
Diamond I
HUZKIEJUNIOR
Gilgamesh
Diamond I
Level 49
God Stats
1W - 1L
1,564 SR
Queue Stats
138W - 57L
2,493 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
Volutate
Baron Samedi
Diamond I
Level 121
God Stats
88W - 36L
1,841 SR
Queue Stats
429W - 387L
2,140 MMR
Party 1
Kali
Kali
Diamond II
dontbanzhongkui
Kali
Diamond II
Level 49
God Stats
1W - 0L
1,714 SR
Queue Stats
53W - 44L
2,286 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 73
1,706 SR
2,306 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,561 SR
1,822 MMR
Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum I
Guilty_Prodigy
He Bo
Platinum I
Level 119
God Stats
0W - 1L
1,510 SR
Queue Stats
33W - 27L
2,249 MMR
Solo
Chiron
Chiron
Gold II
Keyz Hprk
Chiron
Gold II
Level 120
God Stats
25W - 19L
1,673 SR
Queue Stats
93W - 102L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HUZKIEJUNIOR
Gilgamesh
16
3 / 1 / 8
10,860
679
15,142
17,289
14,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Volutate
Baron Samedi
18
1 / 0 / 11
11,859
741
12,068
13,729
9,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 0 / 3
12,522
783
16,995
18,582
9,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AtlasAchillesAh Muzen CabSobekBaba Yaga

VS

Bans
Hou YiMulanCabrakanOdinShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 6 / 0
9,788
612
11,003
20,612
6,659
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 4 / 1
9,193
575
8,808
13,394
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chiron
Keyz Hprk
Chiron
14
0 / 3 / 1
9,450
591
11,982
15,293
4,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
0
0.17
L
0
4
1
0.13
W
Gilgamesh
HUZKIEJUNIOR
Gilgamesh
3
1
8
7
L
Chiron
Keyz Hprk
Chiron
0
3
1
0.17
W
Baron Samedi
Volutate
Baron Samedi
1
0
11
6.5
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,205
Damage
31,793
49,600
Taken
49,299
33,639
Mitigated
15,872
20,500
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,003
514
470
3,077
20,612
6,659
0
5,346
15,266
42,044
0
L
8,808
75
0
1,170
13,394
4,794
0
4,516
8,878
25,091
0
W
Gilgamesh
HUZKIEJUNIOR
Gilgamesh
15,142
4,440
0
3,904
17,289
14,114
1,096
6,676
10,613
0
32,807
L
Chiron
Keyz Hprk
Chiron
11,982
2,839
1,111
3,273
15,293
4,419
0
2,435
12,858
0
42,194
W
Baron Samedi
Volutate
Baron Samedi
12,068
299
379
5,779
13,729
9,997
1,263
5,983
7,746
70,001
0
W
16,995
6,886
0
10,438
18,582
9,528
0
7,646
10,936
0
51,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
28,431
216
Minions Killed
169
11
Camps Cleared
5
1,007,409
Distance Traveled
909,075
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,788
612
50
3
4
285,464
4
L
He Bo
9,193
575
49
3
1
311,755
3
W
Gilgamesh
10,860
679
31
2
1
343,482
2
L
Chiron
9,450
591
70
4
0
311,856
5
W
Baron Samedi
11,859
741
139
9
1
313,300
2
W
Kali
12,522
783
46
3
9
350,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role