Player Matchup

Eset
Eset
angeloufie
Eset
Level 104
God Stats
16W - 3L
2,029 SR
Queue Stats
248W - 130L
1,632 Elo+
Party 1
Neith
Neith
antoniodavido21
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 42L
1,580 Elo+
Party 1
Skadi
Skadi
derekdavido25
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 68L
1,533 Elo+
Party 1
Rama
Rama
kevindavido25
Rama
Level 18
God Stats
3W - 3L
1,507 SR
Queue Stats
65W - 33L
1,547 Elo+
Party 1
Hercules
Hercules
romeodavido98
Hercules
Level 125
God Stats
2W - 3L
1,538 SR
Queue Stats
275W - 138L
1,598 Elo+
Party 1
Team Averages
Level 60
1,615 SR
1,578 Elo+

VS

Team Averages
Level 86
1,610 SR
1,518 Elo+
Chernobog
Chernobog
Gengаr
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,625 Elo+
Party 2
Neith
Neith
KingElvisF520
Neith
Level 69
God Stats
7W - 5L
1,931 SR
Queue Stats
1,119W - 1,208L
1,442 Elo+
Solo
Eset
Eset
MadWorldMike750
Eset
Level 108
God Stats
17W - 8L
1,431 SR
Queue Stats
830W - 846L
1,429 Elo+
Solo
Ymir
Ymir
Scoobеrs
Ymir
Level 159
God Stats
2W - 0L
1,643 SR
Queue Stats
26W - 24L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
SkinnyTwo
Cthulhu
Level 65
God Stats
7W - 5L
1,543 SR
Queue Stats
404W - 243L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
8,666
788
12,781
11,307
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 6
7,344
668
5,632
12,961
6,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 5
7,442
677
7,443
12,888
5,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 5 / 8
7,942
722
7,272
12,694
5,522
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
romeodavido98
Hercules
11
0 / 4 / 6
7,212
656
5,784
15,139
11,412
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gengаr
Chernobog
18
15 / 3 / 9
10,922
993
25,753
13,998
9,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 18
9,134
830
8,776
19,022
9,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 9
9,538
867
5,728
7,523
4,037
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
0 / 4 / 13
7,909
719
3,601
14,702
15,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
SkinnyTwo
Cthulhu
16
5 / 1 / 17
9,706
882
14,624
12,603
13,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
9
Kills
27
27
Deaths
10
28
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Gengаr
Chernobog
15
3
9
6.5
W
1
1
18
10
W
6
1
9
10.5
W
Ymir
0
4
13
1.63
W
Cthulhu
SkinnyTwo
Cthulhu
5
1
17
13.5
L
5
5
3
1.3
L
1
7
6
0.57
L
2
6
5
0.75
L
1
5
8
1
L
Hercules
romeodavido98
Hercules
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,912
Damage
58,482
64,989
Taken
67,848
35,097
Mitigated
52,534
15,285
Healing
23,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Gengаr
Chernobog
25,753
11,648
1,099
2,618
13,998
9,117
2,044
2,525
11,473
0
45,846
W
8,776
1,331
955
9,356
19,022
9,859
2,538
3,857
15,165
0
25,813
W
5,728
166
2,058
1,416
7,523
4,037
1,477
1,867
5,656
19,532
0
W
Ymir
3,601
132
438
1,197
14,702
15,644
52
1,964
12,738
4,921
0
W
Cthulhu
SkinnyTwo
Cthulhu
14,624
459
1,617
2,358
12,603
13,877
0
2,568
10,035
23,896
0
L
12,781
482
1,419
2,160
11,307
6,038
0
3,949
7,146
25,503
0
L
5,632
3,071
177
2,087
12,961
6,223
0
6,335
6,260
0
13,860
L
7,443
3,464
1,168
1,295
12,888
5,902
0
3,847
8,853
0
18,691
L
7,272
6,281
754
2,302
12,694
5,522
0
3,320
9,150
0
10,889
L
Hercules
romeodavido98
Hercules
5,784
1,260
666
3,257
15,139
11,412
0
5,184
9,627
0
10,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,606
Gold Earned
47,209
80
Minions Killed
115
0
Camps Cleared
0
815,645
Distance Traveled
1,065,078
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,922
993
43
4
0
197,933
1
W
Neith
9,134
830
23
2
0
231,966
1
W
Eset
9,538
867
29
3
0
241,591
0
W
Ymir
7,909
719
3
0
0
164,226
0
W
Cthulhu
9,706
882
17
2
0
229,362
3
L
Eset
8,666
788
27
2
0
192,872
0
L
Neith
7,344
668
20
2
0
156,732
1
L
Skadi
7,442
677
20
2
0
163,596
3
L
Rama
7,942
722
6
1
0
170,887
1
L
Hercules
7,212
656
7
1
0
131,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role