Player Matchup

Merlin
Merlin
CarryParker
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,440 Elo+
Party 2
Atlas
Atlas
Rismonism
Atlas
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 27L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
tbsammy
Danzaburou
Level 107
God Stats
2W - 1L
1,462 SR
Queue Stats
31W - 54L
1,326 Elo+
Solo
Team Averages
Level 80
1,487 SR
1,418 Elo+

VS

Team Averages
Level 77
1,946 SR
1,960 Elo+
Thanatos
Thanatos
Garharu
Thanatos
Level 121
God Stats
11W - 0L
1,903 SR
Queue Stats
113W - 26L
1,954 Elo+
Party 1
Baron Samedi
Baron Samedi
Kogeian
Baron Samedi
Level 23
God Stats
11W - 1L
1,979 SR
Queue Stats
81W - 10L
2,031 Elo+
Party 1
Ares
Ares
ZymianKelteeth
Ares
Level 86
God Stats
12W - 0L
1,954 SR
Queue Stats
76W - 22L
1,893 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 4 / 4
7,392
739
5,553
8,381
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Rismonism
Atlas
10
4 / 5 / 3
7,457
746
11,488
13,099
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
tbsammy
Danzaburou
10
0 / 5 / 7
6,438
644
4,951
10,131
2,980
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Garharu
Thanatos
13
9 / 2 / 4
8,910
891
12,571
14,806
6,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Kogeian
Baron Samedi
12
4 / 3 / 8
7,881
788
7,678
8,661
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 2 / 12
7,973
797
5,619
10,859
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
7
Kills
14
14
Deaths
7
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
4
4
1.25
W
Thanatos
Garharu
Thanatos
9
2
4
5.5
W
Baron Samedi
Kogeian
Baron Samedi
4
3
8
2.67
L
Atlas
Rismonism
Atlas
4
5
3
1.1
W
1
2
12
3.5
L
Danzaburou
tbsammy
Danzaburou
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
25,868
31,611
Taken
34,326
13,615
Mitigated
19,135
2,904
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,553
422
0
320
8,381
3,271
0
3,301
5,080
13,179
0
W
Thanatos
Garharu
Thanatos
12,571
4,095
0
11,816
14,806
6,452
1,768
6,513
7,915
0
45,371
W
Baron Samedi
Kogeian
Baron Samedi
7,678
851
1,810
3,267
8,661
3,992
666
4,982
3,361
23,110
0
L
Atlas
Rismonism
Atlas
11,488
3,397
0
1,540
13,099
7,364
0
6,351
6,748
18,464
0
W
5,619
453
0
3,006
10,859
8,691
556
5,277
5,254
11,391
0
L
Danzaburou
tbsammy
Danzaburou
4,951
295
228
816
10,131
2,980
25
3,736
6,395
0
19,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,287
Gold Earned
24,764
71
Minions Killed
106
1
Camps Cleared
7
487,292
Distance Traveled
563,812
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,392
739
15
2
0
167,829
1
W
Thanatos
8,910
891
58
6
5
187,614
2
W
Baron Samedi
7,881
788
38
4
1
180,853
1
L
Atlas
7,457
746
19
2
0
162,493
3
W
Ares
7,973
797
10
1
1
195,345
1
L
Danzaburou
6,438
644
37
4
1
156,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role