Player Matchup

Baron Samedi
Baron Samedi
FastestTomcat75
Baron Samedi
Level 154
God Stats
10W - 4L
1,504 SR
Queue Stats
379W - 173L
1,832 Elo+
Party 1
Bacchus
Bacchus
Heej06
Bacchus
Level 134
God Stats
5W - 1L
1,876 SR
Queue Stats
233W - 141L
1,733 Elo+
Party 1
Heimdallr
Heimdallr
Zelinai
Heimdallr
Level 158
God Stats
13W - 3L
1,913 SR
Queue Stats
498W - 270L
1,805 Elo+
Party 1
Team Averages
Level 149
1,764 SR
1,790 Elo+

VS

Team Averages
Level 44
1,414 SR
1,265 Elo+
Neith
Neith
IGA CRAZY 007
Neith
Level 79
God Stats
1W - 7L
1,476 SR
Queue Stats
20W - 39L
1,321 Elo+
Solo
Hera
Hera
Tenshyy__
Hera
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,236 Elo+
Party 2
Fenrir
Fenrir
noOb_cOD_25
Fenrir
Level 18
God Stats
5W - 10L
1,267 SR
Queue Stats
5W - 10L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FastestTomcat75
Baron Samedi
10
3 / 0 / 9
6,449
1,075
3,344
4,681
3,800
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Heej06
Bacchus
10
5 / 1 / 7
6,173
1,029
5,576
4,847
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Zelinai
Heimdallr
10
4 / 0 / 4
6,019
1,003
4,744
3,459
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,339
723
788
3,004
1,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
7
1 / 6 / 0
4,862
810
2,364
6,507
2,549
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
0 / 4 / 1
4,260
710
1,829
6,930
2,729
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FastestTomcat75
Baron Samedi
3
0
9
7.5
W
Bacchus
Heej06
Bacchus
5
1
7
8.5
L
0
2
1
0.25
L
Hera
1
6
0
0.17
W
Heimdallr
Zelinai
Heimdallr
4
0
4
6
L
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,664
Damage
4,981
12,987
Taken
16,441
8,792
Mitigated
6,876
4,748
Healing
514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FastestTomcat75
Baron Samedi
3,344
586
969
2,396
4,681
3,800
451
1,173
3,508
12,999
0
W
Bacchus
Heej06
Bacchus
5,576
955
0
690
4,847
3,342
231
1,192
3,655
11,101
0
L
788
321
0
153
3,004
1,598
0
1,862
1,068
0
2,815
L
Hera
2,364
417
33
226
6,507
2,549
0
3,627
2,666
9,457
0
W
Heimdallr
Zelinai
Heimdallr
4,744
2,890
0
693
3,459
1,650
1,329
451
3,008
0
24,209
L
Fenrir
1,829
197
0
102
6,930
2,729
0
3,114
3,660
0
5,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,641
Gold Earned
13,461
63
Minions Killed
19
5
Camps Cleared
1
319,177
Distance Traveled
339,279
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,449
1,075
13
2
1
94,357
1
W
Bacchus
6,173
1,029
20
3
1
119,004
2
L
Neith
4,339
723
4
1
0
88,943
1
L
Hera
4,862
810
5
1
0
118,561
0
W
Heimdallr
6,019
1,003
30
5
3
105,816
1
L
Fenrir
4,260
710
10
2
1
131,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role