Player Matchup

Loki
Loki
Killerheadshot15
Loki
Level 25
God Stats
8W - 15L
1,444 SR
Queue Stats
23W - 30L
1,439 Elo+
Party 2
Geb
Geb
MickeyJVBG
Geb
Level 75
God Stats
4W - 7L
1,467 SR
Queue Stats
158W - 153L
1,384 Elo+
Solo
Chaac
Chaac
QcWarYou
Chaac
Level 88
God Stats
116W - 95L
1,498 SR
Queue Stats
341W - 324L
1,361 Elo+
Solo
Skadi
Skadi
TurtleBoy140
Skadi
Level 66
God Stats
4W - 7L
1,611 SR
Queue Stats
22W - 29L
1,415 Elo+
Party 2
Poseidon
Poseidon
killerheadshot07
Poseidon
Level 65
God Stats
0W - 4L
1,310 SR
Queue Stats
43W - 41L
1,428 Elo+
Party 2
Team Averages
Level 64
1,466 SR
1,405 Elo+

VS

Team Averages
Level 48
1,434 SR
1,336 Elo+
Cliodhna
Cliodhna
Danjiro
Cliodhna
Level 59
God Stats
5W - 3L
1,573 SR
Queue Stats
75W - 59L
1,401 Elo+
Party 1
Atlas
Atlas
Kajjjj
Atlas
Level 17
God Stats
7W - 9L
1,096 SR
Queue Stats
18W - 23L
1,384 Elo+
Party 1
Amaterasu
Amaterasu
SlippJack347
Amaterasu
Level 85
God Stats
4W - 4L
1,499 SR
Queue Stats
24W - 24L
1,377 Elo+
Solo
Hachiman
Hachiman
Stiiizyy
Hachiman
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,224 Elo+
Party 1
Tiamat
Tiamat
moe7774
Tiamat
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,853
428
7,707
22,776
8,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 8 / 3
8,882
386
9,871
25,961
26,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
QcWarYou
Chaac
18
2 / 6 / 0
11,380
495
18,404
31,241
21,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 6 / 2
10,243
445
13,188
16,635
6,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 5 / 3
10,917
475
13,721
15,181
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Danjiro
Cliodhna
20
16 / 3 / 3
13,725
597
29,882
26,366
12,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Kajjjj
Atlas
16
6 / 2 / 5
11,118
483
9,109
17,442
19,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
SlippJack347
Amaterasu
20
5 / 2 / 8
13,069
568
15,742
24,646
21,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Stiiizyy
Hachiman
16
1 / 2 / 11
9,832
427
12,969
15,639
7,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
moe7774
Tiamat
17
3 / 4 / 7
11,047
480
10,981
15,663
12,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
13
Kills
31
33
Deaths
13
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Danjiro
Cliodhna
16
3
3
5.83
W
Atlas
Kajjjj
Atlas
6
2
5
4.25
L
1
8
4
0.38
L
1
8
3
0.31
L
Chaac
QcWarYou
Chaac
2
6
0
0.33
W
Amaterasu
SlippJack347
Amaterasu
5
2
8
4.5
W
Hachiman
Stiiizyy
Hachiman
1
2
11
3.25
L
3
6
2
0.67
L
6
5
3
1.5
W
Tiamat
moe7774
Tiamat
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,891
Damage
78,683
111,794
Taken
99,756
67,767
Mitigated
73,438
24,596
Healing
29,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Danjiro
Cliodhna
29,882
7,506
0
9,498
26,366
12,893
937
3,944
22,422
0
149,446
W
Atlas
Kajjjj
Atlas
9,109
3,015
76
2,852
17,442
19,095
238
4,993
12,449
42,355
0
L
7,707
1,183
0
5,002
22,776
8,444
0
4,095
18,417
0
78,077
L
9,871
342
498
3,243
25,961
26,205
58
6,742
19,130
37,460
0
L
Chaac
QcWarYou
Chaac
18,404
7,742
0
14,601
31,241
21,105
272
960
30,241
0
109,308
W
Amaterasu
SlippJack347
Amaterasu
15,742
11,602
0
7,231
24,646
21,650
2,882
4,638
20,008
0
106,493
W
Hachiman
Stiiizyy
Hachiman
12,969
9,155
0
8,188
15,639
7,497
1,328
5,064
10,575
0
66,456
L
13,188
6,500
0
156
16,635
6,276
0
3,664
12,873
0
72,884
L
13,721
1,798
0
1,096
15,181
5,737
174
3,870
11,043
84,058
0
W
Tiamat
moe7774
Tiamat
10,981
1,976
0
1,375
15,663
12,303
459
4,953
10,710
57,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,275
Gold Earned
58,791
572
Minions Killed
595
0
Camps Cleared
0
2,038,846
Distance Traveled
2,115,214
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,725
597
172
7
0
517,903
0
W
Atlas
11,118
483
52
2
0
364,945
0
L
Loki
9,853
428
100
4
0
474,426
0
L
Geb
8,882
386
41
2
0
386,004
4
L
Chaac
11,380
495
179
8
0
348,983
0
W
Amaterasu
13,069
568
183
8
0
424,648
0
W
Hachiman
9,832
427
90
4
0
384,148
0
L
Skadi
10,243
445
125
5
0
394,577
0
L
Poseidon
10,917
475
127
6
0
434,856
0
W
Tiamat
11,047
480
98
4
0
423,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role