Player Matchup

Kuzenbo
Kuzenbo
Dani78FT
Kuzenbo
Level 81
God Stats
7W - 1L
1,704 SR
Queue Stats
239W - 264L
1,321 Elo+
Solo
Nu Wa
Nu Wa
EveGR
Nu Wa
Level 156
God Stats
46W - 27L
1,624 SR
Queue Stats
493W - 503L
1,518 Elo+
Solo
King Arthur
King Arthur
GANG-Matyi
King Arthur
Level 69
God Stats
2W - 1L
1,760 SR
Queue Stats
31W - 23L
1,441 Elo+
Solo
Neith
Neith
pedrocadiz1990
Neith
Level 71
God Stats
167W - 144L
1,541 SR
Queue Stats
167W - 144L
1,419 Elo+
Solo
Lancelot
Lancelot
xasrtrfgu
Lancelot
Level 45
God Stats
3W - 1L
1,252 SR
Queue Stats
92W - 90L
1,376 Elo+
Solo
Team Averages
Level 84
1,576 SR
1,415 Elo+

VS

Team Averages
Level 68
1,437 SR
1,394 Elo+
Chaac
Chaac
AxAeerdn4
Chaac
Level 46
God Stats
2W - 3L
1,307 SR
Queue Stats
491W - 508L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
Muushroom-_-
Baron Samedi
Level 84
God Stats
15W - 18L
1,586 SR
Queue Stats
91W - 86L
1,552 Elo+
Solo
Heimdallr
Heimdallr
Rayman_542
Heimdallr
Level 60
God Stats
2W - 1L
1,647 SR
Queue Stats
52W - 57L
1,348 Elo+
Solo
Khepri
Khepri
bleckmask-elroei
Khepri
Level 63
God Stats
0W - 2L
1,249 SR
Queue Stats
168W - 204L
1,296 Elo+
Solo
Ne Zha
Ne Zha
troyewar
Ne Zha
Level 88
God Stats
14W - 25L
1,394 SR
Queue Stats
994W - 1,028L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dani78FT
Kuzenbo
16
3 / 0 / 13
10,681
486
9,076
20,494
30,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
EveGR
Nu Wa
20
11 / 1 / 10
12,932
588
27,431
11,575
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
GANG-Matyi
King Arthur
18
5 / 1 / 9
11,781
536
20,947
28,345
40,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 5
10,265
467
13,066
17,789
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
xasrtrfgu
Lancelot
20
14 / 2 / 7
12,788
581
24,333
17,187
10,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AxAeerdn4
Chaac
17
2 / 7 / 1
10,848
493
15,510
27,605
25,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Muushroom-_-
Baron Samedi
14
2 / 9 / 2
8,653
393
11,994
23,597
9,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Rayman_542
Heimdallr
15
0 / 8 / 4
8,914
405
7,206
18,958
8,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 1
9,088
413
5,748
20,582
18,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
troyewar
Ne Zha
15
3 / 6 / 2
9,812
446
13,646
27,097
12,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
34
Kills
8
8
Deaths
34
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
AxAeerdn4
Chaac
2
7
1
0.36
W
Kuzenbo
Dani78FT
Kuzenbo
3
0
13
9.5
W
Nu Wa
EveGR
Nu Wa
11
1
10
16
W
King Arthur
GANG-Matyi
King Arthur
5
1
9
9.5
L
Baron Samedi
Muushroom-_-
Baron Samedi
2
9
2
0.33
L
Heimdallr
Rayman_542
Heimdallr
0
8
4
0.25
L
1
4
1
0.38
W
1
4
5
0.88
L
Ne Zha
troyewar
Ne Zha
3
6
2
0.67
W
Lancelot
xasrtrfgu
Lancelot
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,853
Damage
54,104
95,390
Taken
117,839
95,627
Mitigated
74,843
20,453
Healing
31,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AxAeerdn4
Chaac
15,510
3,298
0
8,366
27,605
25,154
0
3,989
23,340
0
84,815
W
Kuzenbo
Dani78FT
Kuzenbo
9,076
3,904
0
1,581
20,494
30,093
1,029
4,925
15,569
34,550
0
W
Nu Wa
EveGR
Nu Wa
27,431
6,211
0
2,038
11,575
5,898
2,176
3,959
7,616
103,767
0
W
King Arthur
GANG-Matyi
King Arthur
20,947
3,475
0
3,351
28,345
40,126
272
2,194
26,151
0
80,264
L
Baron Samedi
Muushroom-_-
Baron Samedi
11,994
894
1,189
4,997
23,597
9,911
0
13,275
9,839
68,456
0
L
Heimdallr
Rayman_542
Heimdallr
7,206
3,604
0
2,102
18,958
8,474
0
4,309
14,463
0
69,149
L
5,748
1,278
0
3,510
20,582
18,998
0
7,453
12,840
37,710
0
W
13,066
6,083
389
8,247
17,789
8,555
3,272
4,305
13,484
0
83,199
L
Ne Zha
troyewar
Ne Zha
13,646
4,657
0
11,320
27,097
12,306
0
5,903
20,850
0
67,608
W
Lancelot
xasrtrfgu
Lancelot
24,333
7,461
0
4,847
17,187
10,955
0
2,724
14,463
0
105,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,447
Gold Earned
47,315
576
Minions Killed
486
0
Camps Cleared
0
2,208,445
Distance Traveled
1,835,558
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,848
493
149
7
0
383,668
4
W
Kuzenbo
10,681
486
42
2
0
513,277
4
W
Nu Wa
12,932
588
170
8
0
411,865
12
W
King Arthur
11,781
536
131
6
0
433,431
3
L
Baron Samedi
8,653
393
74
3
0
344,747
0
L
Heimdallr
8,914
405
113
5
0
341,332
0
L
Khepri
9,088
413
54
2
0
363,427
1
W
Neith
10,265
467
111
5
0
345,756
0
L
Ne Zha
9,812
446
96
4
0
402,384
3
W
Lancelot
12,788
581
122
6
0
504,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role