Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
Dionizi
Hun Batz
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 142L
1,312 MMR
Solo
Scylla
Scylla
Gold III
Ray5908
Scylla
Gold III
Level 124
God Stats
25W - 21L
1,635 SR
Queue Stats
120W - 120L
1,341 MMR
Solo
Ullr
Ullr
Platinum I
portm4n
Ullr
Platinum I
Level 160
God Stats
5W - 2L
1,570 SR
Queue Stats
165W - 165L
1,751 MMR
Solo
Lancelot
Lancelot
Gold III
sealdog50
Lancelot
Gold III
Level 61
God Stats
19W - 7L
1,292 SR
Queue Stats
255W - 247L
1,303 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,499 SR
1,441 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,620 SR
1,392 MMR
Sun Wukong
Sun Wukong
Gold IV
Fogoret
Sun Wukong
Gold IV
Level 108
God Stats
9W - 11L
1,708 SR
Queue Stats
260W - 256L
1,490 MMR
Solo
Ravana
Ravana
Gold V
Hajuhemmo
Ravana
Gold V
Level 68
God Stats
1W - 1L
1,741 SR
Queue Stats
42W - 45L
1,326 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Röby
Ah Muzen Cab
Silver II
Level 129
God Stats
1W - 2L
1,754 SR
Queue Stats
43W - 51L
1,222 MMR
Solo
Olorun
Olorun
Silver I
dowedo
Olorun
Silver I
Level 106
God Stats
11W - 17L
1,556 SR
Queue Stats
50W - 61L
1,444 MMR
Solo
Poseidon
Poseidon
Platinum V
мιcнael
Poseidon
Platinum V
Level 147
God Stats
1W - 6L
1,344 SR
Queue Stats
85W - 91L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 3 / 12
10,599
482
6,198
20,632
24,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Dionizi
Hun Batz
17
3 / 3 / 9
11,681
531
6,312
18,245
8,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Ray5908
Scylla
18
2 / 4 / 6
11,738
534
8,856
13,822
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
portm4n
Ullr
20
13 / 2 / 5
14,898
677
22,549
18,653
8,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
sealdog50
Lancelot
20
6 / 0 / 7
13,799
627
14,292
17,824
18,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
NemesisArachneBakasura

VS

Bans
AgniAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fogoret
Sun Wukong
15
1 / 5 / 3
9,018
410
5,899
16,676
9,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Ravana
Hajuhemmo
Ravana
14
2 / 6 / 5
9,711
441
11,637
22,081
27,116
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Röby
Ah Muzen Cab
16
3 / 3 / 4
10,293
468
13,943
13,999
7,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
dowedo
Olorun
16
1 / 8 / 1
9,633
438
9,693
18,475
9,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
мιcнael
Poseidon
17
5 / 3 / 1
10,735
488
8,924
13,372
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
25
Kills
12
12
Deaths
25
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
12
2.33
W
Hun Batz
Dionizi
Hun Batz
3
3
9
2.5
L
Sun Wukong
Fogoret
Sun Wukong
1
5
3
0.5
L
Ravana
Hajuhemmo
Ravana
2
6
5
0.75
W
Scylla
Ray5908
Scylla
2
4
6
1.25
L
Ah Muzen Cab
Röby
Ah Muzen Cab
3
3
4
1.67
L
Olorun
dowedo
Olorun
1
8
1
0.19
W
Ullr
portm4n
Ullr
13
2
5
7.75
W
Lancelot
sealdog50
Lancelot
6
0
7
9.5
L
Poseidon
мιcнael
Poseidon
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,207
Damage
50,096
89,176
Taken
84,603
66,451
Mitigated
58,311
32,983
Healing
19,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,198
1,292
4,919
8,478
20,632
24,301
653
5,035
15,597
28,751
0
W
Hun Batz
Dionizi
Hun Batz
6,312
1,565
0
6,336
18,245
8,708
4,343
1,930
16,315
0
70,000
L
Sun Wukong
Fogoret
Sun Wukong
5,899
599
0
2,221
16,676
9,241
274
3,964
12,712
0
48,789
L
Ravana
Hajuhemmo
Ravana
11,637
2,724
0
4,667
22,081
27,116
78
3,618
18,463
0
40,971
W
Scylla
Ray5908
Scylla
8,856
1,650
0
2,726
13,822
5,987
1,552
2,491
11,331
90,672
0
L
Ah Muzen Cab
Röby
Ah Muzen Cab
13,943
2,991
0
1,542
13,999
7,462
145
4,124
9,875
0
103,210
L
Olorun
dowedo
Olorun
9,693
2,645
224
5,478
18,475
9,285
2,730
1,150
17,325
83,147
10,054
W
Ullr
portm4n
Ullr
22,549
10,285
0
3,820
18,653
8,696
3,898
7,194
11,459
0
150,609
W
Lancelot
sealdog50
Lancelot
14,292
3,121
0
6,704
17,824
18,759
2,116
3,519
14,305
0
104,282
L
Poseidon
мιcнael
Poseidon
8,924
2,207
0
5,112
13,372
5,207
126
2,198
11,174
93,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,715
Gold Earned
49,390
669
Minions Killed
605
0
Camps Cleared
0
2,152,072
Distance Traveled
2,070,551
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,599
482
53
2
0
382,226
8
W
Hun Batz
11,681
531
106
5
0
433,612
10
L
Sun Wukong
9,018
410
85
4
0
440,722
0
L
Ravana
9,711
441
43
2
0
426,196
4
W
Scylla
11,738
534
151
7
0
381,187
4
L
Ah Muzen Cab
10,293
468
162
7
0
394,699
2
L
Olorun
9,633
438
150
7
0
395,004
8
W
Ullr
14,898
677
194
9
0
430,190
5
W
Lancelot
13,799
627
165
8
0
524,857
2
L
Poseidon
10,735
488
165
8
0
413,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role